public void SetNoteList() { ObjectListUI.SetActive(false); InformationDisplay.SetActive(false); KeyListUI.SetActive(false); NoteListUI.SetActive(true); }
public void CloseDescription() { descriptionOpen = false; InformationDisplay.SetActive(false); for (int i = 0; i < INV.Objects.objList.Count; i++) { ObjectButtons[i].enabled = true; } for (int i = 0; i < INV.Notes.objList.Count; i++) { NoteButtons[i].enabled = true; } for (int i = 0; i < INV.Objects.objList.Count; i++) { KeyButtons[i].enabled = true; } }
public void OpenDescription() { if (!descriptionOpen) { foreach (var button in ObjectButtons) { button.enabled = false; } foreach (var button in KeyButtons) { button.enabled = false; } foreach (var button in NoteButtons) { button.enabled = false; } descriptionOpen = true; InformationDisplay.SetActive(true); } }
public void OpenDescription(Item item) { descriptionOpen = true; InformationDisplay.SetActive(true); }