public override bool Run() { try { IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition; bool flag2 = false; if (mIsMaster) { flag2 = Target.RouteToBotStation(Actor, null); } else { flag2 = Target.RouteToBotStation(Actor, WooHooer); } if (!flag2) { Actor.AddExitReason(ExitReason.Finished); return(false); } if (mIsMaster && Target.ActorsUsingMe.Contains(WooHooee)) { return(false); } StandardEntry(); EnterStateMachine("BotStationWoohoo", "Enter", "x", "station"); RegisterForHidingEvents(); if (mIsMaster && !Actor.HasExitReason()) { if (WooHooee.InteractionQueue == null) { StandardExit(); return(false); } BotMakingStation.WooHoo entry = definition.ProxyClone(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as BotMakingStation.WooHoo; entry.LinkedInteractionInstance = this; entry.WooHooer = WooHooer; entry.WooHooee = WooHooee; WooHooee.InteractionQueue.AddNext(entry); } AnimateSim("WooHooWait"); if (StartSync(mIsMaster)) { BeginCommodityUpdates(); try { if (mIsMaster) { Audio.StartObjectSound(Target.ObjectId, "sarcoph_woohoo", false); } CommonWoohoo.TestNakedOutfit(Woohooer.Settings.mNakedOutfitBotMaker, WooHooer, WooHooee); isWooHooing = true; AnimateSim("WooHoo"); isWooHooing = false; } finally { EndCommodityUpdates(true); } if (mIsMaster) { CommonWoohoo.RunPostWoohoo(Actor, WooHooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true); do { SpeedTrap.Sleep(0xa); }while (Target.UseCount > 0x1); } } else if (mIsMaster) { if (LinkedInteractionInstance != null) { LinkedInteractionInstance.InstanceActor.AddExitReason(ExitReason.CanceledByScript); } do { SpeedTrap.Sleep(0xa); }while (Target.UseCount > 0x1); } PrepSimForExit(true); AnimateSim("Exit"); StandardExit(); if (mIsMaster) { if (CommonPregnancy.IsSuccess(WooHooer, WooHooee, Autonomous, definition.GetStyle(this))) { CommonPregnancy.Impregnate(WooHooer, WooHooee, Autonomous, definition.GetStyle(this)); } } else { Actor.RouteAway(1f, 3f, false, GetPriority(), Autonomous, false, true, RouteDistancePreference.PreferNearestToRouteOrigin); } return(true); } catch (ResetException) { throw; } catch (Exception e) { Common.Exception(Actor, Target, e); return(false); } }
public override bool Run() { try { IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition; if (mIsMaster && !Actor.HasExitReason()) { if (!Target.mEnterLine.WaitForTurn(this, Actor, SimQueue.WaitBehavior.Default, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), 30f)) { return(false); } List <Sim> exceptionsList = new List <Sim>(); exceptionsList.Add(WooHooer); exceptionsList.Add(WooHooee); Target.RemoveSimsExceptFor(exceptionsList); ActorTrailerWooHoo entry = definition.ProxyClone(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as ActorTrailerWooHoo; entry.LinkedInteractionInstance = this; entry.WooHooer = WooHooer; entry.WooHooee = WooHooee; WooHooee.InteractionQueue.AddNext(entry); } if (!SafeToSync()) { return(false); } if (!Target.RouteToAndEnterActorTrailer(Actor, this, false)) { return(false); } StandardEntry(false); Actor.LoopIdle(); if (!StartSync(mIsMaster)) { StandardExit(false, false); return(false); } BeginCommodityUpdates(); try { if (mIsMaster) { AcquireStateMachine("ActorTrailerSocials"); SetActorAndEnter("x", Actor, "FromRestOrSleep"); SetActorAndEnter("y", WooHooee, "FromRestOrSleep"); SetActor("Trailer", Target); isWooHooing = true; mWooHooReactionBroadcast = new ReactionBroadcaster(Target, ActorTrailer.kWooHooReactionBroadcastParams, PublicWooHooReactionCallback); RockGemMetalBase.HandleNearbyWoohoo(Target, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo); AnimateJoinSims("WooHoo"); CommonWoohoo.TestNakedOutfit(Woohooer.Settings.mNakedOutfitActorTrailer, WooHooer, WooHooee); CommonWoohoo.RunPostWoohoo(WooHooer, WooHooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true); if (CommonPregnancy.IsSuccess(WooHooer, WooHooee, Autonomous, definition.GetStyle(this))) { CommonPregnancy.Impregnate(WooHooer, WooHooee, Autonomous, definition.GetStyle(this)); } RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo); isWooHooing = false; AnimateNoYield("y", "ToRestOrSleep"); AnimateSim("ToRestOrSleep"); } FinishLinkedInteraction(mIsMaster); WaitForSyncComplete(); } finally { EndCommodityUpdates(true); } StandardExit(false, false); if (mIsMaster) { //WooHooer.InteractionQueue.PushAsContinuation(ActorTrailer.Relax.Singleton.CreateInstance(Target, WooHooer, new InteractionPriority(InteractionPriorityLevel.Autonomous), true, true), true); //WooHooee.InteractionQueue.PushAsContinuation(ActorTrailer.Relax.Singleton.CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.Autonomous), true, true), true); if (mWooHooReactionBroadcast != null) { mWooHooReactionBroadcast.Dispose(); mWooHooReactionBroadcast = null; } foreach (Sim sim in Sims3.Gameplay.Queries.GetObjects <Sim>(Target.Position, ActorTrailer.kWooHooReactionBroadcastParams.PulseRadius)) { if (sim.RoomId == Target.RoomId) { sim.PlayReaction(ReactionTypes.Cheer, Target, ReactionSpeed.NowOrLater); } } } return(true); } catch (ResetException) { throw; } catch (Exception e) { Common.Exception(Actor, Target, e); return(false); } }
public override bool Run() { try { if (!SafeToSync()) { Common.Notify("Fail D"); return(false); } IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition; if (LinkedInteractionInstance == null) { HotairBalloon.WooHooSocial entry = definition.ProxyClone(Target).CreateInstance(Actor, Target, GetPriority(), Autonomous, CancellableByPlayer) as HotairBalloon.WooHooSocial; if (entry == null) { Common.Notify("Fail A"); return(false); } entry.mIsSocialTarget = true; LinkedInteractionInstance = entry; Target.InteractionQueue.AddNext(entry); } HotairBalloon.InBalloonPosture posture = Actor.Posture as HotairBalloon.InBalloonPosture; if (posture == null) { Common.Notify("Fail B"); return(false); } if (!StartSync(!mIsSocialTarget)) { Common.Notify("Fail C"); return(false); } StandardEntry(); BeginCommodityUpdates(); if (mIsSocialTarget) { DoLoop(ExitReason.Finished); } else { StartSocial(CommonWoohoo.GetSocialName(definition.GetStyle(this), Actor)); Animation.ForceAnimation(Actor.ObjectId, true); Animation.ForceAnimation(Target.ObjectId, true); if (Rejected) { Target.Posture.CurrentStateMachine.RequestState(true, "x", "ToFromSocial"); posture.CurrentStateMachine.RequestState(true, "x", "ToFromSocial"); posture.CurrentStateMachine.SetActor("y", Target); CreateProps(posture.CurrentStateMachine); posture.CurrentStateMachine.SetParameter("XSimR", posture.IsXActor ? YesOrNo.no : YesOrNo.yes); posture.CurrentStateMachine.EnterState("x", "EnterSocial"); posture.CurrentStateMachine.EnterState("y", "EnterSocial"); ThoughtBalloonManager.BalloonData bd = new ThoughtBalloonManager.DoubleBalloonData("balloon_woohoo", "balloon_question"); bd.BalloonType = ThoughtBalloonTypes.kSpeechBalloon; Actor.ThoughtBalloonManager.ShowBalloon(bd); posture.CurrentStateMachine.RequestState(false, "y", "woohoo rejected"); posture.CurrentStateMachine.RequestState(true, "x", "woohoo rejected"); bd = new ThoughtBalloonManager.BalloonData("balloon_woohoo"); bd.BalloonType = ThoughtBalloonTypes.kSpeechBalloon; bd.LowAxis = ThoughtBalloonAxis.kDislike; Target.ThoughtBalloonManager.ShowBalloon(bd); posture.CurrentStateMachine.RequestState(false, "y", "ExitSocial"); posture.CurrentStateMachine.RequestState(true, "x", "ExitSocial"); posture.CurrentStateMachine.RemoveActor(Target); Target.Posture.CurrentStateMachine.EnterState("x", "ToFromSocial"); posture.CurrentStateMachine.EnterState("x", "ToFromSocial"); Target.Posture.CurrentStateMachine.EnterState("x", "IdleStand"); posture.CurrentStateMachine.EnterState("x", "IdleStand"); Actor.GetRelationship(Target, true).LTR.UpdateLiking(HotairBalloon.kWoohooRejectLtrChange); SocialComponent.SetSocialFeedbackForActorAndTarget(CommodityTypes.Friendly, Actor, Target, false, 0x0, LongTermRelationshipTypes.Undefined, LongTermRelationshipTypes.Undefined); SocialCallback.AddRejectedByEx(Actor, Target, GetInteractionName(), null, this); } else { switch (posture.Balloon.mCurrentHeight) { case HotairBalloon.BalloonHeight.OnGround: posture.CurrentStateMachine.SetParameter("Height", SkillLevel.poor); break; case HotairBalloon.BalloonHeight.Height1: posture.CurrentStateMachine.SetParameter("Height", SkillLevel.novice); break; } Sim actor = posture.IsXActor ? Actor : Target; Sim sim2 = posture.IsXActor ? Target : Actor; actor.Posture.CurrentStateMachine.RequestState(true, "x", "ToFromSocial"); sim2.Posture.CurrentStateMachine.RequestState(true, "x", "ToFromSocial"); sim2.Posture.CurrentStateMachine.SetActor("y", actor); CreateProps(sim2.Posture.CurrentStateMachine); sim2.Posture.CurrentStateMachine.EnterState("x", "EnterSocial"); sim2.Posture.CurrentStateMachine.EnterState("y", "EnterSocial"); ThoughtBalloonManager.BalloonData data2 = new ThoughtBalloonManager.DoubleBalloonData("balloon_woohoo", "balloon_question"); data2.BalloonType = ThoughtBalloonTypes.kSpeechBalloon; Actor.ThoughtBalloonManager.ShowBalloon(data2); sim2.Posture.CurrentStateMachine.RequestState(false, "y", "woohoo"); sim2.Posture.CurrentStateMachine.RequestState(true, "x", "woohoo"); sim2.Posture.CurrentStateMachine.RequestState(false, "y", "ExitSocial"); sim2.Posture.CurrentStateMachine.RequestState(true, "x", "ExitSocial"); sim2.Posture.CurrentStateMachine.RemoveActor(actor); actor.Posture.CurrentStateMachine.EnterState("x", "ToFromSocial"); sim2.Posture.CurrentStateMachine.EnterState("x", "ToFromSocial"); Relationship relationship = Actor.GetRelationship(Target, true); relationship.STC.Update(Actor, Target, CommodityTypes.Amorous, HotairBalloon.kSTCIncreaseAfterWoohoo); relationship.LTR.UpdateLiking(-HotairBalloon.kWoohooRejectLtrChange); CommonWoohoo.RunPostWoohoo(Actor, Target, posture.Balloon, definition.GetStyle(this), definition.GetLocation(posture.Balloon), true); if (CommonPregnancy.IsSuccess(Actor, Target, Autonomous, definition.GetStyle(this))) { CommonPregnancy.Impregnate(Actor, Target, Autonomous, definition.GetStyle(this)); } actor.Posture.CurrentStateMachine.EnterState("x", "IdleStand"); sim2.Posture.CurrentStateMachine.EnterState("x", "IdleStand"); Actor.BuffManager.AddElement((BuffNames)(0x9a7f5f1919df0036L), Origin.None); Target.BuffManager.AddElement((BuffNames)(0x9a7f5f1919df0036L), Origin.None); } FinishSocial(CommonWoohoo.GetSocialName(definition.GetStyle(this), Actor), Rejected); Target.AddExitReason(ExitReason.Finished); } FinishLinkedInteraction(mIsSocialTarget); EndCommodityUpdates(Rejected); StandardExit(); WaitForSyncComplete(); posture.Balloon.PushIdleInteractionOnSim(Actor); return(true); } catch (ResetException) { throw; } catch (Exception exception) { Woohooer.Settings.AddChange(Actor); Woohooer.Settings.AddChange(Target); Common.Exception(Actor, Target, exception); return(false); } }
public override bool Run() { try { IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition; bool flag2 = false; if (mIsMaster) { flag2 = Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_1); mFail = RandomUtil.RandomChance(BoxOfMystery.kChanceToFailWooHoo); } else { Route r = Actor.CreateRoute(); r.AddObjectToIgnoreForRoute(mWooHooer.ObjectId); r.PlanToSlot(Target, Slot.RoutingSlot_1); flag2 = Actor.DoRoute(r); } if (!flag2) { Actor.AddExitReason(ExitReason.RouteFailed); return(false); } mRouteComplete = flag2; if (mIsMaster && Target.ActorsUsingMe.Contains(mWooHooee)) { return(false); } if (mIsMaster && !Actor.HasExitReason()) { mLinkedInstance = definition.ProxyClone(mWooHooer).CreateInstance(Target, mWooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as BoxOfMystery.WooHooInBoxOfMystery; mLinkedInstance.LinkedInteractionInstance = this; mLinkedInstance.mWooHooer = mWooHooer; mLinkedInstance.mWooHooee = mWooHooee; mLinkedInstance.mFail = mFail; mWooHooee.InteractionQueue.AddNext(mLinkedInstance); } StandardEntry(); EnterStateMachine("BoxOfMystery", "Enter", "x"); SetActor("box", Target); AnimateSim("GetInBox"); if (mIsMaster) { Actor.SetOpacity(0f, 0f); } while ((mIsMaster && !mLinkedInstance.mRouteComplete) && (!mWooHooee.HasExitReason(ExitReason.RouteFailed) && mWooHooee.InteractionQueue.HasInteraction(mLinkedInstance))) { SpeedTrap.Sleep(0x0); } if (mIsMaster && (mWooHooee.HasExitReason(ExitReason.RouteFailed) || !mWooHooee.InteractionQueue.HasInteraction(mLinkedInstance))) { Actor.SetOpacity(1f, 0f); AnimateSim("Exit"); StandardExit(); return(false); } if (mIsMaster) { List <Sim> exceptions = new List <Sim>(); exceptions.Add(mWooHooee); Target.EnableFootprintAndPushSims(BoxOfMystery.sFootprintPathingHash, Actor, exceptions, false); } if (!StartSync(mIsMaster)) { if (mIsMaster) { if (LinkedInteractionInstance != null) { LinkedInteractionInstance.InstanceActor.AddExitReason(ExitReason.CanceledByScript); Actor.AddExitReason(ExitReason.CanceledByScript); } do { SpeedTrap.Sleep(0xa); }while (Target.UseCount > 0x1); } } else { if (mIsMaster) { mLinkedInstance.mAnimating = true; } Actor.SetOpacity(0f, 0f); BeginCommodityUpdates(); if (!mIsMaster) { while (mAnimating) { SpeedTrap.Sleep(0x1); } } else { AnimateSim("TryForWooHoo"); mLinkedInstance.mAnimating = false; } EndCommodityUpdates(true); if (mIsMaster) { CommonWoohoo.RunPostWoohoo(Actor, mWooHooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true); if (CommonPregnancy.IsSuccess(Actor, mWooHooee, Autonomous, definition.GetStyle(this))) { CommonPregnancy.Impregnate(Actor, mWooHooee, Autonomous, definition.GetStyle(this)); } if (mFail) { Actor.SetOpacity(1f, 0f); AnimateSim("FailExit"); Route route2 = Actor.CreateRouteTurnToFace(Target.Position); route2.AddObjectToIgnoreForRoute(mWooHooee.ObjectId); Actor.DoRoute(route2); AnimateSim("Panic"); Actor.RouteAway(1f, 3f, false, GetPriority(), Autonomous, false, true, RouteDistancePreference.PreferNearestToRouteOrigin); } else { do { SpeedTrap.Sleep(0xa); }while (Target.UseCount > 0x1); } } else if (mFail) { do { SpeedTrap.Sleep(0xa); }while (Target.UseCount > 0x1); Actor.SetOpacity(1f, 0f); AnimateSim("SuprisedExit"); } } Actor.SetOpacity(1f, 0f); AnimateSim("Exit"); StandardExit(); if (!mIsMaster) { Actor.RouteAway(1f, 3f, false, GetPriority(), Autonomous, false, true, RouteDistancePreference.PreferNearestToRouteOrigin); } return(true); } catch (ResetException) { throw; } catch (Exception e) { Common.Exception(Actor, Target, e); return(false); } }
public override bool Run() { try { IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition; if (mWoohooer == null) { mMaster = true; mWoohooer = Actor; mWoohooee = GetSelectedObject() as Sim; if (mWoohooee == null) { return(false); } } if (mMaster) { UnderwaterCave.WoohooInCave entry = definition.ProxyClone(mWoohooer).CreateInstance(Target, mWoohooee, mPriority, Autonomous, true) as UnderwaterCave.WoohooInCave; entry.mWoohooer = Actor; entry.mWoohooee = mWoohooee; entry.LinkedInteractionInstance = this; mWoohooee.InteractionQueue.AddNext(entry); if (Target.mIsTentacleWaving) { Target.TentacleWaveUpdate(); } if (!Actor.RouteToSlot(Target, Slot.RoutingSlot_0)) { mWoohooee.AddExitReason(ExitReason.SynchronizationFailed); return(false); } Target.WaitForTentacle(Actor); StandardEntry(); EnterStateMachine("UnderwaterCaveWooHoo", "enter", "x"); SetParameter("IsMermaidX", Actor.SimDescription.IsMatureMermaid); SetActor("cave", Target); AnimateSim("xEnterCave"); mRouteComplete = true; } UnderwaterCave.WoohooInCave linkedInteractionInstance = LinkedInteractionInstance as UnderwaterCave.WoohooInCave; while (((linkedInteractionInstance != null) && !linkedInteractionInstance.mRouteComplete) && !Actor.HasExitReason(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached))) { SpeedTrap.Sleep(); } if ((linkedInteractionInstance == null) || !linkedInteractionInstance.mRouteComplete) { return(false); } if (!mMaster) { Route r = Actor.CreateRoute(); r.AddObjectToIgnoreForRoute(mWoohooer.ObjectId); r.PlanToSlot(Target, Slot.RoutingSlot_0); mRouteComplete = Actor.DoRoute(r); if (!mRouteComplete) { mWoohooer.AddExitReason(ExitReason.SynchronizationFailed); return(false); } StandardEntry(); } BeginCommodityUpdates(); if (mMaster) { if (Actor.HasExitReason(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached))) { AnimateSim("xExit"); return(false); } Target.WaitForTentacle(mWoohooee); SetActor("y", mWoohooee); SetParameter("IsMermaidY", mWoohooee.SimDescription.IsMatureMermaid); AddOneShotScriptEventHandler(0xc9, FireVFX); if (definition.GetStyle(this) != CommonWoohoo.WoohooStyle.Safe) { // Custom AddOneShotScriptEventHandler(0x3e9, FirePreggoEx); } CommonWoohoo.RunPostWoohoo(mWoohooer, mWoohooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true); mCurrentStateMachine.EnterState("y", "enter"); mCurrentStateMachine.RequestState("y", "yEnterCave"); AnimateJoinSims("woohoo"); mWoohooer.BuffManager.AddElement(BuffNames.MileLowClub, Origin.FromWooHooUnderwaterCave); mWoohooee.BuffManager.AddElement(BuffNames.MileLowClub, Origin.FromWooHooUnderwaterCave); mWoohooer.GetRelationship(mWoohooee, true).LTR.UpdateLiking(kLTRBump); if (mVfxone != null) { mVfxone.Stop(VisualEffect.TransitionType.SoftTransition); mVfxone = null; } if (mVfxtwo != null) { mVfxtwo.Stop(VisualEffect.TransitionType.SoftTransition); mVfxtwo = null; } AnimateSim("xExit"); Actor.RouteToObjectRadius(Target, kRouteRadiusRange); Actor.LoopIdle(); mCurrentStateMachine.RequestState("y", "yExit"); mWoohooee.AddExitReason(ExitReason.Finished); } else { DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached)); Actor.RouteToObjectRadius(Target, kRouteRadiusRange); } EventTracker.SendEvent(EventTypeId.kWooHooInUnderwaterCave, Actor, Target); EndCommodityUpdates(true); StandardExit(); return(true); } catch (ResetException) { throw; } catch (Exception e) { Common.Exception(Actor, Target, e); return(false); } }
public override bool Run() { try { IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition; if (Target.IsBroken) { return(false); } int num; if (mIsMaster) { if (!Actor.RouteToSlotListAndCheckInUse(Target, TimePortal.kRoutingSlots, out num)) { return(false); } } else { if (!Actor.RouteToSlotList(Target, TimePortal.kRoutingSlots, out num)) { return(false); } } if (Actor.HasExitReason(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached))) { return(false); } StandardEntry(); EnterStateMachine("timeportal", "Enter", "x", "portal"); AddPersistentScriptEventHandler(0xc9, CameraShakeEventEx); if (mIsMaster && !Actor.HasExitReason()) { TimePortalWooHoo entry = definition.ProxyClone(Actor).CreateInstance(Target, mWoohooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as TimePortalWooHoo; entry.LinkedInteractionInstance = this; entry.mWoohooee = mWoohooee; mWoohooee.InteractionQueue.AddNext(entry); } Skill futureSkill = Actor.SkillManager.AddElement(SkillNames.Future); if (futureSkill.SkillLevel >= 0x3) { AnimateSim("Jump In"); } else { AnimateSim("Apprehensive"); } bool succeeded = true; if (StartSync(mIsMaster)) { BeginCommodityUpdates(); RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo); if (mIsMaster) { CommonWoohoo.TestNakedOutfit(Woohooer.Settings.mNakedOutfitTimePortal, Actor, mWoohooee); TimePortal.PortalState previousState = Target.State; List <TimePortal.PortalState> choices = new List <TimePortal.PortalState>(); foreach (TimePortal.PortalState state in Enum.GetValues(typeof(TimePortal.PortalState))) { if (state == TimePortal.PortalState.Invalid_State) { continue; } choices.Add(state); } int count = 0; while (Target.ActorsUsingMe.Contains(mWoohooee)) { TimePortalWooHoo interaction = LinkedInteractionInstance as TimePortalWooHoo; if (interaction == null) { break; } if (mWoohooee.HasExitReason(ExitReason.Canceled)) { break; } if (mIsMaster) { if (count > 30) { break; } count++; Target.UpdateState(RandomUtil.GetRandomObjectFromList(choices)); if (RandomUtil.RandomChance(5)) { CameraShakeEventEx(null, null); } } SpeedTrap.Sleep(10); } CommonWoohoo.RunPostWoohoo(Actor, mWoohooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true); Target.UpdateState(previousState); } else { do { SpeedTrap.Sleep(0xa); }while (Target.UseCount > 0x1); } RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo); } else if (mIsMaster) { if (LinkedInteractionInstance != null) { LinkedInteractionInstance.InstanceActor.AddExitReason(ExitReason.CanceledByScript); } } if (((succeeded && Actor.TraitManager.HasElement(TraitNames.Unstable)) && (!Actor.BuffManager.HasElement(BuffNames.FeelingOutOfSorts) && !Actor.BuffManager.HasElement(BuffNames.ImpendingEpisode))) && (!Actor.BuffManager.HasElement(BuffNames.Delusional) && RandomUtil.RandomChance01(kUnstableTraitChance))) { Actor.BuffManager.AddElement(BuffNames.FeelingOutOfSorts, Origin.FromUnstableTrait); } if (futureSkill.SkillLevel >= 0x3) { AnimateSim("Exit"); } else { AnimateSim("Spit Out"); } EndCommodityUpdates(succeeded); StandardExit(); if (!mIsMaster) { if (CommonPregnancy.IsSuccess(Actor, mWoohooee, Autonomous, definition.GetStyle(this))) { CommonPregnancy.Impregnate(Actor, mWoohooee, Autonomous, definition.GetStyle(this)); } Actor.RouteAway(1f, 3f, false, GetPriority(), Autonomous, false, true, RouteDistancePreference.PreferNearestToRouteOrigin); } else { Target.StopActiveFX(); } return(true); } catch (ResetException) { throw; } catch (Exception e) { Common.Exception(Actor, Target, e); return(false); } }
public override bool Run() { try { IWooHooDefinition definition = InteractionDefinition as IWooHooDefinition; bool flag2 = false; if (mIsMaster) { WooHooee.InteractionQueue.AddNext(new RouteToObject.Definition(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true)); flag2 = Target.RouteToSarcaphagus(Actor, null); } else { flag2 = Target.RouteToSarcaphagus(Actor, WooHooer); } if (!flag2) { Actor.AddExitReason(ExitReason.Finished); return(false); } if (mIsMaster && Target.ActorsUsingMe.Contains(WooHooee)) { return(false); } StandardEntry(); EnterStateMachine("Sarcophagus", "Enter", "x", "sarcophagus"); SetParameter("isMummy", Actor.SimDescription.IsMummy); RegisterForHidingEvents(); AnimateSim("Open"); if (mIsMaster && !Actor.HasExitReason()) { SarcophagusWooHoo entry = definition.ProxyClone(WooHooer).CreateInstance(Target, WooHooee, new InteractionPriority(InteractionPriorityLevel.UserDirected), false, true) as SarcophagusWooHoo; entry.LinkedInteractionInstance = this; entry.WooHooer = WooHooer; entry.WooHooee = WooHooee; WooHooee.InteractionQueue.AddNext(entry); } AnimateSim("WooHooWait"); if (StartSync(mIsMaster)) { BeginCommodityUpdates(); try { if (mIsMaster) { CommonWoohoo.TestNakedOutfit(Woohooer.Settings.mNakedOutfitSarcophagus, WooHooer, WooHooee); mWooHooFX = VisualEffect.Create("sarcophagusCairoWoohooPetals"); mWooHooFX.ParentTo(Target, Slot.FXJoint_0); mWooHooFX.Start(); Audio.StartObjectSound(Target.ObjectId, "sarcoph_woohoo", false); } isWooHooing = true; RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.MoreWoohoo); AnimateSim("WooHoo"); RockGemMetalBase.HandleNearbyWoohoo(Actor, RockGemMetalBase.HowMuchWooHoo.LessWoohoo); isWooHooing = false; } finally { EndCommodityUpdates(true); } if (mIsMaster) { mWooHooFX.Stop(); CommonWoohoo.RunPostWoohoo(Actor, WooHooee, Target, definition.GetStyle(this), definition.GetLocation(Target), true); do { SpeedTrap.Sleep(0xa); }while (Target.UseCount > 0x1); } } else if (mIsMaster) { if (LinkedInteractionInstance != null) { LinkedInteractionInstance.InstanceActor.AddExitReason(ExitReason.CanceledByScript); } do { SpeedTrap.Sleep(0xa); }while (Target.UseCount > 0x1); } PrepSimForExit(true); Target.EnableRoutingFootprint(Actor); AnimateSim("Exit"); StandardExit(); if (mIsMaster) { if (CommonPregnancy.IsSuccess(WooHooer, WooHooee, Autonomous, definition.GetStyle(this))) { CommonPregnancy.Impregnate(WooHooer, WooHooee, Autonomous, definition.GetStyle(this)); } } else { Actor.RouteAway(1f, 3f, false, GetPriority(), Autonomous, false, true, RouteDistancePreference.PreferNearestToRouteOrigin); } return(true); } catch (ResetException) { throw; } catch (Exception e) { Common.Exception(Actor, Target, e); return(false); } }