コード例 #1
0
 public void GetColorNaNTest()
 {
     IProjectionGridMap projectionGridMap = new MockClasses.MockProjectionGridMap();
     ImageColorMap target = new ImageColorMap(projectionGridMap);
     Color actual = target.GetColor(double.NaN, double.NaN);
     Assert.AreEqual(Color.Transparent, actual);
 }
コード例 #2
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        public void GetColorNaNTest()
        {
            IProjectionGridMap projectionGridMap = new MockClasses.MockProjectionGridMap();
            ImageColorMap      target            = new ImageColorMap(projectionGridMap);
            Color actual = target.GetColor(double.NaN, double.NaN);

            Assert.AreEqual(Color.Transparent, actual);
        }
コード例 #3
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        /// <summary>
        /// Processes the input equirectangular image.
        /// </summary>
        /// <param name="inputImage">
        /// Input image path.
        /// </param>
        /// <param name="outputDir">
        /// Output directory where pyramid is generated.
        /// </param>
        /// <param name="projection">
        /// Projection type.
        /// </param>
        private static void ProcessEquirectangularImage(string inputImage, string outputDir, ProjectionTypes projection)
        {
            Trace.TraceInformation("{0}: Reading image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageFormat imageFormat = ImageFormat.Png;

            // Set the grid boundaries
            var imageBoundary = new Boundary(-180, -90, 180, 90);

            // Build an image grid using the input image
            var imageGrid = new ImageGrid(inputImage, true);

            // Build the grid map for equirectangular projection using the image grid and boundary co-ordinates
            var equirectangularGridMap = new EquirectangularGridMap(imageGrid, imageBoundary);

            // Build the color map using equirectangular projection grid map
            var imageColorMap = new ImageColorMap(equirectangularGridMap);

            var maximumLevelsOfDetail = TileHelper.CalculateMaximumLevel(imageGrid.Height, imageGrid.Width, imageBoundary);

            // Define ITileCreator instance for creating image tiles.
            ITileCreator tileCreator = TileCreatorFactory.CreateImageTileCreator(imageColorMap, projection, outputDir);

            // Define plumbing for looping through all the tiles to be created for base image and pyramid.
            var tileGenerator = new TileGenerator(tileCreator);

            // Start building base image and the pyramid.
            Trace.TraceInformation("{0}: Building base and parent levels...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            tileGenerator.Generate(maximumLevelsOfDetail);

            string fileName = Path.GetFileNameWithoutExtension(inputImage);

            // Generate Plate file.
            Trace.TraceInformation("{0}: Building Plate file...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageTileSerializer pyramid        = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            PlateFileGenerator  plateGenerator = new PlateFileGenerator(
                Path.Combine(outputDir, fileName + ".plate"),
                maximumLevelsOfDetail,
                ImageFormat.Png);

            plateGenerator.CreateFromImageTile(pyramid);

            // Generate Thumbnail Images.
            Trace.TraceInformation("{0}: Building Thumbnail image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");

            TileHelper.GenerateThumbnail(inputImage, 96, 45, thumbnailFile, ImageFormat.Jpeg);

            // Get the path of image tiles created and save it in WTML file.
            Trace.TraceInformation("{0}: Building WTML file..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string pyramidPath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), imageFormat.ToString());

            // Create and save WTML collection file.
            WtmlCollection wtmlCollection = new WtmlCollection(fileName, thumbnailFile, pyramidPath, maximumLevelsOfDetail, projection);
            string         path           = Path.Combine(outputDir, fileName + ".wtml");

            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
        }
コード例 #4
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 public void GetColorTest()
 {
     IProjectionGridMap projectionGridMap = new MockClasses.MockProjectionGridMap();
     ImageColorMap target = new ImageColorMap(projectionGridMap);
     double longitude = 200;
     double latitude = 400;
     Color expected = Color.FromArgb(0, 0, 2, 88);
     Color actual = target.GetColor(longitude, latitude);
     Assert.AreEqual(expected, actual);
 }
コード例 #5
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        public void GetColorTest()
        {
            IProjectionGridMap projectionGridMap = new MockClasses.MockProjectionGridMap();
            ImageColorMap      target            = new ImageColorMap(projectionGridMap);
            double             longitude         = 200;
            double             latitude          = 400;
            Color expected = Color.FromArgb(0, 0, 2, 88);
            Color actual   = target.GetColor(longitude, latitude);

            Assert.AreEqual(expected, actual);
        }
コード例 #6
0
ファイル: Program.cs プロジェクト: hxhlb/wwt-tile-sdk
        /// <summary>
        /// Processes a list of input image tiles and generates pyramid for level N.
        /// </summary>
        /// <param name="inputFilePath">Xml file with list of image tile information.</param>
        /// <param name="outputDir">Output directory where the image tiles of pyramid has to be stored.</param>
        /// <param name="projection">Projection to be used.</param>
        /// <param name="inputBoundary">Input image boundary.</param>
        private static void ProcessMultipartEquirectangularImage(string inputFilePath, string outputDir, ProjectionTypes projection, Boundary inputBoundary)
        {
            ImageFormat imageFormat = ImageFormat.Png;

            Trace.TraceInformation("{0}: Reading image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));

            // Get the list of equirectangular images input.
            string[,] imageTiles = Program.GetInputImageList(inputFilePath);

            // Check if the image is circular.
            double longitudeDelta = inputBoundary.Right - inputBoundary.Left;
            bool circular = (360.0 - longitudeDelta) < 0.000001;

            // Build an image grid using the input images
            var imageGrid = new ImageGrid(imageTiles, circular);

            // Build the grid map for equirectangular projection using the image grid and boundary co-ordinates
            var equirectangularGridMap = new EquirectangularGridMap(imageGrid, inputBoundary);

            // Build the color map using equirectangular projection grid map
            var imageColorMap = new ImageColorMap(equirectangularGridMap);

            var maximumLevelsOfDetail = TileHelper.CalculateMaximumLevel(imageGrid.Height, imageGrid.Width, inputBoundary);

            // Define ITileCreator instance for creating image tiles.
            ITileCreator tileCreator = TileCreatorFactory.CreateImageTileCreator(imageColorMap, projection, outputDir);

            // Define bounds of the image. Image is assumed to cover the entire world.
            // If not, change the coordinates accordingly.
            // For Mercator projection, longitude spans from -180 to +180 and latitude from 90 to -90.
            Boundary gridBoundary = new Boundary(inputBoundary.Left, inputBoundary.Top, inputBoundary.Right, inputBoundary.Bottom);
            if (projection == ProjectionTypes.Toast)
            {
                // For Toast projection, longitude spans from 0 to +360 and latitude from 90 to -90.
                gridBoundary.Left += 180;
                gridBoundary.Right += 180;
            }

            // Define plumbing for looping through all the tiles to be created for base image and pyramid.
            var tileGenerator = new TileGenerator(tileCreator);

            // Start building base image and the pyramid.
            Trace.TraceInformation("{0}: Building base and parent levels...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            tileGenerator.Generate(maximumLevelsOfDetail, gridBoundary);

            string fileName = Path.GetFileNameWithoutExtension(inputFilePath);

            // Generate Plate file.
            Trace.TraceInformation("{0}: Building Plate file...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageTileSerializer pyramid = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            PlateFileGenerator plateGenerator = new PlateFileGenerator(
                Path.Combine(outputDir, fileName + ".plate"),
                maximumLevelsOfDetail,
                ImageFormat.Png);
            plateGenerator.CreateFromImageTile(pyramid);

            // Generate Thumbnail Images.
            Trace.TraceInformation("{0}: Building Thumbnail image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");
            TileHelper.GenerateThumbnail(pyramid.GetFileName(0, 0, 0), 96, 45, thumbnailFile, ImageFormat.Jpeg);

            // Get the path of image tiles created and save it in WTML file.
            Trace.TraceInformation("{0}: Building WTML file..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string pyramidPath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), imageFormat.ToString());

            // Create and save WTML collection file.
            WtmlCollection wtmlCollection = new WtmlCollection(fileName, thumbnailFile, pyramidPath, maximumLevelsOfDetail, projection, inputBoundary);
            string path = Path.Combine(outputDir, fileName + ".wtml");
            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
        }
コード例 #7
0
ファイル: Program.cs プロジェクト: hxhlb/wwt-tile-sdk
        /// <summary>
        /// Processes a list of input image tiles and generates pyramid for level N.
        /// </summary>
        /// <param name="inputFilePath">Xml file with list of image tile information.</param>
        /// <param name="outputDir">Output directory where the image tiles of pyramid has to be stored.</param>
        /// <param name="projection">Projection to be used.</param>
        private static void ProcessMultipartEquirectangularImage(string inputFilePath, string outputDir, ProjectionTypes projection)
        {
            ImageFormat imageFormat = ImageFormat.Png;

            Trace.TraceInformation("{0}: Reading image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));

            // Get the list of equirectangular images input.
            string[,] imageTiles = Program.GetInputImageList(inputFilePath);

            // Set the grid boundaries
            var imageBoundary = new Boundary(-180, -90, 180, 90);

            // Build an image grid using the input images
            var imageGrid = new ImageGrid(imageTiles, true);

            // Build the grid map for equirectangular projection using the image grid and boundary co-ordinates
            var equirectangularGridMap = new EquirectangularGridMap(imageGrid, imageBoundary);

            // Build the color map using equirectangular projection grid map
            var imageColorMap = new ImageColorMap(equirectangularGridMap);

            var maximumLevelsOfDetail = TileHelper.CalculateMaximumLevel(imageGrid.Height, imageGrid.Width, imageBoundary);

            // Define ITileCreator instance for creating image tiles.
            ITileCreator tileCreator = TileCreatorFactory.CreateImageTileCreator(imageColorMap, projection, outputDir);

            // Define plumbing for looping through all the tiles to be created for base image and pyramid.
            var tileGenerator = new TileGenerator(tileCreator);

            // Start building base image and the pyramid.
            Trace.TraceInformation("{0}: Building base and parent levels...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            tileGenerator.Generate(maximumLevelsOfDetail);

            string fileName = Path.GetFileNameWithoutExtension(inputFilePath);

            // Generate Plate file.
            Trace.TraceInformation("{0}: Building Plate file...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageTileSerializer pyramid = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            PlateFileGenerator plateGenerator = new PlateFileGenerator(
                Path.Combine(outputDir, fileName + ".plate"),
                maximumLevelsOfDetail,
                ImageFormat.Png);
            plateGenerator.CreateFromImageTile(pyramid);

            // Generate Thumbnail Images.
            Trace.TraceInformation("{0}: Building Thumbnail image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");
            TileHelper.GenerateThumbnail(pyramid.GetFileName(0, 0, 0), 96, 45, thumbnailFile, ImageFormat.Jpeg);

            // Get the path of image tiles created and save it in WTML file.
            Trace.TraceInformation("{0}: Building WTML file..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string pyramidPath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), imageFormat.ToString());

            // Create and save WTML collection file.
            WtmlCollection wtmlCollection = new WtmlCollection(fileName, thumbnailFile, pyramidPath, maximumLevelsOfDetail, projection);
            string path = Path.Combine(outputDir, fileName + ".wtml");
            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
        }
コード例 #8
0
        /// <summary>
        /// Processes a list of input image tiles and generates pyramid for level N.
        /// </summary>
        /// <param name="inputFilePath">Xml file with list of image tile information.</param>
        /// <param name="outputDir">Output directory where the image tiles of pyramid has to be stored.</param>
        /// <param name="projection">Projection to be used.</param>
        /// <param name="inputBoundary">Input image boundary.</param>
        private static void ProcessMultipartEquirectangularImage(string inputFilePath, string outputDir, ProjectionTypes projection, Boundary inputBoundary)
        {
            ImageFormat imageFormat = ImageFormat.Png;

            Trace.TraceInformation("{0}: Reading image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));

            // Get the list of equirectangular images input.
            string[,] imageTiles = Program.GetInputImageList(inputFilePath);

            // Check if the image is circular.
            double longitudeDelta = inputBoundary.Right - inputBoundary.Left;
            bool   circular       = (360.0 - longitudeDelta) < 0.000001;

            // Build an image grid using the input images
            var imageGrid = new ImageGrid(imageTiles, circular);

            // Build the grid map for equirectangular projection using the image grid and boundary co-ordinates
            var equirectangularGridMap = new EquirectangularGridMap(imageGrid, inputBoundary);

            // Build the color map using equirectangular projection grid map
            var imageColorMap = new ImageColorMap(equirectangularGridMap);

            var maximumLevelsOfDetail = TileHelper.CalculateMaximumLevel(imageGrid.Height, imageGrid.Width, inputBoundary);

            // Define ITileCreator instance for creating image tiles.
            ITileCreator tileCreator = TileCreatorFactory.CreateImageTileCreator(imageColorMap, projection, outputDir);

            // Define bounds of the image. Image is assumed to cover the entire world.
            // If not, change the coordinates accordingly.
            // For Mercator projection, longitude spans from -180 to +180 and latitude from 90 to -90.
            Boundary gridBoundary = new Boundary(inputBoundary.Left, inputBoundary.Top, inputBoundary.Right, inputBoundary.Bottom);

            if (projection == ProjectionTypes.Toast)
            {
                // For Toast projection, longitude spans from 0 to +360 and latitude from 90 to -90.
                gridBoundary.Left  += 180;
                gridBoundary.Right += 180;
            }

            // Define plumbing for looping through all the tiles to be created for base image and pyramid.
            var tileGenerator = new TileGenerator(tileCreator);

            // Start building base image and the pyramid.
            Trace.TraceInformation("{0}: Building base and parent levels...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            tileGenerator.Generate(maximumLevelsOfDetail, gridBoundary);

            string fileName = Path.GetFileNameWithoutExtension(inputFilePath);

            // Generate Plate file.
            Trace.TraceInformation("{0}: Building Plate file...", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            ImageTileSerializer pyramid        = new ImageTileSerializer(TileHelper.GetDefaultImageTilePathTemplate(outputDir), ImageFormat.Png);
            PlateFileGenerator  plateGenerator = new PlateFileGenerator(
                Path.Combine(outputDir, fileName + ".plate"),
                maximumLevelsOfDetail,
                ImageFormat.Png);

            plateGenerator.CreateFromImageTile(pyramid);

            // Generate Thumbnail Images.
            Trace.TraceInformation("{0}: Building Thumbnail image..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string thumbnailFile = Path.Combine(outputDir, fileName + ".jpeg");

            TileHelper.GenerateThumbnail(pyramid.GetFileName(0, 0, 0), 96, 45, thumbnailFile, ImageFormat.Jpeg);

            // Get the path of image tiles created and save it in WTML file.
            Trace.TraceInformation("{0}: Building WTML file..", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
            string pyramidPath = WtmlCollection.GetWtmlTextureTilePath(TileHelper.GetDefaultImageTilePathTemplate(outputDir), imageFormat.ToString());

            // Create and save WTML collection file.
            WtmlCollection wtmlCollection = new WtmlCollection(fileName, thumbnailFile, pyramidPath, maximumLevelsOfDetail, projection, inputBoundary);
            string         path           = Path.Combine(outputDir, fileName + ".wtml");

            wtmlCollection.Save(path);
            Trace.TraceInformation("{0}: Collection successfully generated.", DateTime.Now.TimeOfDay.ToString(@"hh\:mm\:ss", CultureInfo.InvariantCulture));
        }