/// <summary> /// Gets the provided scene contexts from output node(s). /// </summary> /// <param name="engineController">Dynamo engine controller</param> /// <param name="portName">OutPort name</param> /// <returns></returns> public T[] GetCachedOutput <T>(string portName, EngineController engineController) { return(GetCachedOutput <T>(InPorts.First(p => p.Name.Equals(portName)).Index, engineController)); }