private void Start() { if (SceneManager.GetActiveScene().name.Equals("Win")) { immortal = GameObject.Find("Immortal").GetComponent <Immortal>(); immortal.PrintScore(GameObject.Find("ScoreText").GetComponent <Text>()); } }
private void Start() { if (SceneManager.GetActiveScene().name.Equals("Win")) { immortal = GameObject.Find("Immortal").GetComponent <Immortal>(); immortal.PrintScore(GameObject.Find("ScoreText").GetComponent <Text>()); } }