public void DeleteQuests(NodeRemoveEvent e, InBattleQuestsContainerNode container) { container.inBattleQuestsContainerGUI.DeleteAllQuests(); }
public void CreateQuest(NodeAddedEvent e, [Combine] SingleNode <BattleQuestComponent> battleQuest, InBattleQuestsContainerNode container) { battleQuest.Entity.AddComponent(new BattleQuestGroupComponent(battleQuest.Entity)); container.inBattleQuestsContainerGUI.CreateQuestItem().GetComponent <EntityBehaviour>().Entity.AddComponent(new BattleQuestGroupComponent(battleQuest.Entity)); }