public GLSLOptimizerBackend(IWrapper wrapper) { foreach (GLSLOptimizer.Target t in Enum.GetValues(typeof(GLSLOptimizer.Target))) { m_Optimizers.Add(t, wrapper.CreateGLSLOptimizer(t)); } }
public GLSLOptimizerBackend(IWrapper wrapper) { foreach( GLSLOptimizer.Target t in Enum.GetValues(typeof(GLSLOptimizer.Target))) m_Optimizers.Add( t, wrapper.CreateGLSLOptimizer(t)); }