コード例 #1
0
ファイル: Form1.cs プロジェクト: CloverDeveloper/TCP_Gomoku
        /// <summary>
        /// 取得初始化遊戲資訊
        /// </summary>
        private void GameStartCommand(string cmdStr)
        {
            InitGameSetting init = JsonConvert.DeserializeObject <InitGameSetting>(cmdStr);

            if (init == null)
            {
                return;
            }

            this.pb_Board.Enabled = init.CanPlaceAPiece;
            //this.game.NextPlayer = init.PieceType;
            //this.game.CurrentPlayer = init.PieceType;
        }
コード例 #2
0
        /// <summary>
        /// 遊戲開始指令
        /// </summary>
        private void GameStartCommand()
        {
            bool            isFirst = true;
            InitGameSetting init;

            foreach (Socket sock in this.ht.Values)
            {
                init                = new InitGameSetting();
                init.PieceType      = isFirst ? PieceType.Black : PieceType.White;
                init.CanPlaceAPiece = isFirst;

                isFirst = !isFirst;

                // 取得序列化後的指令字串
                string cmdStr = this.GetCommandStr(TCPCommandType.GameStart, string.Empty, init, true);

                this.SendTo(cmdStr, sock);
            }
        }