protected void RefreshCurFrame(ImageAnimation target) { SpriteRenderer r = this.SpriteRender; if (r == null) { return; } ActionFlip flip; var frame = target.GetCurImageFrame(out flip); if (frame == null) { return; } UpdateRenderer(frame, flip, target); CallCnsTriggerEvent(CnsStateTriggerType.AnimElem, CnsStateTriggerType.AnimTime); }
protected void RefreshCurFrame(ImageAnimation target) { if (target == null) { return; } SpriteRenderer r = this.SpriteRender; if (r == null) { return; } ActionFlip flip; ActionDrawMode drawMode; var frame = target.GetCurImageFrame(out flip, out drawMode); if (frame == null) { return; } UpdateImageFrame(frame, flip, drawMode, m_MaskType == MaskType.none); }