/// <inheritdoc/> public override void GetAnimationDuration(UFile localPath, Logger logger, AssetImporterParameters importParameters, out TimeSpan startTime, out TimeSpan endTime) { var meshConverter = new Importer.FBX.MeshConverter(logger); var durationInSeconds = meshConverter.GetAnimationDuration(localPath.FullPath); startTime = TimeSpan.Zero; endTime = TimeSpan.FromSeconds(durationInSeconds); }