public void AfterCast() { if (PowerKick.isSelect == true) { PowerKick kickSpell = GameObject.Find("Power Kick").GetComponent <PowerKick>(); kickSpell.Cancel(); } else if (Ignite.isSelect == true) { Ignite ignite = GameObject.Find("Ignite").GetComponent <Ignite>(); ignite.Cancel(); } GameManager.instance.playersTurn = false; }