コード例 #1
0
        public override void Render(DrawingContext context)
        {
            var geometry = RenderedGeometry;

            if (geometry != null)
            {
                var stroke = Stroke;

                ImmutablePen?pen = null;

                if (stroke != null)
                {
                    var strokeDashArray = StrokeDashArray;

                    ImmutableDashStyle?dashStyle = null;

                    if (strokeDashArray != null && strokeDashArray.Count > 0)
                    {
                        dashStyle = new ImmutableDashStyle(strokeDashArray, StrokeDashOffset);
                    }

                    pen = new ImmutablePen(
                        stroke.ToImmutable(),
                        StrokeThickness,
                        dashStyle,
                        StrokeLineCap,
                        StrokeJoin);
                }

                context.DrawGeometry(Fill, pen, geometry);
            }
        }
コード例 #2
0
 public ImmutableTextDecoration(TextDecorationLocation location, ImmutablePen pen,
                                TextDecorationUnit penThicknessUnit,
                                double penOffset, TextDecorationUnit penOffsetUnit)
 {
     Location         = location;
     Pen              = pen;
     PenThicknessUnit = penThicknessUnit;
     PenOffset        = penOffset;
     PenOffsetUnit    = penOffsetUnit;
 }
コード例 #3
0
        void RenderCore(DrawingContext context, IBrush background, IBrush borderBrush, BoxShadows boxShadows,
                        double borderDashOffset, PenLineCap borderLineCap, PenLineJoin borderLineJoin,
                        AvaloniaList <double> borderDashArray)
        {
            if (_useComplexRendering)
            {
                var backgroundGeometry = _backgroundGeometryCache;
                if (backgroundGeometry != null)
                {
                    context.DrawGeometry(background, null, backgroundGeometry);
                }

                var borderGeometry = _borderGeometryCache;
                if (borderGeometry != null)
                {
                    context.DrawGeometry(borderBrush, null, borderGeometry);
                }
            }
            else
            {
                var  borderThickness = _borderThickness.Top;
                IPen pen             = null;


                ImmutableDashStyle?dashStyle = null;

                if (borderDashArray != null && borderDashArray.Count > 0)
                {
                    dashStyle = new ImmutableDashStyle(borderDashArray, borderDashOffset);
                }

                if (borderBrush != null && borderThickness > 0)
                {
                    pen = new ImmutablePen(
                        borderBrush.ToImmutable(),
                        borderThickness,
                        dashStyle,
                        borderLineCap,
                        borderLineJoin);
                }


                var rect = new Rect(_size);
                if (!MathUtilities.IsZero(borderThickness))
                {
                    rect = rect.Deflate(borderThickness * 0.5);
                }
                var rrect = new RoundedRect(rect, _cornerRadius.TopLeft, _cornerRadius.TopRight,
                                            _cornerRadius.BottomRight, _cornerRadius.BottomLeft);

                context.PlatformImpl.DrawRectangle(background, pen, rrect, boxShadows);
            }
        }
コード例 #4
0
        public void Equality_Is_Implemented_Between_Mutable_And_Immutable_DashStyles()
        {
            var brush   = new SolidColorBrush(Colors.Red);
            var target1 = new ImmutablePen(
                brush: brush,
                thickness: 2,
                dashStyle: new ImmutableDashStyle(new[] { 0.1, 0.2 }, 5),
                lineCap: PenLineCap.Round,
                lineJoin: PenLineJoin.Round,
                miterLimit: 21);
            var target2 = new Pen(
                brush: brush,
                thickness: 2,
                dashStyle: new DashStyle(new[] { 0.1, 0.2 }, 5),
                lineCap: PenLineCap.Round,
                lineJoin: PenLineJoin.Round,
                miterLimit: 21);

            Assert.True(Equals(target1, target2));
        }
コード例 #5
0
        void RenderCore(DrawingContext context, IBrush background, IBrush borderBrush, BoxShadows boxShadows)
        {
            if (_useComplexRendering)
            {
                var backgroundGeometry = _backgroundGeometryCache;
                if (backgroundGeometry != null)
                {
                    context.DrawGeometry(background, null, backgroundGeometry);
                }

                var borderGeometry = _borderGeometryCache;
                if (borderGeometry != null)
                {
                    context.DrawGeometry(borderBrush, null, borderGeometry);
                }
            }
            else
            {
                var  borderThickness = _borderThickness.Top;
                IPen pen             = null;

                if (borderBrush != null && borderThickness > 0)
                {
                    pen = new ImmutablePen(borderBrush.ToImmutable(), borderThickness);
                }

                var rect = new Rect(_size);
                if (!MathUtilities.IsZero(borderThickness))
                {
                    rect = rect.Deflate(borderThickness * 0.5);
                }
                var rrect = new RoundedRect(rect, _cornerRadius.TopLeft, _cornerRadius.TopRight,
                                            _cornerRadius.BottomRight, _cornerRadius.BottomLeft);

                context.PlatformImpl.DrawRectangle(background, pen, rrect, boxShadows);
            }
        }
コード例 #6
0
    public SpectrumControl()
    {
        _data = new float[NumBins];
        _auraSpectrumDataSource = new AuraSpectrumDataSource(NumBins);
        _splashEffectDataSource = new SplashEffectDataSource(NumBins);

        _sources = new SpectrumDataSource[] { _auraSpectrumDataSource, _splashEffectDataSource };

        _lineBrush = SolidColorBrush.Parse("#97D234").ToImmutable();
        _linePen   = new(_lineBrush);

        Background = new RadialGradientBrush()
        {
            GradientStops =
            {
                new GradientStop {
                    Color = Color.Parse("#00000D21"), Offset = 0
                },
                new GradientStop {
                    Color = Color.Parse("#FF000D21"), Offset = 1
                }
            }
        };
    }
コード例 #7
0
ファイル: TickBar.cs プロジェクト: AparnaSGhenge/Hello_World
        /// <summary>
        /// Draw ticks.
        /// Ticks can be draw in 8 different ways depends on Placement property and IsDirectionReversed property.
        ///
        /// This function also draw selection-tick(s) if IsSelectionRangeEnabled is 'true' and
        /// SelectionStart and SelectionEnd are valid.
        ///
        /// The primary ticks (for Mininum and Maximum value) height will be 100% of TickBar's render size (use Width or Height
        /// depends on Placement property).
        ///
        /// The secondary ticks (all other ticks, including selection-tics) height will be 75% of TickBar's render size.
        ///
        /// Brush that use to fill ticks is specified by Fill property.
        /// </summary>
        public override void Render(DrawingContext dc)
        {
            var size              = new Size(Bounds.Width, Bounds.Height);
            var range             = Maximum - Minimum;
            var tickLen           = 0.0d; // Height for Primary Tick (for Mininum and Maximum value)
            var tickLen2          = 0.0d; // Height for Secondary Tick
            var logicalToPhysical = 1.0;
            var startPoint        = new Point();
            var endPoint          = new Point();
            var rSpace            = Orientation == Orientation.Horizontal ? ReservedSpace.Width : ReservedSpace.Height;

            // Take Thumb size in to account
            double halfReservedSpace = rSpace * 0.5;

            switch (Placement)
            {
            case TickBarPlacement.Top:
                if (MathUtilities.GreaterThanOrClose(rSpace, size.Width))
                {
                    return;
                }
                size              = new Size(size.Width - rSpace, size.Height);
                tickLen           = -size.Height;
                startPoint        = new Point(halfReservedSpace, size.Height);
                endPoint          = new Point(halfReservedSpace + size.Width, size.Height);
                logicalToPhysical = size.Width / range;
                break;

            case TickBarPlacement.Bottom:
                if (MathUtilities.GreaterThanOrClose(rSpace, size.Width))
                {
                    return;
                }
                size              = new Size(size.Width - rSpace, size.Height);
                tickLen           = size.Height;
                startPoint        = new Point(halfReservedSpace, 0d);
                endPoint          = new Point(halfReservedSpace + size.Width, 0d);
                logicalToPhysical = size.Width / range;
                break;

            case TickBarPlacement.Left:
                if (MathUtilities.GreaterThanOrClose(rSpace, size.Height))
                {
                    return;
                }
                size = new Size(size.Width, size.Height - rSpace);

                tickLen           = -size.Width;
                startPoint        = new Point(size.Width, size.Height + halfReservedSpace);
                endPoint          = new Point(size.Width, halfReservedSpace);
                logicalToPhysical = size.Height / range * -1;
                break;

            case TickBarPlacement.Right:
                if (MathUtilities.GreaterThanOrClose(rSpace, size.Height))
                {
                    return;
                }
                size              = new Size(size.Width, size.Height - rSpace);
                tickLen           = size.Width;
                startPoint        = new Point(0d, size.Height + halfReservedSpace);
                endPoint          = new Point(0d, halfReservedSpace);
                logicalToPhysical = size.Height / range * -1;
                break;
            }
            ;

            tickLen2 = tickLen * 0.75;

            // Invert direciton of the ticks
            if (IsDirectionReversed)
            {
                logicalToPhysical *= -1;

                // swap startPoint & endPoint
                var pt = startPoint;
                startPoint = endPoint;
                endPoint   = pt;
            }

            var pen = new ImmutablePen(Fill?.ToImmutable(), 1.0d);

            // Is it Vertical?
            if (Placement == TickBarPlacement.Left || Placement == TickBarPlacement.Right)
            {
                // Reduce tick interval if it is more than would be visible on the screen
                double interval = TickFrequency;
                if (interval > 0.0)
                {
                    double minInterval = (Maximum - Minimum) / size.Height;
                    if (interval < minInterval)
                    {
                        interval = minInterval;
                    }
                }

                // Draw Min & Max tick
                dc.DrawLine(pen, startPoint, new Point(startPoint.X + tickLen, startPoint.Y));
                dc.DrawLine(pen, new Point(startPoint.X, endPoint.Y),
                            new Point(startPoint.X + tickLen, endPoint.Y));

                // This property is rarely set so let's try to avoid the GetValue
                // caching of the mutable default value
                var ticks = Ticks ?? null;

                // Draw ticks using specified Ticks collection
                if (ticks?.Count > 0)
                {
                    for (int i = 0; i < ticks.Count; i++)
                    {
                        if (MathUtilities.LessThanOrClose(ticks[i], Minimum) || MathUtilities.GreaterThanOrClose(ticks[i], Maximum))
                        {
                            continue;
                        }

                        double adjustedTick = ticks[i] - Minimum;

                        double y = adjustedTick * logicalToPhysical + startPoint.Y;
                        dc.DrawLine(pen,
                                    new Point(startPoint.X, y),
                                    new Point(startPoint.X + tickLen2, y));
                    }
                }
                // Draw ticks using specified TickFrequency
                else if (interval > 0.0)
                {
                    for (double i = interval; i < range; i += interval)
                    {
                        double y = i * logicalToPhysical + startPoint.Y;

                        dc.DrawLine(pen,
                                    new Point(startPoint.X, y),
                                    new Point(startPoint.X + tickLen2, y));
                    }
                }
            }
            else  // Placement == Top || Placement == Bottom
            {
                // Reduce tick interval if it is more than would be visible on the screen
                double interval = TickFrequency;
                if (interval > 0.0)
                {
                    double minInterval = (Maximum - Minimum) / size.Width;
                    if (interval < minInterval)
                    {
                        interval = minInterval;
                    }
                }

                // Draw Min & Max tick
                dc.DrawLine(pen, startPoint, new Point(startPoint.X, startPoint.Y + tickLen));
                dc.DrawLine(pen, new Point(endPoint.X, startPoint.Y),
                            new Point(endPoint.X, startPoint.Y + tickLen));

                // This property is rarely set so let's try to avoid the GetValue
                // caching of the mutable default value
                var ticks = Ticks ?? null;

                // Draw ticks using specified Ticks collection
                if (ticks?.Count > 0)
                {
                    for (int i = 0; i < ticks.Count; i++)
                    {
                        if (MathUtilities.LessThanOrClose(ticks[i], Minimum) || MathUtilities.GreaterThanOrClose(ticks[i], Maximum))
                        {
                            continue;
                        }
                        double adjustedTick = ticks[i] - Minimum;

                        double x = adjustedTick * logicalToPhysical + startPoint.X;
                        dc.DrawLine(pen,
                                    new Point(x, startPoint.Y),
                                    new Point(x, startPoint.Y + tickLen2));
                    }
                }
                // Draw ticks using specified TickFrequency
                else if (interval > 0.0)
                {
                    for (double i = interval; i < range; i += interval)
                    {
                        double x = i * logicalToPhysical + startPoint.X;
                        dc.DrawLine(pen,
                                    new Point(x, startPoint.Y),
                                    new Point(x, startPoint.Y + tickLen2));
                    }
                }
            }
        }