/// <summary> /// Stops the chat bot /// </summary> public void StopBot() { //Check to see that the bot has not already been stopped if (!_running) { return; } //Turn off the Identd server if (Identd.IsRunning()) { Identd.Stop(); } //Disconnects the IRC bot if (_irc.Connected) { _irc.Disconnect("Bot Stopped"); } //Clear user lists ResetUsers(); //Set running flag to false _running = false; }
/// <summary> /// Method called upon the irc connection registering to the IRC server /// </summary> private void IrcRegistered() { //Turn off the Identd Server if (Identd.IsRunning()) { Identd.Stop(); } //Join the corresponding channel _irc.Sender.Join("#" + _channel.ToLower()); }
/// <summary> /// Method called upon the irc connection registering to the IRC server /// </summary> private void IrcRegistered() { //Turn off the Identd Server if (Identd.IsRunning()) { Identd.Stop(); } //Join the corresponding channel _irc.Sender.Join("#" + _channel.ToLower()); HandleEvent(string.Format("Connected! Joining #{0}", _channel.ToLower()), EventListItem.SuccessColor); }
/// <summary> /// Starts the chat bot with pre-designated settings /// </summary> public bool StartBot() { //Check to see that the bot has not already been started if (_running) { return(false); } //Check requirements if (string.IsNullOrEmpty(_botUsername)) { throw new Exception("No bot account info defined"); } //Reset user lists ResetUsers(); //Starts the Identd server - Not necessary, but may be implemented by Twitch at some point if (!Identd.IsRunning()) { Identd.Start(_botUsername); } _irc = new Connection(GetConnArgs(), false, false); //Setup irc listeners _irc.Listener.OnRegistered += IrcRegistered; _irc.Listener.OnNames += IrcOnNames; _irc.Listener.OnJoin += IrcJoined; _irc.Listener.OnPart += IrcPart; _irc.Listener.OnPublic += IrcPublic; _irc.Listener.OnPrivate += IrcPrivate; _irc.Listener.OnChannelModeChange += Listener_OnChannelModeChange; _irc.Listener.OnError += Listener_OnError; try { //Attempt a connection the server _irc.Connect(); //Set running flag to true _running = true; } catch (SocketException ex) { //throw new Exception("Unable to connect to the IRC server"); return(false); } return(true); }