//リプライが来た時のフィルター /* * private bool evFill(string content) * { * string[] contentSprit = content.Replace(" ", " ").Split(' '); //全角スペースを半角スペースに変換 * (JobClass mainclass, JobClass subclass) = myFunction.convertJobClass(contentSprit[0]); * return (mainclass != JobClass.None && subclass != JobClass.None) || (mainclass == JobClass.Hr); * } */ //緊急クエストが始まる時に使う public async Task postEmgTime(emgQuest emg, int interval) { if (interval == 0) { await emgService.PostAsync(string.Format("【緊急開始】{0} {1}", emg.eventTime.ToString("HH:mm"), emg.eventName)); } else { string liveStr = myFunction.getLiveEmgStr(emg); await emgService.PostAsync(string.Format("【{0}分前】{1} {2}", interval, emg.eventTime.ToString("HH:mm"), liveStr)); } }
//覇者の紋章をPOST public async Task PostChp(List <string> chpList) { string postStr = generateListChpStr(chpList); await chpService.PostAsync(postStr); }