override public void WorkBuilding() { isWorking = false; activeTimer = workTime; I_Inventory inventory = baseManager.GetInventory(); I_Item itemInterface = chosenItem; itemInterface.CalculateBaseStats(workingVillagers[0]); inventory.AddItem(chosenItem); SetUpInfoPanel(); }
public void AddItem(BaseItem itemToAdd) { I_Inventory inventoryInterface = this; inventoryInterface.AddItem(itemToAdd); }