public override void DrawSettings() { ImGui.BulletText($"v{PluginVersion}"); ImGui.BulletText($"Last Updated: {buildDate}"); idPop = 1; ImGui.PushStyleVar(ImGuiStyleVar.ChildRounding, 5.0f); ImGuiExtension.ImGuiExtension_ColorTabs("LeftSettings", 50, SettingName, ref Selected, ref idPop); var newcontentRegionArea = new Vector2(); newcontentRegionArea = ImGuiNative.igGetContentRegionAvail(); if (ImGui.BeginChild("RightSettings", new Vector2(newcontentRegionArea.X, newcontentRegionArea.Y), true, ImGuiWindowFlags.None)) { switch (SettingName[Selected]) { case RANDOM_FEATURES: RandomFeaturesMenu(idPop, out var newInt); idPop = newInt; break; case FUCK_ROMAN_NUMERAS: FuckRomanNumeralsMenu(); break; case WHERES_MY_CURSOR: WheresMyCursorMenu(); break; case TRIALS: TrialMenu(); break; case AREA_TRANSITIONS: AreaTranitionsMenu(); break; case AREA_MOD_WARNINGS: AreaModWarningsMenu(); break; case SKILL_GEM_LEVELING: LevelSkillGemsMenu(); break; case FOSSIL_TIER_SETTINGS: FielTierMenu(); break; } } ImGui.PopStyleVar(); ImGui.EndChild(); }