コード例 #1
0
        /// <summary>
        /// Loads an Image from a File by invoking GDI Plus instead of using build-in .NET methods, or falls back to Image.FromFile
        /// Can perform up to 10x faster
        /// </summary>
        /// <param name="filename">The filename to load</param>
        /// <returns>A .NET Image object</returns>
        public static Image LoadImageFastFromFile(string filename)
        {
            filename = Path.GetFullPath(filename);
            if (!File.Exists(filename))
            {
                return(null);
            }

            Image imageFile = null;

            try
            {
                try
                {
                    imageFile = ImageFast.FromFile(filename);
                }
                catch (Exception)
                {
                    Logger.Debug("LoadImageFastFromFile: Reverting to slow ImageLoading for: " + filename);
                    imageFile = Image.FromFile(filename);
                }
            }
            catch (FileNotFoundException fe)
            {
                Logger.Debug("LoadImageFastFromFile: Image does not exist: " + filename + " - " + fe.Message);
                return(null);
            }
            catch (Exception e)
            {
                // this probably means the image is bad
                Logger.Debug("LoadImageFastFromFile: Unable to load Imagefile (corrupt?): " + filename + " - " + e.Message);
                return(null);
            }
            return(imageFile);
        }
コード例 #2
0
        protected void SetImageToGui(string imageFilePath)
        {
            if (string.IsNullOrEmpty(imageFilePath))
            {
                return;
            }

            string texture = GetTextureFromFile(imageFilePath);

            if (GUITextureManager.LoadFromMemory(ImageFast.FromFile(imageFilePath), texture, 0, 0, 0) > 0)
            {
                ThumbnailImage = texture;
                IconImage      = texture;
                IconImageBig   = texture;
            }

            // if selected and GUIActors is current window force an update of thumbnail
            GUIActors actorWindow = GUIWindowManager.GetWindow(GUIWindowManager.ActiveWindow) as GUIActors;

            if (actorWindow != null)
            {
                GUIListItem selectedItem = GUIControl.GetSelectedListItem(9816, 50);
                if (selectedItem == this)
                {
                    GUIWindowManager.SendThreadMessage(new GUIMessage(GUIMessage.MessageType.GUI_MSG_ITEM_SELECT, GUIWindowManager.ActiveWindow, 0, 50, ItemId, 0, null));
                }
            }
        }
コード例 #3
0
ファイル: MainForm.cs プロジェクト: netcharm/PhotoTools
 /// <summary>
 ///
 /// </summary>
 /// <param name="imageFile"></param>
 /// <param name="faceSize"></param>
 /// <returns></returns>
 private Image MaskFace(string imageFile, int faceSize = 20)
 {
     //using ( Image image = Accord.Imaging.Image.FromFile( imageFile ) )
     using (Image image = ImageFast.FromFile(imageFile))
     {
         return(MaskFace(ResizeImage(RotateImage(image), OutSize), faceSize));
     }
 }
コード例 #4
0
        private bool AddBitmap(PackedTextureNode root, Image rootImage, string file, out bool dontAdd)
        {
            bool result = false;

            dontAdd = false;
            Image bmp = null;

            try
            {
                bmp = ImageFast.FromFile(file);
            }
            catch (Exception)
            {
                Log.Warn("TexturePacker: Fast loading of texture {0} failed - trying safe fallback now", file);
                bmp = Image.FromFile(file);
            }

            //if (bmp.Width >= GUIGraphicsContext.Width || bmp.Height >= GUIGraphicsContext.Height)
            if (bmp.Width > (_maxTextureHeight / 2) || bmp.Height > (_maxTextureWidth / 2))
            {
                Log.Warn("TexturePacker: Texture {0} is too large to be cached. Texture {1}x{2} - limit {3}x{4}",
                         file, bmp.Width, bmp.Height, _maxTextureHeight, _maxTextureWidth);
                dontAdd = true;
                return(false);
            }

            string skinName = String.Format(@"{0}\media", GUIGraphicsContext.Skin).ToLower();
            int    pos      = file.IndexOf(skinName);

            if (pos >= 0)
            {
                file = file.Remove(pos, skinName.Length);
            }

            string themeName = String.Format(@"{0}\themes", GUIGraphicsContext.Skin).ToLower();

            pos = file.IndexOf(themeName);
            if (pos >= 0)
            {
                file = file.Remove(pos, themeName.Length);
            }

            if (file.StartsWith(@"\"))
            {
                file = file.Remove(0, 1);
            }
            result = Add(root, bmp, rootImage, file);
            bmp.SafeDispose();
            bmp = null;

            return(result);
        }
コード例 #5
0
ファイル: PyramidFile.cs プロジェクト: jugstalt/gViewGisOS
 public void BeginPaint(gView.Framework.Carto.IDisplay display, ICancelTracker cancelTracker)
 {
     try
     {
         byte[] buffer = new byte[_header.streamLength];
         _stream.Position = _header.startPosition;
         _stream.Read(buffer, 0, _header.streamLength);
         _bm = (System.Drawing.Bitmap)ImageFast.FromStream(buffer);
     }
     catch
     {
         EndPaint(cancelTracker);
     }
 }
コード例 #6
0
        /// <summary>
        /// Loads an image FAST from file
        /// </summary>
        /// <param name="filename"></param>
        /// <returns></returns>
        public static Image LoadImage(string file)
        {
            if (string.IsNullOrEmpty(file) || !File.Exists(file))
            {
                return(null);
            }

            Image img = null;

            try
            {
                img = ImageFast.FromFile(file);
            }
            catch
            {
                // Most likely a Zero Byte file but not always
                TraktLogger.Warning("Fast loading of texture {0} failed - trying safe fallback now", file);
                try { img = Image.FromFile(file); } catch { }
            }

            return(img);
        }
コード例 #7
0
        public static int Load(string fileNameOrg, long lColorKey, int iMaxWidth, int iMaxHeight, bool persistent)
        {
            string fileName = GetFileName(fileNameOrg);
            string cacheKey = fileName.ToLowerInvariant();

            if (String.IsNullOrEmpty(fileName))
            {
                return(0);
            }

            CachedTexture cached;

            if (_cacheTextures.TryGetValue(cacheKey, out cached))
            {
                return(cached.Frames);
            }

            string extension = Path.GetExtension(fileName).ToLowerInvariant();

            if (extension == ".gif")
            {
                Image theImage = null;
                try
                {
                    try
                    {
                        theImage = ImageFast.FromFile(fileName);
                    }
                    catch (FileNotFoundException)
                    {
                        Log.Warn("TextureManager: texture: {0} does not exist", fileName);
                        return(0);
                    }
                    catch (Exception)
                    {
                        Log.Warn("TextureManager: Fast loading texture {0} failed using safer fallback", fileName);
                        theImage = Image.FromFile(fileName);
                    }
                    if (theImage != null)
                    {
                        CachedTexture newCache = new CachedTexture();

                        newCache.Name = fileName;
                        FrameDimension oDimension = new FrameDimension(theImage.FrameDimensionsList[0]);
                        newCache.Frames = theImage.GetFrameCount(oDimension);
                        int[] frameDelay = new int[newCache.Frames];
                        for (int num2 = 0; (num2 < newCache.Frames); ++num2)
                        {
                            frameDelay[num2] = 0;
                        }

                        // Getting Frame duration of an animated Gif image
                        try
                        {
                            int          num1  = 20736;
                            PropertyItem item1 = theImage.GetPropertyItem(num1);
                            if (item1 != null)
                            {
                                byte[] buffer1 = item1.Value;
                                for (int num2 = 0; (num2 < newCache.Frames); ++num2)
                                {
                                    frameDelay[num2] = (((buffer1[(num2 * 4)] + (256 * buffer1[((num2 * 4) + 1)])) +
                                                         (65536 * buffer1[((num2 * 4) + 2)])) + (16777216 * buffer1[((num2 * 4) + 3)]));
                                }
                            }
                        }
                        catch (Exception) { }

                        for (int i = 0; i < newCache.Frames; ++i)
                        {
                            theImage.SelectActiveFrame(oDimension, i);

                            //load gif into texture
                            using (MemoryStream stream = new MemoryStream())
                            {
                                theImage.Save(stream, ImageFormat.Png);
                                ImageInformation info2 = new ImageInformation();
                                stream.Flush();
                                stream.Seek(0, SeekOrigin.Begin);
                                Texture texture = TextureLoader.FromStream(
                                    GUIGraphicsContext.DX9Device,
                                    stream,
                                    0, 0, //width/height
                                    1,    //mipslevels
                                    0,    //Usage.Dynamic,
                                    Format.A8R8G8B8,
                                    GUIGraphicsContext.GetTexturePoolType(),
                                    Filter.None,
                                    Filter.None,
                                    (int)lColorKey,
                                    ref info2);
                                newCache.Width  = info2.Width;
                                newCache.Height = info2.Height;
                                newCache[i]     = new CachedTexture.Frame(fileName, texture, (frameDelay[i] / 5) * 50);
                            }
                        }

                        theImage.SafeDispose();
                        theImage           = null;
                        newCache.Disposed += new EventHandler(cachedTexture_Disposed);
                        if (persistent && !_persistentTextures.ContainsKey(cacheKey))
                        {
                            _persistentTextures[cacheKey] = true;
                        }

                        _cacheTextures[cacheKey] = newCache;

                        //Log.Info("  TextureManager:added:" + fileName + " total:" + _cache.Count + " mem left:" + GUIGraphicsContext.DX9Device.AvailableTextureMemory.ToString());
                        return(newCache.Frames);
                    }
                }
                catch (Exception ex)
                {
                    Log.Error("TextureManager: exception loading texture {0} - {1}", fileName, ex.Message);
                }
                return(0);
            }

            try
            {
                int width, height;

                if (MediaPortal.Util.Utils.FileExistsInCache(fileName))
                {
                    Texture dxtexture = LoadGraphic(fileName, lColorKey, iMaxWidth, iMaxHeight, out width, out height);
                    if (dxtexture != null)
                    {
                        CachedTexture newCache = new CachedTexture();
                        newCache.Name    = fileName;
                        newCache.Frames  = 1;
                        newCache.Width   = width;
                        newCache.Height  = height;
                        newCache.texture = new CachedTexture.Frame(fileName, dxtexture, 0);
                        //Log.Info("  texturemanager:added:" + fileName + " total:" + _cache.Count + " mem left:" + GUIGraphicsContext.DX9Device.AvailableTextureMemory.ToString());
                        newCache.Disposed += new EventHandler(cachedTexture_Disposed);
                        if (persistent && !_persistentTextures.ContainsKey(cacheKey))
                        {
                            _persistentTextures[cacheKey] = true;
                        }

                        _cacheTextures[cacheKey] = newCache;
                        return(1);
                    }
                }
            }
            catch (Exception)
            {
                return(0);
            }
            return(0);
        }
コード例 #8
0
        private static Texture LoadGraphic(string fileName, long lColorKey, int iMaxWidth, int iMaxHeight,
                                           out int width, out int height)
        {
            width  = 0;
            height = 0;
#if DO_RESAMPLE
            Image imgSrc = null;
#endif
            Texture texture = null;
            try
            {
#if DO_RESAMPLE
                imgSrc = Image.FromFile(fileName);
                if (imgSrc == null)
                {
                    return(null);
                }
                //Direct3D prefers textures which height/width are a power of 2
                //doing this will increases performance
                //So the following core resamples all textures to
                //make sure all are 2x2, 4x4, 8x8, 16x16, 32x32, 64x64, 128x128, 256x256, 512x512
                int w = -1, h = -1;
                if (imgSrc.Width > 2 && imgSrc.Width < 4)
                {
                    w = 2;
                }
                if (imgSrc.Width > 4 && imgSrc.Width < 8)
                {
                    w = 4;
                }
                if (imgSrc.Width > 8 && imgSrc.Width < 16)
                {
                    w = 8;
                }
                if (imgSrc.Width > 16 && imgSrc.Width < 32)
                {
                    w = 16;
                }
                if (imgSrc.Width > 32 && imgSrc.Width < 64)
                {
                    w = 32;
                }
                if (imgSrc.Width > 64 && imgSrc.Width < 128)
                {
                    w = 64;
                }
                if (imgSrc.Width > 128 && imgSrc.Width < 256)
                {
                    w = 128;
                }
                if (imgSrc.Width > 256 && imgSrc.Width < 512)
                {
                    w = 256;
                }
                if (imgSrc.Width > 512 && imgSrc.Width < 1024)
                {
                    w = 512;
                }


                if (imgSrc.Height > 2 && imgSrc.Height < 4)
                {
                    h = 2;
                }
                if (imgSrc.Height > 4 && imgSrc.Height < 8)
                {
                    h = 4;
                }
                if (imgSrc.Height > 8 && imgSrc.Height < 16)
                {
                    h = 8;
                }
                if (imgSrc.Height > 16 && imgSrc.Height < 32)
                {
                    h = 16;
                }
                if (imgSrc.Height > 32 && imgSrc.Height < 64)
                {
                    h = 32;
                }
                if (imgSrc.Height > 64 && imgSrc.Height < 128)
                {
                    h = 64;
                }
                if (imgSrc.Height > 128 && imgSrc.Height < 256)
                {
                    h = 128;
                }
                if (imgSrc.Height > 256 && imgSrc.Height < 512)
                {
                    h = 256;
                }
                if (imgSrc.Height > 512 && imgSrc.Height < 1024)
                {
                    h = 512;
                }
                if (w > 0 || h > 0)
                {
                    if (h > w)
                    {
                        w = h;
                    }
                    Log.Info("TextureManager: resample {0}x{1} -> {2}x{3} {4}",
                             imgSrc.Width, imgSrc.Height, w, w, fileName);

                    Image imgResampled = Resample(imgSrc, w, h);
                    imgSrc.SafeDispose();
                    imgSrc       = imgResampled;
                    imgResampled = null;
                }
#endif

                Format fmt = Format.A8R8G8B8;

                ImageInformation info2 = new ImageInformation();

                texture = TextureLoader.FromFile(GUIGraphicsContext.DX9Device,
                                                 fileName,
                                                 0, 0, //width/height
                                                 1,    //mipslevels
                                                 0,    //Usage.Dynamic,
                                                 fmt,
                                                 GUIGraphicsContext.GetTexturePoolType(),
                                                 Filter.None,
                                                 Filter.None,
                                                 (int)lColorKey,
                                                 ref info2);
                width  = info2.Width;
                height = info2.Height;
            }
            catch (InvalidDataException e1) // weird : should have been FileNotFoundException when file is missing ??
            {
                Log.Debug("TextureManager: LoadGraphic - {0} error {1}, trying copy to Image first", fileName, e1.Message);
                using (Stream str = new MemoryStream())
                {
                    using (Image image = ImageFast.FromFile(fileName))
                        using (Bitmap result = new Bitmap(image.Width, image.Height))
                            using (Graphics g = Graphics.FromImage(result))
                            {
                                g.DrawImage(image, new Rectangle(0, 0, image.Width, image.Height));
                                result.Save(str, ImageFormat.Png);
                            }
                    str.Position = 0;
                    try
                    {
                        ImageInformation info2 = new ImageInformation();
                        texture = TextureLoader.FromStream(GUIGraphicsContext.DX9Device,
                                                           str,
                                                           0, 0, //width/height
                                                           1,    //mipslevels
                                                           0,    //Usage.Dynamic,
                                                           Format.A8R8G8B8,
                                                           GUIGraphicsContext.GetTexturePoolType(),
                                                           Filter.None,
                                                           Filter.None,
                                                           (int)lColorKey,
                                                           ref info2);
                        width  = info2.Width;
                        height = info2.Height;
                    }
                    catch (Exception e2)
                    {
                        //we need to catch this on higer level.
                        throw e2;
                    }
                }
            }
            catch (Exception ex)
            {
                Log.Error("TextureManager: LoadGraphic - invalid thumb({0}) {1}", fileName, ex.Message);
                Format fmt      = Format.A8R8G8B8;
                string fallback = GUIGraphicsContext.GetThemedSkinFile(@"\media\" + "black.png");

                ImageInformation info2 = new ImageInformation();
                texture = TextureLoader.FromFile(GUIGraphicsContext.DX9Device,
                                                 fallback,
                                                 0, 0, //width/height
                                                 1,    //mipslevels
                                                 0,    //Usage.Dynamic,
                                                 fmt,
                                                 GUIGraphicsContext.GetTexturePoolType(),
                                                 Filter.None,
                                                 Filter.None,
                                                 (int)lColorKey,
                                                 ref info2);
                width  = info2.Width;
                height = info2.Height;
            }
#if DO_RESAMPLE
            finally
            {
                if (imgSrc != null)
                {
                    imgSrc.SafeDispose();
                }
            }
#endif
            return(texture);
        }
コード例 #9
0
        private void ReadData(Image img, int[] StartEnd, int JumpX, int JumpY, int MinColorDiff, bool NoWhite, bool Wait)
        {
            //get image data to read faster
            ImageFast fast = new ImageFast(new Bitmap(img));

            fast.LockBits();

            //create dictionary with x/y coordinates and RGB colors
            Dictionary <string, List <int[]> > map = new Dictionary <string, List <int[]> >();
            List <string> ColorHistory             = new List <string>();

            int[] lastRGB = { 0, 0, 0 };

            //start reading image
            for (int x = StartEnd[0]; x < StartEnd[2]; x += JumpX)
            {
                for (int y = StartEnd[1]; y < StartEnd[3]; y += JumpY)
                {
                    //get pixel rgb and check if is white
                    int[] newRGB = fast.GetPixel(x, y);
                    if (newRGB[0] > 230 && newRGB[1] > 230 && newRGB[2] > 230 && NoWhite)
                    {
                        continue;
                    }

                    lastRGB = newRGB;
                    int lastDiff = 999999;
                    foreach (string color in ColorHistory)
                    {
                        //check if color is in history
                        int diff = RGBdiff(GetRGBFromString(color), newRGB);
                        if (diff < MinColorDiff && diff < lastDiff)
                        {
                            if (diff < MinColorDiff && diff < lastDiff)
                            {
                                //if color is in history, change color to match
                                lastDiff = diff;
                                lastRGB  = GetRGBFromString(color);
                            }
                        }
                    }

                    //add coordinates to current color
                    List <int[]> cords = new List <int[]>();
                    if (map.ContainsKey(GetStringFromRGB(lastRGB)))
                    {
                        cords = map[GetStringFromRGB(lastRGB)];
                        cords.Add(new[] { x, y });
                        map[GetStringFromRGB(lastRGB)] = cords;
                    }
                    else
                    {
                        ColorHistory.Add(GetStringFromRGB(lastRGB));
                        map.Add(GetStringFromRGB(lastRGB), cords);
                    }
                }
            }
            //end image read
            readedData.Add(map);
            Debug.WriteLine(string.Format("Thread {0} stopped.", currentThreads));
            currentThreads -= 1;

            while (Wait)
            {
                if (currentThreads <= 0)
                {
                    ReadEnded();
                    break;
                }
            }
        }
コード例 #10
0
ファイル: Form1.cs プロジェクト: DJones154/ViewProductImage
        private void button1_Click(object sender, EventArgs e)
        {
            lbutton.Enabled = false;

            if (filenames.Count() == 0)
            {
                MessageBox.Show("No more images to show in directory", "All Done!");

                actual.Text = "";
            }

            iCount.Text = "Items: " + filenames.Count().ToString();

            if (filenames.Count() >= 500)
            {
                maxImagesToShow = 500;
            }
            else
            {
                maxImagesToShow = filenames.Count();
            }



            try
            {
                foreach (PictureBox pic in PictureBoxes)
                {
                    pic.Dispose();
                }

                flpThumbnails.Controls.Clear();
                PictureBoxes = new List <PictureBox>();


                for (int i = 0; i < maxImagesToShow; i++)
                {
                    var filename = filenames[i];

                    PictureBox pic = new PictureBox();


                    int y = 200;
                    int x = 200;

                    pic.ClientSize = new Size(x, y);

                    pic.Image = ImageFast.FromFile(filename);

                    // If the image is too big, zoom.
                    if ((pic.Image.Width > x) || (pic.Image.Height > y))
                    {
                        pic.SizeMode = PictureBoxSizeMode.Zoom;
                    }
                    else
                    {
                        pic.SizeMode = PictureBoxSizeMode.CenterImage;
                    }



                    Label warn = new Label();

                    pic.BorderStyle = BorderStyle.FixedSingle;

                    if (filename.Contains("logo"))
                    {
                        warn.Parent    = pic;
                        warn.ForeColor = Color.Red;
                        warn.BackColor = Color.Black;
                        warn.Font      = new Font(DefaultFont, FontStyle.Bold);
                        warn.Text      = "LOGO";
                        warn.BringToFront();
                    }

                    if (filename.Contains("flag"))
                    {
                        warn.Parent    = pic;
                        warn.ForeColor = Color.Red;
                        warn.BackColor = Color.Black;
                        warn.Font      = new Font(DefaultFont, FontStyle.Bold);
                        warn.Text      = "FLAG";
                        warn.BringToFront();
                    }

                    if (filename.Contains("prop"))
                    {
                        warn.Parent    = pic;
                        warn.ForeColor = Color.Red;
                        warn.BackColor = Color.Black;
                        warn.Font      = new Font(DefaultFont, FontStyle.Bold);
                        warn.Text      = "PROP65";
                        warn.BringToFront();
                    }


                    // Add a tooltip.
                    FileInfo file_info = new FileInfo(filename);
                    tipPicture.SetToolTip(pic, file_info.Name);
                    pic.Tag = file_info;

                    // Add the PictureBox to the FlowLayoutPanel.
                    pic.Parent = flpThumbnails;

                    int act = i + 1;

                    actual.Text = act.ToString();

                    Application.DoEvents();

                    Thread.Sleep(10);
                }

                if (filenames.Count() >= 500)
                {
                    filenames.RemoveRange(0, 500);
                }
                else
                {
                    filenames.RemoveRange(0, filenames.Count());
                }

                lbutton.Enabled = true;


                //handle lbutton
                {
                    if (filenames.Count() >= 500)
                    {
                        lbutton.Text = "Load (500)";
                    }
                    if (filenames.Count() < 500)
                    {
                        lbutton.Text = "Load (" + filenames.Count().ToString() + ")";
                    }
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString(), "Oops! Something went wrong...");
            }
        }