コード例 #1
0
 // Token: 0x0600061B RID: 1563 RVA: 0x0004C340 File Offset: 0x0004A540
 public void perform(int idAction, object p)
 {
     if (idAction != 8000)
     {
         if (idAction != 8001)
         {
             if (idAction != 10019)
             {
                 if (idAction == 10020)
                 {
                     GameCanvas.endDlg();
                 }
             }
             else
             {
                 Session_ME.gI().close();
                 GameCanvas.endDlg();
                 GameCanvas.serverScreen.switchToMe();
             }
         }
         else
         {
             if (GameCanvas.loginScr.isLogin2)
             {
                 GameCanvas.startYesNoDlg(mResources.note, new Command(mResources.YES, this, 10019, null), new Command(mResources.NO, this, 10020, null));
                 return;
             }
             if (Main.isWindowsPhone)
             {
                 GameMidlet.isBackWindowsPhone = true;
             }
             Session_ME.gI().close();
             GameCanvas.serverScreen.switchToMe();
         }
     }
     else
     {
         if (CreateCharScr.tAddName.getText().Equals(string.Empty))
         {
             GameCanvas.startOKDlg(mResources.char_name_blank);
             return;
         }
         if (CreateCharScr.tAddName.getText().Length < 5)
         {
             GameCanvas.startOKDlg(mResources.char_name_short);
             return;
         }
         if (CreateCharScr.tAddName.getText().Length > 15)
         {
             GameCanvas.startOKDlg(mResources.char_name_long);
             return;
         }
         InfoDlg.showWait();
         Service.gI().createChar(CreateCharScr.tAddName.getText(), CreateCharScr.indexGender, CreateCharScr.hairID[CreateCharScr.indexGender][CreateCharScr.indexHair]);
     }
 }
コード例 #2
0
 // Token: 0x0600042F RID: 1071 RVA: 0x00023A9C File Offset: 0x00021C9C
 public void perform(int idAction, object p)
 {
     if (idAction != 1)
     {
         if (idAction == 2)
         {
             GameScr.gI().auto = 0;
             if (global::Char.myCharz().isInEnterOfflinePoint() != null)
             {
                 Service.gI().charMove();
                 InfoDlg.showWait();
                 Service.gI().getMapOffline();
                 global::Char.ischangingMap = true;
                 return;
             }
             if (global::Char.myCharz().isInEnterOnlinePoint() != null)
             {
                 Service.gI().charMove();
                 Service.gI().requestChangeMap();
                 global::Char.isLockKey     = true;
                 global::Char.ischangingMap = true;
                 GameCanvas.clearKeyHold();
                 GameCanvas.clearKeyPressed();
                 InfoDlg.showWait();
                 return;
             }
             int xEnd = (int)((this.minX + this.maxX) / 2);
             int yEnd = (int)this.maxY;
             global::Char.myCharz().currentMovePoint    = new MovePoint(xEnd, yEnd);
             global::Char.myCharz().cdir                = ((global::Char.myCharz().cx - global::Char.myCharz().currentMovePoint.xEnd <= 0) ? 1 : -1);
             global::Char.myCharz().endMovePointCommand = new Command(null, this, 2, null);
             return;
         }
     }
     else
     {
         int xEnd2 = (int)((this.minX + this.maxX) / 2);
         int yEnd2 = (int)this.maxY;
         if (this.maxY > this.minY + 24)
         {
             yEnd2 = (int)((this.minY + this.maxY) / 2);
         }
         GameScr.gI().auto = 0;
         global::Char.myCharz().currentMovePoint = new MovePoint(xEnd2, yEnd2);
         global::Char.myCharz().cdir             = ((global::Char.myCharz().cx - global::Char.myCharz().currentMovePoint.xEnd <= 0) ? 1 : -1);
         Service.gI().charMove();
     }
 }
コード例 #3
0
 // Token: 0x0600072D RID: 1837 RVA: 0x0005F750 File Offset: 0x0005D950
 public void startAt(MyVector menuItems, int pos)
 {
     if (this.showMenu)
     {
         return;
     }
     this.isClose = false;
     this.touch   = false;
     this.close   = false;
     this.tDelay  = 0;
     if (menuItems.size() == 1)
     {
         this.menuSelectedItem = 0;
         Command command = (Command)menuItems.elementAt(0);
         if (command != null && command.caption.Equals(mResources.saying))
         {
             command.performAction();
             this.showMenu = false;
             InfoDlg.showWait();
             return;
         }
     }
     SoundMn.gI().openMenu();
     this.isNotClose = new bool[menuItems.size()];
     for (int i = 0; i < this.isNotClose.Length; i++)
     {
         this.isNotClose[i] = false;
     }
     this.disableClose       = false;
     ChatPopup.currChatPopup = null;
     Effect2.vEffect2.removeAllElements();
     Effect2.vEffect2Outside.removeAllElements();
     InfoDlg.hide();
     if (menuItems.size() == 0)
     {
         return;
     }
     this.menuItems = menuItems;
     this.menuW     = 60;
     this.menuH     = 60;
     for (int j = 0; j < menuItems.size(); j++)
     {
         Command command2 = (Command)menuItems.elementAt(j);
         command2.isPlaySoundButton = false;
         int width = mFont.tahoma_7_yellow.getWidth(command2.caption);
         command2.subCaption = mFont.tahoma_7_yellow.splitFontArray(command2.caption, this.menuW - 10);
         Res.outz("c caption= " + command2.caption);
     }
     Menu.menuTemY = new int[menuItems.size()];
     this.menuX    = (GameCanvas.w - menuItems.size() * this.menuW) / 2;
     if (this.menuX < 1)
     {
         this.menuX = 1;
     }
     this.menuY = GameCanvas.h - this.menuH - (Paint.hTab + 1) - 1;
     if (GameCanvas.isTouch)
     {
         this.menuY -= 3;
     }
     this.menuY += 27;
     for (int k = 0; k < Menu.menuTemY.Length; k++)
     {
         Menu.menuTemY[k] = GameCanvas.h;
     }
     this.showMenu         = true;
     this.menuSelectedItem = 0;
     Menu.cmxLim           = this.menuItems.size() * this.menuW - GameCanvas.w;
     if (Menu.cmxLim < 0)
     {
         Menu.cmxLim = 0;
     }
     Menu.cmtoX = 0;
     Menu.cmx   = 0;
     Menu.xc    = 50;
     this.w     = menuItems.size() * this.menuW - 1;
     if (this.w > GameCanvas.w - 2)
     {
         this.w = GameCanvas.w - 2;
     }
     if (GameCanvas.isTouch && !Main.isPC)
     {
         this.menuSelectedItem = -1;
     }
 }