コード例 #1
0
 // Use this for initialization
 void Start()
 {
     ////初始化数据列表;
     infinityGridLayoutGroup = transform.Find("KnapsackPanel/SlotPanel").GetComponent <InfinityGridLayoutGroup>();
     infinityGridLayoutGroup.SetAmount(amount);
     infinityGridLayoutGroup.updateChildrenCallback = UpdateChildrenCallback;
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     ////初始化数据列表;
     infinityGridLayoutGroup = transform.Find("VirtualList/Panel_Scroll/Panel_Grid").GetComponent <InfinityGridLayoutGroup>();
     infinityGridLayoutGroup.SetAmount(amount);
     infinityGridLayoutGroup.Register(UpdateChildrenCallback);
 }
    public static int set_updateChildrenCallback(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            InfinityGridLayoutGroup.UpdateChildrenCallbackDelegate updateChildrenCallbackDelegate;
            int num = LuaObject.checkDelegate <InfinityGridLayoutGroup.UpdateChildrenCallbackDelegate>(l, 2, out updateChildrenCallbackDelegate);
            if (num == 0)
            {
                infinityGridLayoutGroup.updateChildrenCallback = updateChildrenCallbackDelegate;
            }
            else if (num == 1)
            {
                InfinityGridLayoutGroup infinityGridLayoutGroup2 = infinityGridLayoutGroup;
                infinityGridLayoutGroup2.updateChildrenCallback = (InfinityGridLayoutGroup.UpdateChildrenCallbackDelegate)Delegate.Combine(infinityGridLayoutGroup2.updateChildrenCallback, updateChildrenCallbackDelegate);
            }
            else if (num == 2)
            {
                InfinityGridLayoutGroup infinityGridLayoutGroup3 = infinityGridLayoutGroup;
                infinityGridLayoutGroup3.updateChildrenCallback = (InfinityGridLayoutGroup.UpdateChildrenCallbackDelegate)Delegate.Remove(infinityGridLayoutGroup3.updateChildrenCallback, updateChildrenCallbackDelegate);
            }
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
コード例 #4
0
 // Use this for initialization
 void Start()
 {
     ////初始化数据列表;
     infinityGridLayoutGroup = transform.Find("Panel_Scroll/Panel_Grid").GetComponent <InfinityGridLayoutGroup>();
     infinityGridLayoutGroup.SetAmount(amount);
     infinityGridLayoutGroup.updateChildrenCallback = UpdateChildrenCallback;
 }
コード例 #5
0
ファイル: HistroyGradeRoom.cs プロジェクト: vampire801/anhui
        public void SpwanHistroyGrade_Round()
        {
            // Debug.LogError("开始产生对应的战绩预置体");

            UIMainView.Instance.HistroyGradePanel.GradeRect_Round.transform.Find("Content").GetComponent <GridLayoutGroup>().enabled   = true;
            UIMainView.Instance.HistroyGradePanel.GradeRect_Round.transform.Find("Content").GetComponent <ContentSizeFitter>().enabled = true;
            int count = Grade_RoundData_.Count;

            if (count <= 0)
            {
                MahjongCommonMethod.Instance.ShowRemindFrame("本条记录没有战绩");
                return;
            }

            if (count > 5)
            {
                HistroyGradePanelData hgpd = GameData.Instance.HistroyGradePanelData;
                for (int i = 0; i < 5; i++)
                {
                    GameObject go = Instantiate(Resources.Load <GameObject>("Lobby/HistroyGrade/HistroyGrade_Round"));
                    go.transform.SetParent(UIMainView.Instance.HistroyGradePanel.GradeRect_Round.transform.Find("Content"));
                    go.transform.localEulerAngles = Vector3.zero;
                    go.transform.localPosition    = new Vector3(go.transform.localPosition.x, go.transform.localPosition.y, 0);
                    go.transform.localScale       = Vector3.one;
                    go.name = "HistroyGrade_Round_" + i;
                    UIMainView.Instance.HistroyGradePanel.GradeRect_Round.transform.Find("Content").
                    GetComponent <InfinityGridLayoutGroup>().children.Add(go.GetComponent <RectTransform>());
                    // Debug.Log ("go.name:" + go.name);
                }

                //初始化数据列表;
                infinityGridLayoutGroup = UIMainView.Instance.HistroyGradePanel.GradeRect_Round.transform.Find("Content").GetComponent <InfinityGridLayoutGroup>();
                infinityGridLayoutGroup.Init();
                infinityGridLayoutGroup.SetAmount(Grade_RoundData_.Count);
                infinityGridLayoutGroup.updateChildrenCallback = UpdateChildrenCallback;
            }
            else
            {
                for (int i = 0; i < count; i++)
                {
                    GameObject go = Instantiate(Resources.Load <GameObject>("Lobby/HistroyGrade/HistroyGrade_Round"));
                    go.transform.SetParent(UIMainView.Instance.HistroyGradePanel.GradeRect_Round.transform.Find("Content"));
                    go.transform.localEulerAngles = Vector3.zero;
                    go.transform.localPosition    = new Vector3(go.transform.localPosition.x, go.transform.localPosition.y, 0);
                    go.transform.localScale       = Vector3.one;
                    go.name = "HistroyGrade_Round_" + i;
                    HistroyGradeRound round = go.GetComponent <HistroyGradeRound>();
                    round.RoundData = Grade_RoundData_[i];
                    round.UpdateShow(i + 1);
                }

                //初始化数据列表;
                infinityGridLayoutGroup = UIMainView.Instance.HistroyGradePanel.GradeRect_Round.transform.Find("Content").GetComponent <InfinityGridLayoutGroup>();
                infinityGridLayoutGroup.Init();
                infinityGridLayoutGroup.SetAmount(Grade_RoundData_.Count);
                infinityGridLayoutGroup.updateChildrenCallback = UpdateChildrenCallback;
            }
        }
コード例 #6
0
        /// <summary>
        /// 产生所有小红包
        /// </summary>
        public void SpwanSmallRedBag()
        {
            MahjongLobby_AH.ParlorSmallRedBag[] parlor = RbMessageParent.GetComponentsInChildren <MahjongLobby_AH.ParlorSmallRedBag>();
            int count = 0;  //红包数量

            count = (SmallRedBagMessage.Count > 6) ? 6 : SmallRedBagMessage.Count;
            int count_ = count > parlor.Length ? count : parlor.Length;

            for (int i = 0; i < count_; i++)
            {
                MahjongLobby_AH.ParlorSmallRedBag temp = null;
                if (i > parlor.Length - 1)
                {
                    GameObject go = Instantiate(parlor[0].gameObject);
                    go.transform.SetParent(RbMessageParent.transform);
                    go.transform.localPosition    = new Vector3(go.transform.localPosition.x, go.transform.localPosition.y, 0);
                    go.transform.localScale       = Vector3.one;
                    go.transform.localEulerAngles = Vector3.zero;
                    temp = go.GetComponent <MahjongLobby_AH.ParlorSmallRedBag>();
                    //更新界面
                    temp.UpdateShow(SmallRedBagMessage[i]);
                }
                else
                {
                    if (i > SmallRedBagMessage.Count - 1)
                    {
                        parlor[i].gameObject.SetActive(false);
                    }
                    else
                    {
                        parlor[i].gameObject.SetActive(true);
                        temp = parlor[i];
                        //更新界面
                        temp.UpdateShow(SmallRedBagMessage[i]);
                    }
                }
            }
            RbMessageParent.GetComponent <ContentSizeFitter>().enabled = true;
            RbMessageParent.GetComponent <GridLayoutGroup>().enabled   = true;

            if (SmallRedBagMessage.Count > 6)
            {
                infinityGridLayoutGroup = RbMessageParent.GetComponent <InfinityGridLayoutGroup>();
                infinityGridLayoutGroup.RemoveListener_Rect();
                infinityGridLayoutGroup.Init();
                infinityGridLayoutGroup.SetAmount(SmallRedBagMessage.Count);
                infinityGridLayoutGroup.updateChildrenCallback = UpdateParlorSamllRedBag;
            }
        }
    public static int get_childsSiblingIndex(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, infinityGridLayoutGroup.m_luaExportHelper.childsSiblingIndex);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int Start(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            infinityGridLayoutGroup.m_luaExportHelper.Start();
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int get_MinAmount(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, infinityGridLayoutGroup.MinAmount);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int InitChildren(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            IEnumerator             o = infinityGridLayoutGroup.m_luaExportHelper.InitChildren();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_childsSiblingIndex(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup     infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            Dictionary <Transform, int> childsSiblingIndex;
            LuaObject.checkType <Dictionary <Transform, int> >(l, 2, out childsSiblingIndex);
            infinityGridLayoutGroup.m_luaExportHelper.childsSiblingIndex = childsSiblingIndex;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_gridLayoutPos(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            Vector2 gridLayoutPos;
            LuaObject.checkType(l, 2, out gridLayoutPos);
            infinityGridLayoutGroup.m_luaExportHelper.gridLayoutPos = gridLayoutPos;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int SetAmount(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            int amount;
            LuaObject.checkType(l, 2, out amount);
            infinityGridLayoutGroup.SetAmount(amount);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_scrollRect(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            ScrollRect scrollRect;
            LuaObject.checkType <ScrollRect>(l, 2, out scrollRect);
            infinityGridLayoutGroup.m_luaExportHelper.scrollRect = scrollRect;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_contentSizeFitter(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            ContentSizeFitter       contentSizeFitter;
            LuaObject.checkType <ContentSizeFitter>(l, 2, out contentSizeFitter);
            infinityGridLayoutGroup.m_luaExportHelper.contentSizeFitter = contentSizeFitter;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_rectTransform(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            RectTransform           rectTransform;
            LuaObject.checkType <RectTransform>(l, 2, out rectTransform);
            infinityGridLayoutGroup.m_luaExportHelper.rectTransform = rectTransform;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int ScrollCallback(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            Vector2 data;
            LuaObject.checkType(l, 2, out data);
            infinityGridLayoutGroup.m_luaExportHelper.ScrollCallback(data);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_hasInit(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            bool hasInit;
            LuaObject.checkType(l, 2, out hasInit);
            infinityGridLayoutGroup.m_luaExportHelper.hasInit = hasInit;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_children(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            List <RectTransform>    children;
            LuaObject.checkType <List <RectTransform> >(l, 2, out children);
            infinityGridLayoutGroup.m_luaExportHelper.children = children;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int UpdateChildrenCallback(IntPtr l)
    {
        int result;

        try
        {
            InfinityGridLayoutGroup infinityGridLayoutGroup = (InfinityGridLayoutGroup)LuaObject.checkSelf(l);
            int index;
            LuaObject.checkType(l, 2, out index);
            Transform trans;
            LuaObject.checkType <Transform>(l, 3, out trans);
            infinityGridLayoutGroup.m_luaExportHelper.UpdateChildrenCallback(index, trans);
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
コード例 #21
0
        /// <summary>
        /// 产生历史战绩的面板
        /// </summary>
        public void SpwanHistoryPanel()
        {
            //删除玩家的之前的面板
            HistroyGradeRoom[] rooms = GradeRect_Room.transform.Find("Content").GetComponentsInChildren <HistroyGradeRoom>();

            if (rooms.Length > 0)
            {
                for (int i = 0; i < rooms.Length; i++)
                {
                    Destroy(rooms[i].gameObject);
                }

                //return;
            }
            GradeRect_Room.transform.Find("Content").GetComponent <GridLayoutGroup>().enabled   = true;
            GradeRect_Room.transform.Find("Content").GetComponent <ContentSizeFitter>().enabled = true;



            HistroyGradePanelData hgpd = GameData.Instance.HistroyGradePanelData;
            int count = hgpd.GradeMessage.Count;

            if (count <= 0)
            {
                hgpd.isShowGrade_Room  = false;
                hgpd.isShowGrade_Round = false;
                UpdateShow();
            }



            //Debug.LogError("hgpd.GradeMessage:" + hgpd.GradeMessage.Count);
            if (count > 5)
            {
                for (int i = 0; i < 5; i++)
                {
                    GameObject go = Instantiate(Resources.Load <GameObject>("Lobby/HistroyGrade/HistroyGrade_Room"));
                    go.transform.SetParent(GradeRect_Room.transform.Find("Content"));
                    go.transform.localEulerAngles = Vector3.zero;
                    go.transform.localPosition    = new Vector3(go.transform.localPosition.x, go.transform.localPosition.y, 0);
                    go.transform.localScale       = Vector3.one;
                    go.name = "HistroyGrade_Room_" + i;
                }
                //初始化数据列表;
                infinityGridLayoutGroup = GradeRect_Room.transform.Find("Content").GetComponent <InfinityGridLayoutGroup>();
                infinityGridLayoutGroup.Init();
                //Invoke("SetAmount", 0.1f);
                infinityGridLayoutGroup.SetAmount(hgpd.GradeMessage.Count);
                infinityGridLayoutGroup.updateChildrenCallback = UpdateChildrenCallback;
            }
            else
            {
                for (int i = 0; i < count; i++)
                {
                    GameObject go = Instantiate(Resources.Load <GameObject>("Lobby/HistroyGrade/HistroyGrade_Room"));
                    go.transform.SetParent(GradeRect_Room.transform.Find("Content"));
                    go.transform.localEulerAngles = Vector3.zero;
                    go.transform.localPosition    = new Vector3(go.transform.localPosition.x, go.transform.localPosition.y, 0);
                    go.transform.localScale       = Vector3.one;
                    go.name = "HistroyGrade_Room_" + i;
                    HistroyGradeRoom room = go.GetComponent <HistroyGradeRoom>();
                    room.GradeRoom = hgpd.GradeMessage[i];
                    room.index     = i;
                    room.UpdateShow();
                }
            }
        }
コード例 #22
0
 void Start()
 {
     infinityGridLayoutGroup = transform.GetComponentInChildren <InfinityGridLayoutGroup>();
     infinityGridLayoutGroup.SetAmount(amount);
     infinityGridLayoutGroup.updateChildrenCallback = UpdateChildrenCallback;
 }
コード例 #23
0
        /// <summary>
        /// 产生代开房间的预置体,如果玩家关闭之后
        /// </summary>
        void SpwanInsteadOpenRecord()
        {
            InsteadOpenRoomPanelData iorpd = GameData.Instance.InsteadOpenRoomPanelData;

            if (iorpd.isNoRecord)
            {
                NoRecord.gameObject.SetActive(true);
            }
            else
            {
                NoRecord.gameObject.SetActive(false);
            }
            if (!iorpd.isFirstSpwanInsteadRecord)
            {
                return;
            }
            iorpd.isFirstSpwanInsteadRecord = false;
            //删除玩家的之前的面板
            InsteadOpenRecordMessage[] rooms = InsteadOpenRecord.transform.Find("Content").GetComponentsInChildren <InsteadOpenRecordMessage>();

            if (rooms.Length > 0)
            {
                for (int i = 0; i < rooms.Length; i++)
                {
                    Destroy(rooms[i].gameObject);
                }
            }
            InsteadOpenRecord.transform.Find("Content").GetComponent <GridLayoutGroup>().enabled   = true;
            InsteadOpenRecord.transform.Find("Content").GetComponent <ContentSizeFitter>().enabled = true;

            int count = iorpd.RoomMessage.Count;

            Debug.LogError("count:" + count);

            if (count <= 0)
            {
                return;
            }

            if (count > 5)
            {
                for (int i = 0; i < 5; i++)
                {
                    GameObject go = Instantiate(Resources.Load <GameObject>("Lobby/InsteadCreatRoomPanel/InsteadOpenRecord"));
                    go.transform.SetParent(InsteadOpenRecord.transform.Find("Content"));
                    go.transform.localEulerAngles = Vector3.zero;
                    go.transform.localPosition    = new Vector3(go.transform.localPosition.x, go.transform.localPosition.y, 0);
                    go.transform.localScale       = Vector3.one;
                    go.name = "InsteadOpenRecord" + i;
                }
                //初始化数据列表;
                infinityGridLayoutGroup = InsteadOpenRecord.transform.Find("Content").GetComponent <InfinityGridLayoutGroup>();
                infinityGridLayoutGroup.Init();
                //Invoke("SetAmount", 0.1f);
                infinityGridLayoutGroup.SetAmount(iorpd.RoomMessage.Count);
                infinityGridLayoutGroup.updateChildrenCallback = UpdateChildrenCallback;
            }
            else
            {
                for (int i = 0; i < count; i++)
                {
                    GameObject go = Instantiate(Resources.Load <GameObject>("Lobby/InsteadCreatRoomPanel/InsteadOpenRecord"));
                    go.transform.SetParent(InsteadOpenRecord.transform.Find("Content"));
                    go.transform.localEulerAngles = Vector3.zero;
                    go.transform.localPosition    = new Vector3(go.transform.localPosition.x, go.transform.localPosition.y, 0);
                    go.transform.localScale       = Vector3.one;
                    go.name = "InsteadOpenRecord" + i;
                    InsteadOpenRecordMessage room = go.GetComponent <InsteadOpenRecordMessage>();
                    room.RoomMessage = iorpd.RoomMessage[i];
                    room.index       = i;
                    room.ShowInsteadRecord();
                }
            }
        }