public void IncreaseEnergy(IncreaseEnergyMsg msg) { properties.energy += msg.increase_energy; AddEnergyMsg _msg = new AddEnergyMsg(); _msg.energy = properties.energy; MessengerManager <AddEnergyMsg> .Involve("addEnergy" + id, _msg); }
public void OnEventEnd() { isEnd = true; //Increase energy. IncreaseEnergyMsg msg = new IncreaseEnergyMsg(); msg.increase_energy = 100; MessengerManager <IncreaseEnergyMsg> .Involve("IncreaseEnergy" + avatarid, msg); }