public static void RenderVoidMenu() { if (ImGui.BeginPopupContextVoid("void_menu")) { RenderPaste(); RenderAddNew(); } if (Input.Keyboard.IsDown(Keys.LeftControl, true) || Input.Keyboard.IsDown(Keys.RightControl, true)) { if (Input.Keyboard.WasPressed(Keys.C, true)) { Copy(false); } if (Input.Keyboard.WasPressed(Keys.V, true)) { Paste(); } if (Input.Keyboard.WasPressed(Keys.D, true) && ImNode.Focused != null) { ImNode.Focused.Remove(); } } }
//WARNING!!! DO NOT USE FOR BULK DRAWING, USE DRAWALL FOR BULK DRAWING^^; public void Draw(IntPtr rendererPtr, Camera camera, bool createNewWindow) { if (camera.ZoomLevel < DrawAtZoom) { return; } int x = (int)(X + ViewOffset.X); int y = (int)(Y + ViewOffset.Y); System.Numerics.Vector2 pos = new System.Numerics.Vector2(x, y); if (createNewWindow) { ImGui.PushStyleColor(ImGuiCol.WindowBg, new System.Numerics.Vector4(0, 0, 0, 0)); //make the background transperent. ImGui.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 0); //ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, new Vector2(1, 1));// <- not used ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 2); ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, new System.Numerics.Vector2(1, 2)); ImGui.SetNextWindowPos(pos, ImGuiCond.Always); ImGui.Begin(NameString, ref IsActive, _flags); } ImGui.PushStyleColor(ImGuiCol.Button, new System.Numerics.Vector4(0, 0, 0, 0)); if (ImGui.Button(NameString + "##" + _entityGuid.ToString())) //If the name gets clicked, we tell the state. { _state.EntityClicked(_entityGuid, _starSysGuid, MouseButtons.Primary); } if (ImGui.BeginPopupContextItem("NameContextMenu" + _entityGuid.ToString() + NameString, 1)) { setUpContextMenu(_entityGuid); ImGui.EndPopup(); } //checks the state if the icon of the entity with this nameicon was altClicked, if yes then display the normal context menu if (_state._lastContextMenuOpenedEntityGuid == _entityGuid) { if (ImGui.BeginPopupContextVoid()) { setUpContextMenu(_entityGuid); ImGui.EndPopup(); } } if (_state.StarSystemStates[_starSysGuid].EntityStatesWithNames[_entityGuid].Entity.HasDataBlob <JPSurveyableDB>() && _state.StarSystemStates.ContainsKey(_state.StarSystemStates[_starSysGuid].EntityStatesWithNames[_entityGuid].Entity.GetDataBlob <JPSurveyableDB>().SystemToGuid)) { ImGui.Text("Jumps to: " + _state.StarSystemStates[_state.StarSystemStates[_starSysGuid].EntityStatesWithNames[_entityGuid].Entity.GetDataBlob <JPSurveyableDB>().SystemToGuid].StarSystem.NameDB.DefaultName); } //ImGui.BeginChild("subnames"); foreach (var name in SubNames) { if (ImGui.Button(name.Value + "##" + _entityGuid.ToString() + name.Key.ToString() + name.Value)) { _state.EntityClicked(name.Key, _starSysGuid, MouseButtons.Primary); } if (ImGui.BeginPopupContextItem("subNameContextMenu" + name.Key + name.Value + _entityGuid.ToString() + NameString, 1)) { setUpContextMenu(name.Key); ImGui.EndPopup(); } //checks the state if the icon of the entity with this subNameicon was altClicked, if yes then display the normal context menu for the the subname if (_state._lastContextMenuOpenedEntityGuid == name.Key) { if (ImGui.BeginPopupContextVoid()) { setUpContextMenu(name.Key); ImGui.EndPopup(); } } } //ImGui.EndChild(); //var size = ImGui.GetItemRectSize(); var size = ImGui.GetWindowSize(); Width = size.X; Height = size.Y; ViewDisplayRect.Width = size.X; ViewDisplayRect.Height = size.Y; ImGui.PopStyleColor(); if (createNewWindow) { ImGui.PopStyleColor(); //have to pop the color change after pushing it. ImGui.PopStyleVar(3); ImGui.End(); } }
public static bool BeginPopupContextVoid(string str_id) { return(ImGui.BeginPopupContextVoid(str_id)); }
public static bool BeginPopupContextVoid(string str_id, ImGuiPopupFlags popup_flags) { return(ImGui.BeginPopupContextVoid(str_id, popup_flags)); }
public static bool BeginPopupContextVoid() { return(ImGui.BeginPopupContextVoid()); }