コード例 #1
0
 public void CK()
 {
     for (int i = 0; i < UI.Butts.Length; i++)
     {
         ImButt butt = (ImButt)UI.Butts [i];
         if (!butt.OK)
         {
             UI.EndButt.gameObject.SetActive(false);
             return;
         }
     }
     UI.EndButt.gameObject.SetActive(true);
 }
コード例 #2
0
    void Start()
    {
        UI.Butts [0].Del += (g) => {
            ImButt butt = (ImButt)UI.Butts [0];
            UI.User.SetIm("Head", butt.OK);
            CK();
        };
        UI.Butts [1].Del += (g) => {
            ImButt butt = (ImButt)UI.Butts [1];
            UI.User.SetIm("Body", butt.OK);
            CK();
        };
        UI.Butts [2].Del += (g) => {
            ImButt butt = (ImButt)UI.Butts [2];
            UI.User.SetIm("Joint", butt.OK);
            CK();
        };
        UI.Butts [3].Del += (g) => {
            ImButt butt = (ImButt)UI.Butts [3];
            UI.User.SetIm("Hand", butt.OK);
            CK();
        };
        UI.Butts [4].Del += (g) => {
            ImButt butt = (ImButt)UI.Butts [4];
            UI.User.SetIm("Foot", butt.OK);
            CK();
        };

        UI.SexButt.BarDel += (n) => {
            if (n == 0)
            {
                UI.User.SetIm("Sex", false);
            }
            else
            {
                UI.User.SetIm("Sex", true);
            }
        };

        UI.EndButt.Del += (g) => {
            G0_MainUI._.SetUI(1);
        };
    }