コード例 #1
0
        public override void Read(AssetReader reader)
        {
            base.Read(reader);

            Multiplier = reader.ReadSingle();
            if (IsReadInfluenceFilter(reader.Version))
            {
                InfluenceFilter = reader.ReadInt32();
                InfluenceMask.Read(reader);
                m_influenceList = reader.ReadArray <PPtr <ParticleSystemForceField> >();
            }
        }
コード例 #2
0
        public override void Read(AssetReader reader)
        {
            base.Read(reader);

            if (IsReadMultiplierCurve(reader.Version))
            {
                MultiplierCurve.Read(reader);
            }
            else
            {
                float Multiplier = reader.ReadSingle();
                MultiplierCurve = new MinMaxCurve(Multiplier);
            }

            if (IsReadInfluenceFilter(reader.Version))
            {
                InfluenceFilter = reader.ReadInt32();
                InfluenceMask.Read(reader);
                m_influenceList = reader.ReadAssetArray <PPtr <ParticleSystemForceField> >();
            }
        }