コード例 #1
0
    // Start is called before the first frame update
    void Start()
    {
        anim_control = GetComponent <Animator>();
        item_display = this.gameObject.transform.Find("Icon_Display").gameObject;
        item_icon    = item_display.transform.Find("Icon").GetComponent <Icon_Item>();

        if (item_enum != ITEM_TYPE.EMPTY)
        {
            stored_item = new Item(item_enum);
            item_icon.Set_New_Icon(item_enum);
        }
    }
コード例 #2
0
 public void Update_Icon_Panel(ITEM_TYPE new_icon)
 {
     current_icon.Set_New_Icon(new_icon);
 }