private void LoadGUI() { inspector = new Inspector(); hierarchy = new Hierarchy(); _controller = new ImGuiController(ClientSize.X, ClientSize.Y); GameViewWindow = new GameViewWindow(this); frameBuffer = new FrameBuffer(1440, 900); inspector.currentObject = firstObject; ImGuiController.DarkTheme(); /* * Debug.Log("hour: " + DateTime.Now.Hour); * if (DateTime.Now.Hour > 16 || DateTime.Now.Hour < 5) ImGuiController.DarkTheme(); * else ImGui.StyleColorsLight(); */ }