public static unsafe void Initialize() { m_Pending = new Dictionary <NetState, RaceChangeState>(); IncomingExtendedCommandPackets.RegisterExtended(0x2A, true, &RaceChangeReply); }
public static void Configure() { IncomingExtendedCommandPackets.RegisterExtended(0x07, true, QuestArrow); SkillInfo.Table[(int)SkillName.Tracking].Callback = OnUse; }