コード例 #1
0
ファイル: IXAudio2.cs プロジェクト: Golle/Titan
 public HRESULT CreateSourceVoice(
     IXAudio2SourceVoice **ppSourceVoice,
     WAVEFORMATEX *pSourceFormat,
     uint Flags = 0,
     float MaxFrequencyRatio            = XAudio2Constants.XAUDIO2_DEFAULT_FREQ_RATIO,
     IXAudio2VoiceCallback *pCallback   = null,
     XAUDIO2_VOICE_SENDS *pSendList     = null,
     XAUDIO2_EFFECT_CHAIN *pEffectChain = null
     )
 => ((delegate * unmanaged[Stdcall] < void *, IXAudio2SourceVoice **, WAVEFORMATEX *, uint, float, IXAudio2VoiceCallback *, XAUDIO2_VOICE_SENDS *, XAUDIO2_EFFECT_CHAIN *, HRESULT >)_vtbl[5])(Unsafe.AsPointer(ref this), ppSourceVoice, pSourceFormat, Flags, MaxFrequencyRatio, pCallback, pSendList, pEffectChain);
コード例 #2
0
ファイル: SourceVoice.cs プロジェクト: Golle/Titan
    public SourceVoice(ComPtr <IXAudio2> xAudio2, WAVEFORMATEX format)
    {
        _callback = IXAudio2VoiceCallback.Create(this);
        fixed(IXAudio2SourceVoice **ppVoice = &_voice)
        {
            Common.CheckAndThrow(xAudio2.Get()->CreateSourceVoice(ppVoice, &format, pCallback: _callback), nameof(IXAudio2.CreateSourceVoice));
        }

        _voice->SetVolume(0.1f);
    }
コード例 #3
0
 public HRESULT CreateSourceVoice(IXAudio2SourceVoice **ppSourceVoice, [NativeTypeName("const WAVEFORMATEX *")] WAVEFORMATEX *pSourceFormat, [NativeTypeName("UINT32")] uint Flags = 0, float MaxFrequencyRatio = 2.0f, IXAudio2VoiceCallback *pCallback = null, [NativeTypeName("const XAUDIO2_VOICE_SENDS *")] XAUDIO2_VOICE_SENDS *pSendList = null, [NativeTypeName("const XAUDIO2_EFFECT_CHAIN *")] XAUDIO2_EFFECT_CHAIN *pEffectChain = null)
 {
     return(((delegate * unmanaged <IXAudio2 *, IXAudio2SourceVoice **, WAVEFORMATEX *, uint, float, IXAudio2VoiceCallback *, XAUDIO2_VOICE_SENDS *, XAUDIO2_EFFECT_CHAIN *, int>)(lpVtbl[5]))((IXAudio2 *)Unsafe.AsPointer(ref this), ppSourceVoice, pSourceFormat, Flags, MaxFrequencyRatio, pCallback, pSendList, pEffectChain));
 }