public void OnClickStore() { if (!clickSound.isPlaying) { clickSound.Play(); } InAPPMenu.SetActive(true); }
public void OnClickFires() { clickSound.Play(); if (PrefsManager.GetTotalCoins() >= price[PrefsManager.getfireDeal()]) { ConfirmPurchaseFire.FireCost = price[PrefsManager.getfireDeal()]; ConfirmPurchaseFire.Fires = fires[PrefsManager.getfireDeal()]; confirmDialogFire.SetActive(true); } else { InAPPMenu.SetActive(true); } }
void purchasecars() { switch (carIndex) { case 1: if (TotalCoins.staticInstance.totalCoins >= 1000) { buyPopUP.carCost = 1000; //to set the cost in buyPopUpScript buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; case 2: if (TotalCoins.staticInstance.totalCoins >= 3000) { buyPopUP.carCost = 3000; buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; case 3: if (TotalCoins.staticInstance.totalCoins >= 4000) { buyPopUP.carCost = 4000; buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; case 4: if (TotalCoins.staticInstance.totalCoins >= 5000) { buyPopUP.carCost = 5000; buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; case 5: if (TotalCoins.staticInstance.totalCoins >= 6000) { buyPopUP.carCost = 6000; buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; } }
public void OnClickBuy() { if (!clickSound.isPlaying) { clickSound.Play(); } switch (AppController.dragoIndex) { case 1: if (PrefsManager.GetTotalCoins() >= 100) { ConfirmPurchase.dragoCost = 100; //to set the cost in buyPopUpScript buyPopUp.SetActive(true); //gameObject.SetActive(false); } else { //InAPPMenu.SetActive(true); //gameObject.SetActive(false); } break; case 2: if (PrefsManager.GetTotalCoins() >= 100) { ConfirmPurchase.dragoCost = 100; buyPopUp.SetActive(true); //gameObject.SetActive(false); } else { //InAPPMenu.SetActive(true); //gameObject.SetActive(false); } break; case 3: if (PrefsManager.GetTotalCoins() >= 100) { ConfirmPurchase.dragoCost = 100; buyPopUp.SetActive(true); //gameObject.SetActive(false); } else { //InAPPMenu.SetActive(true); //gameObject.SetActive(false); } break; case 4: if (PrefsManager.GetTotalCoins() >= 100) { ConfirmPurchase.dragoCost = 100; buyPopUp.SetActive(true); //gameObject.SetActive(false); } else { //InAPPMenu.SetActive(true); //gameObject.SetActive(false); } break; case 5: if (PrefsManager.GetTotalCoins() >= 100) { ConfirmPurchase.dragoCost = 100; //buyPopUp.SetActive(true); //gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); //gameObject.SetActive(false); } break; case 6: if (PrefsManager.GetTotalCoins() >= 100) { ConfirmPurchase.dragoCost = 100; buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; case 7: if (PrefsManager.GetTotalCoins() >= 640000) { ConfirmPurchase.dragoCost = 640000; buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; case 8: if (PrefsManager.GetTotalCoins() >= 1280000) { ConfirmPurchase.dragoCost = 1280000; buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; case 9: if (PrefsManager.GetTotalCoins() >= 2560000) { ConfirmPurchase.dragoCost = 2560000; buyPopUp.SetActive(true); gameObject.SetActive(false); } else { InAPPMenu.SetActive(true); gameObject.SetActive(false); } break; } }