/// <summary> /// Copies the column values into the given DbParameterValues using the database column name /// with a prefixed @ as the key. The keys must already exist in the DbParameterValues; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="paramValues">The DbParameterValues to copy the values into.</param> public static void CopyValues(this IWorldStatsUserLevelTable source, DbParameterValues paramValues) { paramValues["character_id"] = (Int32)source.CharacterID; paramValues["id"] = source.ID; paramValues["level"] = source.Level; paramValues["map_id"] = (ushort?)source.MapID; paramValues["when"] = source.When; paramValues["x"] = source.X; paramValues["y"] = source.Y; }
/// <summary> /// Copies the values from the given <paramref name="source"/> into this WorldStatsUserLevelTable. /// </summary> /// <param name="source">The IWorldStatsUserLevelTable to copy the values from.</param> public void CopyValuesFrom(IWorldStatsUserLevelTable source) { CharacterID = source.CharacterID; ID = source.ID; Level = source.Level; MapID = source.MapID; When = source.When; X = source.X; Y = source.Y; }
/// <summary> /// Copies the column values into the given DbParameterValues using the database column name /// with a prefixed @ as the key. The keys must already exist in the DbParameterValues; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="paramValues">The DbParameterValues to copy the values into.</param> public static void CopyValues(this IWorldStatsUserLevelTable source, NetGore.Db.DbParameterValues paramValues) { paramValues["character_id"] = (System.Int32)source.CharacterID; paramValues["id"] = (System.UInt32)source.ID; paramValues["level"] = (System.Int16)source.Level; paramValues["map_id"] = (System.Nullable <System.UInt16>)source.MapID; paramValues["when"] = (System.DateTime)source.When; paramValues["x"] = (System.UInt16)source.X; paramValues["y"] = (System.UInt16)source.Y; }
/// <summary> /// Copies the column values into the given Dictionary using the database column name /// with a prefixed @ as the key. The keys must already exist in the Dictionary; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="dic">The Dictionary to copy the values into.</param> public static void CopyValues(IWorldStatsUserLevelTable source, IDictionary <String, Object> dic) { dic["character_id"] = source.CharacterID; dic["id"] = source.ID; dic["level"] = source.Level; dic["map_id"] = source.MapID; dic["when"] = source.When; dic["x"] = source.X; dic["y"] = source.Y; }
/// <summary> /// Checks if this <see cref="IWorldStatsUserLevelTable"/> contains the same values as another <see cref="IWorldStatsUserLevelTable"/>. /// </summary> /// <param name="source">The source <see cref="IWorldStatsUserLevelTable"/>.</param> /// <param name="otherItem">The <see cref="IWorldStatsUserLevelTable"/> to compare the values to.</param> /// <returns> /// True if this <see cref="IWorldStatsUserLevelTable"/> contains the same values as the <paramref name="otherItem"/>; otherwise false. /// </returns> public static System.Boolean HasSameValues(this IWorldStatsUserLevelTable source, IWorldStatsUserLevelTable otherItem) { return(Equals(source.CharacterID, otherItem.CharacterID) && Equals(source.ID, otherItem.ID) && Equals(source.Level, otherItem.Level) && Equals(source.MapID, otherItem.MapID) && Equals(source.When, otherItem.When) && Equals(source.X, otherItem.X) && Equals(source.Y, otherItem.Y)); }
/// <summary> /// Copies the values from the given <paramref name="source"/> into this WorldStatsUserLevelTable. /// </summary> /// <param name="source">The IWorldStatsUserLevelTable to copy the values from.</param> public void CopyValuesFrom(IWorldStatsUserLevelTable source) { this.CharacterID = (DemoGame.CharacterID)source.CharacterID; this.ID = (System.UInt32)source.ID; this.Level = (System.Int16)source.Level; this.MapID = (System.Nullable <NetGore.World.MapID>)source.MapID; this.When = (System.DateTime)source.When; this.X = (System.UInt16)source.X; this.Y = (System.UInt16)source.Y; }
/// <summary> /// Copies the column values into the given Dictionary using the database column name /// with a prefixed @ as the key. The keys must already exist in the Dictionary; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="dic">The Dictionary to copy the values into.</param> public static void CopyValues(IWorldStatsUserLevelTable source, System.Collections.Generic.IDictionary <System.String, System.Object> dic) { dic["character_id"] = (DemoGame.CharacterID)source.CharacterID; dic["id"] = (System.UInt32)source.ID; dic["level"] = (System.Int16)source.Level; dic["map_id"] = (System.Nullable <NetGore.World.MapID>)source.MapID; dic["when"] = (System.DateTime)source.When; dic["x"] = (System.UInt16)source.X; dic["y"] = (System.UInt16)source.Y; }
/// <summary> /// Copies the column values into the given DbParameterValues using the database column name /// with a prefixed @ as the key. The key must already exist in the DbParameterValues /// for the value to be copied over. If any of the keys in the DbParameterValues do not /// match one of the column names, or if there is no field for a key, then it will be /// ignored. Because of this, it is important to be careful when using this method /// since columns or keys can be skipped without any indication. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="paramValues">The DbParameterValues to copy the values into.</param> public static void TryCopyValues(this IWorldStatsUserLevelTable source, NetGore.Db.DbParameterValues paramValues) { for (int i = 0; i < paramValues.Count; i++) { switch (paramValues.GetParameterName(i)) { case "character_id": paramValues[i] = (System.Int32)source.CharacterID; break; case "id": paramValues[i] = (System.UInt32)source.ID; break; case "level": paramValues[i] = (System.Int16)source.Level; break; case "map_id": paramValues[i] = (System.Nullable <System.UInt16>)source.MapID; break; case "when": paramValues[i] = (System.DateTime)source.When; break; case "x": paramValues[i] = (System.UInt16)source.X; break; case "y": paramValues[i] = (System.UInt16)source.Y; break; } } }
/// <summary> /// Copies the column values into the given DbParameterValues using the database column name /// with a prefixed @ as the key. The key must already exist in the DbParameterValues /// for the value to be copied over. If any of the keys in the DbParameterValues do not /// match one of the column names, or if there is no field for a key, then it will be /// ignored. Because of this, it is important to be careful when using this method /// since columns or keys can be skipped without any indication. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="paramValues">The DbParameterValues to copy the values into.</param> public static void TryCopyValues(this IWorldStatsUserLevelTable source, DbParameterValues paramValues) { for (var i = 0; i < paramValues.Count; i++) { switch (paramValues.GetParameterName(i)) { case "character_id": paramValues[i] = (Int32)source.CharacterID; break; case "id": paramValues[i] = source.ID; break; case "level": paramValues[i] = source.Level; break; case "map_id": paramValues[i] = (ushort?)source.MapID; break; case "when": paramValues[i] = source.When; break; case "x": paramValues[i] = source.X; break; case "y": paramValues[i] = source.Y; break; } } }
/// <summary> /// Checks if this <see cref="IWorldStatsUserLevelTable"/> contains the same values as another <see cref="IWorldStatsUserLevelTable"/>. /// </summary> /// <param name="source">The source <see cref="IWorldStatsUserLevelTable"/>.</param> /// <param name="otherItem">The <see cref="IWorldStatsUserLevelTable"/> to compare the values to.</param> /// <returns> /// True if this <see cref="IWorldStatsUserLevelTable"/> contains the same values as the <paramref name="otherItem"/>; otherwise false. /// </returns> public static Boolean HasSameValues(this IWorldStatsUserLevelTable source, IWorldStatsUserLevelTable otherItem) { return Equals(source.CharacterID, otherItem.CharacterID) && Equals(source.ID, otherItem.ID) && Equals(source.Level, otherItem.Level) && Equals(source.MapID, otherItem.MapID) && Equals(source.When, otherItem.When) && Equals(source.X, otherItem.X) && Equals(source.Y, otherItem.Y); }
/// <summary> /// Copies the column values into the given Dictionary using the database column name /// with a prefixed @ as the key. The keys must already exist in the Dictionary; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="dic">The Dictionary to copy the values into.</param> public static void CopyValues(IWorldStatsUserLevelTable source, IDictionary<String, Object> dic) { dic["character_id"] = source.CharacterID; dic["id"] = source.ID; dic["level"] = source.Level; dic["map_id"] = source.MapID; dic["when"] = source.When; dic["x"] = source.X; dic["y"] = source.Y; }
/// <summary> /// Initializes a new instance of the <see cref="WorldStatsUserLevelTable"/> class. /// </summary> /// <param name="source">IWorldStatsUserLevelTable to copy the initial values from.</param> public WorldStatsUserLevelTable(IWorldStatsUserLevelTable source) { CopyValuesFrom(source); }
/// <summary> /// Copies the values from the given <paramref name="source"/> into this WorldStatsUserLevelTable. /// </summary> /// <param name="source">The IWorldStatsUserLevelTable to copy the values from.</param> public void CopyValuesFrom(IWorldStatsUserLevelTable source) { this.CharacterID = (DemoGame.CharacterID)source.CharacterID; this.ID = (System.UInt32)source.ID; this.Level = (System.Int16)source.Level; this.MapID = (System.Nullable<NetGore.World.MapID>)source.MapID; this.When = (System.DateTime)source.When; this.X = (System.UInt16)source.X; this.Y = (System.UInt16)source.Y; }
/// <summary> /// Copies the column values into the given Dictionary using the database column name /// with a prefixed @ as the key. The keys must already exist in the Dictionary; /// this method will not create them if they are missing. /// </summary> /// <param name="source">The object to copy the values from.</param> /// <param name="dic">The Dictionary to copy the values into.</param> public static void CopyValues(IWorldStatsUserLevelTable source, System.Collections.Generic.IDictionary<System.String,System.Object> dic) { dic["character_id"] = (DemoGame.CharacterID)source.CharacterID; dic["id"] = (System.UInt32)source.ID; dic["level"] = (System.Int16)source.Level; dic["map_id"] = (System.Nullable<NetGore.World.MapID>)source.MapID; dic["when"] = (System.DateTime)source.When; dic["x"] = (System.UInt16)source.X; dic["y"] = (System.UInt16)source.Y; }