public void Write(IndentTextWriter writer) { writer.WriteLine((object)this); ++writer.IndentLevel; writer.WriteLine("MapId: " + (object)this.MapId); writer.WriteLine("Position: " + (object)this.Position); writer.WriteLineNotDefault <float>(this.Radius, "Radius: " + (object)this.Radius); writer.WriteLineNotDefault <float>( (float)((double)this.BoxLength + (double)this.BoxWidth + (double)this.BoxHeight + (double)this.BoxYaw), "Box Length: " + (object)this.BoxLength + ", Width: " + (object)this.BoxWidth + ", Height: " + (object)this.BoxHeight + ", Yaw: " + (object)this.BoxYaw); if (this.Template != null) { this.Template.Write(writer); } --writer.IndentLevel; }
public void Write(IndentTextWriter writer) { writer.WriteLine(this); writer.IndentLevel++; writer.WriteLine("MapId: " + MapId); writer.WriteLine("Position: " + Position); writer.WriteLineNotDefault(Radius, "Radius: " + Radius); writer.WriteLineNotDefault(BoxLength + BoxWidth + BoxHeight + BoxYaw, "Box Length: " + BoxLength + ", Width: " + BoxWidth + ", Height: " + BoxHeight + ", Yaw: " + BoxYaw); if (Template != null) { Template.Write(writer); } writer.IndentLevel--; }
public void Write(IndentTextWriter writer) { writer.WriteLine("Type: " + Type); writer.WriteLineNotDefault(RequiredItemId, "RequiredItemId: " + RequiredItemId); writer.WriteLineNotDefault(RequiredItem2Id, "RequiredItem2Id: " + RequiredItem2Id); writer.WriteLineNotDefault(RequiredHeroicKeyId, "RequiredHeroicKeyId: " + RequiredHeroicKeyId); writer.WriteLineNotDefault(RequiredHeroicKey2Id, "RequiredHeroicKey2Id: " + RequiredHeroicKey2Id); writer.WriteLineNotDefault(RequiredQuestId, "RequiredQuestId: " + RequiredQuestId); writer.WriteLineNotDefault(RequiredLevel, "RequiredLevel: " + RequiredLevel); writer.WriteLineNotDefault(RequiredHeroicKeyId, "RequiredHeroicKeyId: " + RequiredHeroicKeyId); writer.WriteLineNotDefault(RequiredHeroicKeyId, "RequiredHeroicKeyId: " + RequiredHeroicKeyId); }
public void Write(IndentTextWriter writer) { writer.WriteLine("Type: " + (object)this.Type); writer.WriteLineNotDefault <Asda2ItemId>(this.RequiredItemId, "RequiredItemId: " + (object)this.RequiredItemId); writer.WriteLineNotDefault <Asda2ItemId>(this.RequiredItem2Id, "RequiredItem2Id: " + (object)this.RequiredItem2Id); writer.WriteLineNotDefault <Asda2ItemId>(this.RequiredHeroicKeyId, "RequiredHeroicKeyId: " + (object)this.RequiredHeroicKeyId); writer.WriteLineNotDefault <Asda2ItemId>(this.RequiredHeroicKey2Id, "RequiredHeroicKey2Id: " + (object)this.RequiredHeroicKey2Id); writer.WriteLineNotDefault <uint>(this.RequiredQuestId, "RequiredQuestId: " + (object)this.RequiredQuestId); writer.WriteLineNotDefault <uint>(this.RequiredLevel, "RequiredLevel: " + (object)this.RequiredLevel); writer.WriteLineNotDefault <Asda2ItemId>(this.RequiredHeroicKeyId, "RequiredHeroicKeyId: " + (object)this.RequiredHeroicKeyId); writer.WriteLineNotDefault <Asda2ItemId>(this.RequiredHeroicKeyId, "RequiredHeroicKeyId: " + (object)this.RequiredHeroicKeyId); }
public void Dump(IndentTextWriter writer) { writer.WriteLine("{3}{0} (Id: {1}, {2})", DefaultName, Id, NPCId, Rank != 0 ? Rank + " " : ""); if (!string.IsNullOrEmpty(DefaultTitle)) { writer.WriteLine("Title: " + DefaultTitle); } if (Type != 0) { writer.WriteLine("Type: " + Type); } if (EntryFlags != 0) { writer.WriteLine("EntryFlags: " + EntryFlags); } if (Family != null) { writer.WriteLine("Family: " + Family); } if (IsLeader) { writer.WriteLine("Leader"); } writer.WriteLine("DisplayIds: " + DisplayIds.ToString(", ")); if (TrainerEntry != null) { writer.WriteLine("Trainer " //+ "for {0} {1}", // TrainerEntry.RequiredRace != 0 ? TrainerEntry.RequiredRace.ToString() : "", // TrainerEntry.RequiredClass != 0 ? TrainerEntry.RequiredClass.ToString() : "" ); } WriteFaction(writer); writer.WriteLineNotDefault(IsBoss, "Boss"); writer.WriteLine("Level: {0} - {1}", MinLevel, MaxLevel); writer.WriteLine("Health: {0} - {1}", MinHealth, MaxHealth); writer.WriteLineNotDefault(MinMana, "Mana: {0} - {1}", MinMana, MaxMana); writer.WriteLineNotDefault(NPCFlags, "Flags: " + NPCFlags); writer.WriteLineNotDefault(DynamicFlags, "DynamicFlags: " + DynamicFlags); writer.WriteLineNotDefault(UnitFlags, "UnitFlags: " + UnitFlags); writer.WriteLineNotDefault(ExtraFlags, "ExtraFlags: " + string.Format("0x{0:X}", ExtraFlags)); writer.WriteLineNotDefault(AttackTime + OffhandAttackTime, "AttackTime: " + AttackTime, "Offhand: " + OffhandAttackTime); writer.WriteLineNotDefault(RangedAttackTime, "RangedAttackTime: " + RangedAttackTime); writer.WriteLineNotDefault(AttackPower, "AttackPower: " + AttackPower); writer.WriteLineNotDefault(RangedAttackPower, "RangedAttackPower: " + RangedAttackPower); //writer.WriteLineNotDefault(OffhandAttackPower, "OffhandAttackPower: " + OffhandAttackPower); writer.WriteLineNotDefault(MinDamage + MaxDamage, "Damage: {0} - {1}", MinDamage, MaxDamage); writer.WriteLineNotDefault(RangedMinDamage + RangedMaxDamage, "RangedDamage: {0} - {1}", RangedMinDamage, RangedMaxDamage); writer.WriteLineNotDefault(OffhandMinDamage + OffhandMaxDamage, "OffhandDamage: {0} - {1}", OffhandMinDamage, OffhandMaxDamage); var resistances = new List<string>(8); for (var i = 0; i < Resistances.Length; i++) { var res = Resistances[i]; if (res > 0) { resistances.Add(string.Format("{0}: {1}", (DamageSchool)i, res)); } } if (Scale != 1) { writer.WriteLine("Scale: " + Scale); } var cr = GetRandomModel().CombatReach; var br = GetRandomModel().BoundingRadius; writer.WriteLine("CombatReach: " + cr); writer.WriteLine("BoundingRadius: " + br); writer.WriteLineNotDefault(resistances.Count, "Resistances: " + resistances.ToString(", ")); writer.WriteLineNotDefault(MoneyDrop, "MoneyDrop: " + MoneyDrop); writer.WriteLineNotDefault(InvisibilityType, "Invisibility: " + InvisibilityType); writer.WriteLineNotDefault(MovementType, "MovementType: " + MovementType); writer.WriteLineNotDefault(WalkSpeed + RunSpeed + FlySpeed, "Speeds - Walking: {0}, Running: {1}, Flying: {2} ", WalkSpeed, RunSpeed, FlySpeed); writer.WriteLineNotDefault(LootId + SkinLootId + PickPocketLootId, "{0}{1}{2}", LootId != 0 ? "Lootable " : "", SkinLootId != 0 ? "Skinnable " : "", PickPocketLootId != 0 ? "Pickpocketable" : ""); if (AddonData != null) { writer.WriteLineNotDefault(AddonData.MountModelId, "Mount: " + AddonData.MountModelId); writer.WriteLineNotDefault(AddonData.Auras.Count, "Auras: " + AddonData.Auras.ToString(", ")); } var spells = Spells; if (spells != null && spells.Count > 0) { writer.WriteLine("Spells: " + Spells.ToString(", ")); } if (Equipment != null) { writer.WriteLine("Equipment: {0}", Equipment.ItemIds.Where(id => id != 0).ToString(", ")); } if (DifficultyOverrideEntryIds != null && DifficultyOverrideEntryIds.Any(id => id != 0)) { var parts = new List<string>(4); for (var i = 0u; i < 3; i++) { var id = DifficultyOverrideEntryIds[i]; if (id != 0) { var entry = NPCMgr.GetEntry(id); MapTemplate map; MapDifficultyEntry diff; if (entry != null && (map = GetMapTemplate()) != null && (diff = map.GetDifficulty(i)) != null) { parts.Add(string.Format("{0} ({1}) = " + id + " (" + (uint)id + ")", diff.IsHeroic ? "Heroic" : "Normal", diff.MaxPlayerCount)); } else { parts.Add("(unknown difficulty) = " + id + " (" + (uint)id + ")"); } } } writer.WriteLine("DifficultyOverrides: {0}", parts.ToString("; ")); } if (KillCreditIds != null && KillCreditIds.Any(id => id != 0)) { var parts = new List<string>(2); for (var i = 0u; i < UnitConstants.MaxKillCredits; i++) { var id = KillCreditIds[i]; if (id != 0) { var entry = NPCMgr.GetEntry(id); if (entry != null) { parts.Add(id + " (" + (uint)id + ")"); } } } writer.WriteLine("KillCredits: {0}", parts.ToString("; ")); } //if (inclFaction) //{ // writer.WriteLineNotDefault(DefaultFactionId, "Faction: " + DefaultFactionId); //} }
public void Dump(IndentTextWriter writer) { writer.WriteLine("{3}{0} (Id: {1}, {2})", DefaultName, Id, NPCId, Rank != 0 ? Rank + " " : ""); if (!string.IsNullOrEmpty(DefaultTitle)) { writer.WriteLine("Title: " + DefaultTitle); } if (Type != 0) { writer.WriteLine("Type: " + Type); } if (Family != null) { writer.WriteLine("Family: " + Family); } if (TrainerEntry != null) { writer.WriteLine("Trainer " //+ "for {0} {1}", // TrainerEntry.RequiredRace != 0 ? TrainerEntry.RequiredRace.ToString() : "", // TrainerEntry.RequiredClass != 0 ? TrainerEntry.RequiredClass.ToString() : "" ); } WriteFaction(writer); writer.WriteLine("Level: {0} - {1}", MinLevel, MaxLevel); writer.WriteLine("Health: {0} - {1}", MinHealth, MaxHealth); writer.WriteLineNotDefault(MinMana, "Mana: {0} - {1}", MinMana, MaxMana); writer.WriteLineNotDefault(NPCFlags, "Flags: " + NPCFlags); writer.WriteLineNotDefault(DynamicFlags, "DynamicFlags: " + DynamicFlags); writer.WriteLineNotDefault(UnitFlags, "UnitFlags: " + UnitFlags); writer.WriteLineNotDefault(ExtraFlags, "ExtraFlags: " + string.Format("0x{0:X}", ExtraFlags)); writer.WriteLineNotDefault(AttackTime + OffhandAttackTime, "AttackTime: " + AttackTime, "Offhand: " + OffhandAttackTime); writer.WriteLineNotDefault(AttackPower, "AttackPower: " + AttackPower); //writer.WriteLineNotDefault(OffhandAttackPower, "OffhandAttackPower: " + OffhandAttackPower); writer.WriteLineNotDefault(MinDamage + MaxDamage, "Damage: {0} - {1}", MinDamage, MaxDamage); var resistances = new List <string>(8); for (var i = 0; i < Resistances.Length; i++) { var res = Resistances[i]; if (res > 0) { resistances.Add(string.Format("{0}: {1}", (DamageSchool)i, res)); } } if (Scale != 1) { writer.WriteLine("Scale: " + Scale); } var cr = GetRandomModel().CombatReach; var br = GetRandomModel().BoundingRadius; writer.WriteLine("CombatReach: " + cr); writer.WriteLine("BoundingRadius: " + br); writer.WriteLineNotDefault(resistances.Count, "Resistances: " + resistances.ToString(", ")); writer.WriteLineNotDefault(MoneyDrop, "MoneyDrop: " + MoneyDrop); writer.WriteLineNotDefault(InvisibilityType, "Invisibility: " + InvisibilityType); writer.WriteLineNotDefault(MovementType, "MovementType: " + MovementType); writer.WriteLineNotDefault(WalkSpeed + RunSpeed + FlySpeed, "Speeds - Walking: {0}, Running: {1}, Flying: {2} ", WalkSpeed, RunSpeed, FlySpeed); var spells = Spells; if (spells != null && spells.Count > 0) { writer.WriteLine("Spells: " + Spells.ToString(", ")); } if (Equipment != null) { writer.WriteLine("Equipment: {0}", Equipment.ItemIds.Where(id => id != 0).ToString(", ")); } //if (inclFaction) //{ // writer.WriteLineNotDefault(DefaultFactionId, "Faction: " + DefaultFactionId); //} }
public void Dump(IndentTextWriter writer) { writer.WriteLine("{3}{0} (Id: {1}, {2})", DefaultName, Id, NPCId, Rank != 0 ? Rank + " " : ""); if (!string.IsNullOrEmpty(DefaultTitle)) { writer.WriteLine("Title: " + DefaultTitle); } if (Type != 0) { writer.WriteLine("Type: " + Type); } if (EntryFlags != 0) { writer.WriteLine("EntryFlags: " + EntryFlags); } if (Family != null) { writer.WriteLine("Family: " + Family); } if (IsLeader) { writer.WriteLine("Leader"); } writer.WriteLine("DisplayIds: " + DisplayIds.ToString(", ")); if (TrainerEntry != null) { writer.WriteLine("Trainer " //+ "for {0} {1}", // TrainerEntry.RequiredRace != 0 ? TrainerEntry.RequiredRace.ToString() : "", // TrainerEntry.RequiredClass != 0 ? TrainerEntry.RequiredClass.ToString() : "" ); } WriteFaction(writer); writer.WriteLineNotDefault(IsBoss, "Boss"); writer.WriteLine("Level: {0} - {1}", MinLevel, MaxLevel); writer.WriteLine("Health: {0} - {1}", MinHealth, MaxHealth); writer.WriteLineNotDefault(MinMana, "Mana: {0} - {1}", MinMana, MaxMana); writer.WriteLineNotDefault(NPCFlags, "Flags: " + NPCFlags); writer.WriteLineNotDefault(DynamicFlags, "DynamicFlags: " + DynamicFlags); writer.WriteLineNotDefault(UnitFlags, "UnitFlags: " + UnitFlags); writer.WriteLineNotDefault(ExtraFlags, "ExtraFlags: " + ExtraFlags.ToString("0x:X")); writer.WriteLineNotDefault(AttackTime + OffhandAttackTime, "AttackTime: " + AttackTime, "Offhand: " + OffhandAttackTime); writer.WriteLineNotDefault(RangedAttackTime, "RangedAttackTime: " + RangedAttackTime); writer.WriteLineNotDefault(AttackPower, "AttackPower: " + AttackPower); writer.WriteLineNotDefault(RangedAttackPower, "RangedAttackPower: " + RangedAttackPower); writer.WriteLineNotDefault(OffhandAttackPower, "OffhandAttackPower: " + OffhandAttackPower); writer.WriteLineNotDefault(MinDamage + MaxDamage, "Damage: {0} - {1}", MinDamage, MaxDamage); writer.WriteLineNotDefault(RangedMinDamage + RangedMaxDamage, "RangedDamage: {0} - {1}", RangedMinDamage, RangedMaxDamage); writer.WriteLineNotDefault(OffhandMinDamage + OffhandMaxDamage, "OffhandDamage: {0} - {1}", OffhandMinDamage, OffhandMaxDamage); var resistances = new List<string>(8); for (var i = 0; i < Resistances.Length; i++) { var res = Resistances[i]; if (res > 0) { resistances.Add(string.Format("{0}: {1}", (DamageSchool)i, res)); } } if (Scale != 1) { writer.WriteLine("Scale: " + Scale); } var cr = GetRandomModel().CombatReach; var br = GetRandomModel().BoundingRadius; writer.WriteLine("CombatReach: " + cr); writer.WriteLine("BoundingRadius: " + br); writer.WriteLineNotDefault(resistances.Count, "Resistances: " + resistances.ToString(", ")); writer.WriteLineNotDefault(MoneyDrop, "MoneyDrop: " + MoneyDrop); writer.WriteLineNotDefault(InvisibilityType, "Invisibility: " + InvisibilityType); writer.WriteLineNotDefault(MovementType, "MovementType: " + MovementType); writer.WriteLineNotDefault(WalkSpeed + RunSpeed + FlySpeed, "Speeds - Walking: {0}, Running: {1}, Flying: {2} ", WalkSpeed, RunSpeed, FlySpeed); writer.WriteLineNotDefault(LootId + SkinLootId + PickPocketLootId, "{0}{1}{2}", LootId != 0 ? "Lootable " : "", SkinLootId != 0 ? "Skinnable " : "", PickPocketLootId != 0 ? "Pickpocketable" : ""); writer.WriteLineNotDefault(Auras.Count, "Auras: " + Auras.ToString(", ")); var spells = Spells; if (spells != null && spells.Count > 0) { writer.WriteLine("Spells: " + Spells.ToString(", ")); } writer.WriteLineNotDefault(ExtraA9Flags, "ExtraA9Flags: " + ExtraA9Flags); //if (inclFaction) //{ // writer.WriteLineNotDefault(DefaultFactionId, "Faction: " + DefaultFactionId); //} }
public void Dump(IndentTextWriter writer) { writer.WriteLine("{3}{0} (Id: {1}, {2})", DefaultName, Id, NPCId, Rank != 0 ? Rank + " " : ""); if (!string.IsNullOrEmpty(DefaultTitle)) { writer.WriteLine("Title: " + DefaultTitle); } if (Type != 0) { writer.WriteLine("Type: " + Type); } if (EntryFlags != 0) { writer.WriteLine("EntryFlags: " + EntryFlags); } if (Family != null) { writer.WriteLine("Family: " + Family); } if (IsLeader) { writer.WriteLine("Leader"); } writer.WriteLine("DisplayIds: " + DisplayIds.ToString(", ")); if (TrainerEntry != null) { writer.WriteLine("Trainer " //+ "for {0} {1}", // TrainerEntry.RequiredRace != 0 ? TrainerEntry.RequiredRace.ToString() : "", // TrainerEntry.RequiredClass != 0 ? TrainerEntry.RequiredClass.ToString() : "" ); } WriteFaction(writer); writer.WriteLineNotDefault(IsBoss, "Boss"); writer.WriteLine("Level: {0} - {1}", MinLevel, MaxLevel); writer.WriteLine("Health: {0} - {1}", MinHealth, MaxHealth); writer.WriteLineNotDefault(MinMana, "Mana: {0} - {1}", MinMana, MaxMana); writer.WriteLineNotDefault(NPCFlags, "Flags: " + NPCFlags); writer.WriteLineNotDefault(DynamicFlags, "DynamicFlags: " + DynamicFlags); writer.WriteLineNotDefault(UnitFlags, "UnitFlags: " + UnitFlags); writer.WriteLineNotDefault(ExtraFlags, "ExtraFlags: " + string.Format("0x{0:X}", ExtraFlags)); writer.WriteLineNotDefault(AttackTime + OffhandAttackTime, "AttackTime: " + AttackTime, "Offhand: " + OffhandAttackTime); writer.WriteLineNotDefault(RangedAttackTime, "RangedAttackTime: " + RangedAttackTime); writer.WriteLineNotDefault(AttackPower, "AttackPower: " + AttackPower); writer.WriteLineNotDefault(RangedAttackPower, "RangedAttackPower: " + RangedAttackPower); //writer.WriteLineNotDefault(OffhandAttackPower, "OffhandAttackPower: " + OffhandAttackPower); writer.WriteLineNotDefault(MinDamage + MaxDamage, "Damage: {0} - {1}", MinDamage, MaxDamage); writer.WriteLineNotDefault(RangedMinDamage + RangedMaxDamage, "RangedDamage: {0} - {1}", RangedMinDamage, RangedMaxDamage); writer.WriteLineNotDefault(OffhandMinDamage + OffhandMaxDamage, "OffhandDamage: {0} - {1}", OffhandMinDamage, OffhandMaxDamage); var resistances = new List <string>(8); for (var i = 0; i < Resistances.Length; i++) { var res = Resistances[i]; if (res > 0) { resistances.Add(string.Format("{0}: {1}", (DamageSchool)i, res)); } } if (Scale != 1) { writer.WriteLine("Scale: " + Scale); } var cr = GetRandomModel().CombatReach; var br = GetRandomModel().BoundingRadius; writer.WriteLine("CombatReach: " + cr); writer.WriteLine("BoundingRadius: " + br); writer.WriteLineNotDefault(resistances.Count, "Resistances: " + resistances.ToString(", ")); writer.WriteLineNotDefault(MoneyDrop, "MoneyDrop: " + MoneyDrop); writer.WriteLineNotDefault(InvisibilityType, "Invisibility: " + InvisibilityType); writer.WriteLineNotDefault(MovementType, "MovementType: " + MovementType); writer.WriteLineNotDefault(WalkSpeed + RunSpeed + FlySpeed, "Speeds - Walking: {0}, Running: {1}, Flying: {2} ", WalkSpeed, RunSpeed, FlySpeed); writer.WriteLineNotDefault(LootId + SkinLootId + PickPocketLootId, "{0}{1}{2}", LootId != 0 ? "Lootable " : "", SkinLootId != 0 ? "Skinnable " : "", PickPocketLootId != 0 ? "Pickpocketable" : ""); if (AddonData != null) { writer.WriteLineNotDefault(AddonData.MountModelId, "Mount: " + AddonData.MountModelId); writer.WriteLineNotDefault(AddonData.Auras.Count, "Auras: " + AddonData.Auras.ToString(", ")); } var spells = Spells; if (spells != null && spells.Count > 0) { writer.WriteLine("Spells: " + Spells.ToString(", ")); } if (Equipment != null) { writer.WriteLine("Equipment: {0}", Equipment.ItemIds.Where(id => id != 0).ToString(", ")); } if (DifficultyOverrideEntryIds != null && DifficultyOverrideEntryIds.Any(id => id != 0)) { var parts = new List <string>(4); for (var i = 0u; i < 3; i++) { var id = DifficultyOverrideEntryIds[i]; if (id != 0) { var entry = NPCMgr.GetEntry(id); MapTemplate map; MapDifficultyEntry diff; if (entry != null && (map = GetMapTemplate()) != null && (diff = map.GetDifficulty(i)) != null) { parts.Add(string.Format("{0} ({1}) = " + id + " (" + (uint)id + ")", diff.IsHeroic ? "Heroic" : "Normal", diff.MaxPlayerCount)); } else { parts.Add("(unknown difficulty) = " + id + " (" + (uint)id + ")"); } } } writer.WriteLine("DifficultyOverrides: {0}", parts.ToString("; ")); } if (KillCreditIds != null && KillCreditIds.Any(id => id != 0)) { var parts = new List <string>(2); for (var i = 0u; i < UnitConstants.MaxKillCredits; i++) { var id = KillCreditIds[i]; if (id != 0) { var entry = NPCMgr.GetEntry(id); if (entry != null) { parts.Add(id + " (" + (uint)id + ")"); } } } writer.WriteLine("KillCredits: {0}", parts.ToString("; ")); } //if (inclFaction) //{ // writer.WriteLineNotDefault(DefaultFactionId, "Faction: " + DefaultFactionId); //} }
public void Dump(IndentTextWriter writer) { writer.WriteLine("{3}{0} (Id: {1}, {2})", (object)this.DefaultName, (object)this.Id, (object)this.NPCId, this.Rank != CreatureRank.Normal ? (object)(((int)this.Rank).ToString() + " ") : (object)""); if (!string.IsNullOrEmpty(this.DefaultTitle)) { writer.WriteLine("Title: " + this.DefaultTitle); } if (this.Type != CreatureType.None) { writer.WriteLine("Type: " + (object)this.Type); } if (this.Family != null) { writer.WriteLine("Family: " + (object)this.Family); } if (this.TrainerEntry != null) { writer.WriteLine("Trainer "); } this.WriteFaction(writer); writer.WriteLine("Level: {0} - {1}", (object)this.MinLevel, (object)this.MaxLevel); writer.WriteLine("Health: {0} - {1}", (object)this.MinHealth, (object)this.MaxHealth); writer.WriteLineNotDefault <int>(this.MinMana, "Mana: {0} - {1}", (object)this.MinMana, (object)this.MaxMana); writer.WriteLineNotDefault <NPCFlags>(this.NPCFlags, "Flags: " + (object)this.NPCFlags); writer.WriteLineNotDefault <UnitDynamicFlags>(this.DynamicFlags, "DynamicFlags: " + (object)this.DynamicFlags); writer.WriteLineNotDefault <UnitFlags>(this.UnitFlags, "UnitFlags: " + (object)this.UnitFlags); writer.WriteLineNotDefault <UnitExtraFlags>(this.ExtraFlags, "ExtraFlags: " + string.Format("0x{0:X}", (object)this.ExtraFlags)); writer.WriteLineNotDefault <int>(this.AttackTime + this.OffhandAttackTime, "AttackTime: " + (object)this.AttackTime, (object)("Offhand: " + (object)this.OffhandAttackTime)); writer.WriteLineNotDefault <int>(this.AttackPower, "AttackPower: " + (object)this.AttackPower); writer.WriteLineNotDefault <float>((float)((double)this.MinDamage + (double)this.MaxDamage), "Damage: {0} - {1}", (object)this.MinDamage, (object)this.MaxDamage); List <string> collection = new List <string>(8); for (int index = 0; index < this.Resistances.Length; ++index) { int resistance = this.Resistances[index]; if (resistance > 0) { collection.Add(string.Format("{0}: {1}", (object)(DamageSchool)index, (object)resistance)); } } if ((double)this.Scale != 1.0) { writer.WriteLine("Scale: " + (object)this.Scale); } float combatReach = this.GetRandomModel().CombatReach; float boundingRadius = this.GetRandomModel().BoundingRadius; writer.WriteLine("CombatReach: " + (object)combatReach); writer.WriteLine("BoundingRadius: " + (object)boundingRadius); writer.WriteLineNotDefault <int>(collection.Count, "Resistances: " + collection.ToString <string>(", ")); writer.WriteLineNotDefault <uint>(this.MoneyDrop, "MoneyDrop: " + (object)this.MoneyDrop); writer.WriteLineNotDefault <InvisType>(this.InvisibilityType, "Invisibility: " + (object)this.InvisibilityType); writer.WriteLineNotDefault <AIMotionGenerationType>(this.MovementType, "MovementType: " + (object)this.MovementType); writer.WriteLineNotDefault <float>( (float)((double)this.WalkSpeed + (double)this.RunSpeed + (double)this.FlySpeed), "Speeds - Walking: {0}, Running: {1}, Flying: {2} ", (object)this.WalkSpeed, (object)this.RunSpeed, (object)this.FlySpeed); Dictionary <SpellId, Spell> spells = this.Spells; if (spells != null && spells.Count > 0) { writer.WriteLine("Spells: " + this.Spells.ToString <KeyValuePair <SpellId, Spell> >(", ")); } if (this.Equipment == null) { return; } writer.WriteLine("Equipment: {0}", (object)((IEnumerable <Asda2ItemId>) this.Equipment.ItemIds) .Where <Asda2ItemId>((Func <Asda2ItemId, bool>)(id => id != (Asda2ItemId)0)) .ToString <Asda2ItemId>(", ")); }
public void Dump(IndentTextWriter writer) { writer.WriteLine("{3}{0} (Id: {1}, {2})", (object)DefaultName, (object)Id, (object)NPCId, Rank != CreatureRank.Normal ? (object)(((int)Rank) + " ") : (object)""); if (!string.IsNullOrEmpty(DefaultTitle)) { writer.WriteLine("Title: " + DefaultTitle); } if (Type != CreatureType.None) { writer.WriteLine("Type: " + Type); } if (Family != null) { writer.WriteLine("Family: " + Family); } if (TrainerEntry != null) { writer.WriteLine("Trainer "); } WriteFaction(writer); writer.WriteLine("Level: {0} - {1}", MinLevel, MaxLevel); writer.WriteLine("Health: {0} - {1}", MinHealth, MaxHealth); writer.WriteLineNotDefault(MinMana, "Mana: {0} - {1}", (object)MinMana, (object)MaxMana); writer.WriteLineNotDefault(NPCFlags, "Flags: " + NPCFlags); writer.WriteLineNotDefault(DynamicFlags, "DynamicFlags: " + DynamicFlags); writer.WriteLineNotDefault(UnitFlags, "UnitFlags: " + UnitFlags); writer.WriteLineNotDefault(ExtraFlags, "ExtraFlags: " + string.Format("0x{0:X}", ExtraFlags)); writer.WriteLineNotDefault(AttackTime + OffhandAttackTime, "AttackTime: " + AttackTime, (object)("Offhand: " + (object)OffhandAttackTime)); writer.WriteLineNotDefault(AttackPower, "AttackPower: " + AttackPower); writer.WriteLineNotDefault((float)(MinDamage + (double)MaxDamage), "Damage: {0} - {1}", (object)MinDamage, (object)MaxDamage); List <string> collection = new List <string>(8); for (int index = 0; index < Resistances.Length; ++index) { int resistance = Resistances[index]; if (resistance > 0) { collection.Add(string.Format("{0}: {1}", (DamageSchool)index, resistance)); } } if (Scale != 1.0) { writer.WriteLine("Scale: " + Scale); } float combatReach = GetRandomModel().CombatReach; float boundingRadius = GetRandomModel().BoundingRadius; writer.WriteLine("CombatReach: " + combatReach); writer.WriteLine("BoundingRadius: " + boundingRadius); writer.WriteLineNotDefault(collection.Count, "Resistances: " + collection.ToString(", ")); writer.WriteLineNotDefault(MoneyDrop, "MoneyDrop: " + MoneyDrop); writer.WriteLineNotDefault(InvisibilityType, "Invisibility: " + InvisibilityType); writer.WriteLineNotDefault(MovementType, "MovementType: " + MovementType); writer.WriteLineNotDefault( (float)(WalkSpeed + (double)RunSpeed + FlySpeed), "Speeds - Walking: {0}, Running: {1}, Flying: {2} ", (object)WalkSpeed, (object)RunSpeed, (object)FlySpeed); Dictionary <SpellId, Spell> spells = Spells; if (spells != null && spells.Count > 0) { writer.WriteLine("Spells: " + Spells.ToString(", ")); } if (Equipment == null) { return; } writer.WriteLine("Equipment: {0}", Equipment.ItemIds .Where(id => id != (Asda2ItemId)0) .ToString(", ")); }