public void Run() { Renderer renderer = new Renderer(new OrthoRenderManager(new Math.Vector3f(0, 0, 1), width, height), new PhongDirectContributionModel()); Scene scene = new Scene(); scene.AddRenderObject(new Sphere(new Math.Vector3f(320, 320, 650), 150, new Color(1, 0, 1))); scene.AddRenderObject(new Sphere(new Math.Vector3f(320, 500, 800), 150, new Color(1, 0, 1))); OutputData data = renderer.RenderScene(scene); ImageOutput imageOut = new ImageOutput(width, height, data); imageOut.WriteOutput(@"C:\users\Ethan\Desktop\RayTraceSceneTest.png"); }