コード例 #1
0
ファイル: ObjectColor.cs プロジェクト: ArkHome/BlockBuster
 void OnGetColor(InGameColorPicker picker)
 {
     picker.NotifyColor(GetComponent <Renderer>().material.color);
 }
コード例 #2
0
    // Update is called once per frame
    public void _DrawGUI()
    {
        if (titleStyle == null)
        {
            titleStyle = new GUIStyle(GUI.skin.label);
            titleStyle.normal.textColor = textColor;
        }

        Rect rectColorEdit   = new Rect(startPos.x + sizeCurr + 10, startPos.y + 30, 40, 140);
        Rect rectColorSlider = new Rect(startPos.x + sizeCurr + 50, startPos.y + 30, 60, 140);

        GUI.Label(new Rect(startPos.x + sizeCurr + 60, startPos.y, 200, 30), Title, titleStyle);

        GUI.DrawTexture(new Rect(startPos.x + sizeCurr + 10, startPos.y, 40, 20), txColorDisplay);

        if (mState == ESTATE.Showed)
        {
            txtR = GUI.TextField(new Rect(startPos.x + sizeCurr + 10, startPos.y + 30, 40, 20), txtR, 3);
            txtG = GUI.TextField(new Rect(startPos.x + sizeCurr + 10, startPos.y + 60, 40, 20), txtG, 3);
            txtB = GUI.TextField(new Rect(startPos.x + sizeCurr + 10, startPos.y + 90, 40, 20), txtB, 3);
            //  txtA = GUI.TextField(new Rect(startPos.x + sizeCurr + 10, startPos.y + 120, 40, 20), txtA, 3);
            valR = GUI.HorizontalSlider(new Rect(startPos.x + sizeCurr + 50, startPos.y + 35, 60, 20), valR, 0.0f, 1.0f);
            valG = GUI.HorizontalSlider(new Rect(startPos.x + sizeCurr + 50, startPos.y + 65, 60, 20), valG, 0.0f, 1.0f);
            valB = GUI.HorizontalSlider(new Rect(startPos.x + sizeCurr + 50, startPos.y + 95, 60, 20), valB, 0.0f, 1.0f);
            //      valA = GUI.HorizontalSlider(new Rect(startPos.x + sizeCurr + 50, startPos.y + 125, 60, 20), valA, 0.0f, 1.0f);
            if (GUI.Button(new Rect(startPos.x + sizeCurr + 10, startPos.y + 150, 60, 20), "Apply"))
            {
                ApplyColor();
                SelectedColor = TempColor;
                if (receiver)
                {
                    receiver.SendMessage(colorSetFunctionName, SelectedColor, SendMessageOptions.DontRequireReceiver);
                }
            }

            GUIStyle labelStyleRGBA = new GUIStyle(GUI.skin.label);
            labelStyleRGBA.normal.textColor = Color.white;
            GUI.Label(new Rect(startPos.x + sizeCurr + 110, startPos.y + 30, 20, 20), "R", labelStyleRGBA);
            GUI.Label(new Rect(startPos.x + sizeCurr + 110, startPos.y + 60, 20, 20), "G", labelStyleRGBA);
            GUI.Label(new Rect(startPos.x + sizeCurr + 110, startPos.y + 90, 20, 20), "B", labelStyleRGBA);
            //         GUI.Label(new Rect(startPos.x + sizeCurr + 110, startPos.y + 120, 20, 20), "A", labelStyleRGBA);
        }

        //update scaling states
        if (mState == ESTATE.Showing)
        {
            sizeCurr = Mathf.Lerp(sizeHidden, sizeFull, dt / animTime);
            if (dt / animTime > 1.0f)
            {
                mState = ESTATE.Showed;
            }
            dt += Time.deltaTime;
        }
        if (mState == ESTATE.Hidding)
        {
            sizeCurr = Mathf.Lerp(sizeFull, sizeHidden, dt / animTime);
            if (dt / animTime > 1.0f)
            {
                mState = ESTATE.Hidden;
            }
            dt += Time.deltaTime;
        }
        //draw color picker
        Rect rect = new Rect(startPos.x, startPos.y, sizeCurr, sizeCurr);

        GUI.DrawTexture(rect, colorSpace);

        float   alphaGradHeight = alphaGradientHeight * (sizeCurr / sizeFull);
        Vector2 startPosAlpha   = startPos + new Vector2(0, sizeCurr);
        Rect    rectAlpha       = new Rect(startPosAlpha.x, startPosAlpha.y, sizeCurr, alphaGradHeight);
        // GUI.DrawTexture(rectAlpha, alphaGradient);

        Rect rectFullSize = new Rect(startPos.x, startPos.y, sizeCurr, sizeCurr + alphaGradHeight);

        Vector2 mousePos           = Event.current.mousePosition;
        Event   e                  = Event.current;
        bool    isLeftMBtnClicked  = e.type == EventType.MouseUp;
        bool    isLeftMBtnDragging = e.type == EventType.MouseDrag;
        bool    openCondition      = (rectFullSize.Contains(e.mousePosition) && (((e.type == EventType.MouseUp || e.type == EventType.MouseDrag || e.type == EventType.MouseMove) && e.isMouse)));
        bool    closeCondition     = isLeftMBtnClicked || (!rectFullSize.Contains(e.mousePosition)) && (e.isMouse && (e.type == EventType.MouseMove || e.type == EventType.MouseDown));

        if (openCondition && (activeColorPicker == null || activeColorPicker.mState == ESTATE.Hidden))
        {
            if (mState == ESTATE.Hidden)
            {
                mState            = ESTATE.Showing;
                activeColorPicker = this;
                dt = 0;
            }
        }
        if (closeCondition)
        {
            if (mState == ESTATE.Showed)
            {
                if (isLeftMBtnClicked)
                {
                    ApplyColor();
                }
                else
                {
                    SetColor(SelectedColor);
                }

                mState = ESTATE.Hidding;
                dt     = 0;
            }
        }
        if (mState == ESTATE.Showed)
        {
            if (rect.Contains(e.mousePosition))
            {
                float   coeffX        = colorSpace.width / sizeCurr;
                float   coeffY        = colorSpace.height / sizeCurr;
                Vector2 localImagePos = (mousePos - startPos);
                Color   res           = colorSpace.GetPixel((int)(coeffX * localImagePos.x), colorSpace.height - (int)(coeffY * localImagePos.y) - 1);
                SetColor(res);
                if (isLeftMBtnDragging)
                {
                    ApplyColor();
                }
                UpdateColorEditFields(false);
                UpdateColorSliders(false);
            }
            else if (rectAlpha.Contains(e.mousePosition))
            {
                float   coeffX        = alphaGradient.width / sizeCurr;
                float   coeffY        = alphaGradient.height / sizeCurr;
                Vector2 localImagePos = (mousePos - startPosAlpha);
                Color   res           = alphaGradient.GetPixel((int)(coeffX * localImagePos.x), colorSpace.height - (int)(coeffY * localImagePos.y) - 1);
                Color   curr          = GetColor();
                curr.a = res.r;
                SetColor(curr);
                if (isLeftMBtnDragging)
                {
                    ApplyColor();
                }
                UpdateColorEditFields(false);
                UpdateColorSliders(false);
            }
            else if (rectColorEdit.Contains(e.mousePosition))
            {
                UpdateColorEditFields(true);
                UpdateColorSliders(false);
            }
            else if (rectColorSlider.Contains(e.mousePosition))
            {
                UpdateColorEditFields(false);
                UpdateColorSliders(true);
            }
            else
            {
                SetColor(SelectedColor);
            }
        }
    }