public void TestIndexOfMaxComponent() { var indexOfMaxComponent2Job = IndexOfMaxComponent2Job.Init(); indexOfMaxComponent2Job.Run(); indexOfMaxComponent2Job.Dispose(); var indexOfMaxComponent3Job = IndexOfMaxComponent3Job.Init(); indexOfMaxComponent3Job.Run(); indexOfMaxComponent3Job.Dispose(); var indexOfMaxComponent4Job = IndexOfMaxComponent4Job.Init(); indexOfMaxComponent4Job.Run(); indexOfMaxComponent4Job.Dispose(); }
public static IndexOfMaxComponent4Job Init() { var length = 5; var job = new IndexOfMaxComponent4Job { In = new NativeArray <float4>(length, Allocator.TempJob), Out = new NativeArray <int>(length, Allocator.TempJob) }; job.In[0] = new float4(-1, -1, -1, 1); job.In[1] = new float4(1, -1, -1, -1); job.In[2] = new float4(-1, 1, -1, -1); job.In[3] = new float4(-1, -1, 1, -1); job.In[4] = new float4(float.NaN, float.PositiveInfinity, float.NegativeInfinity, -float.NaN); return(job); }