public void RegisterNotificationDispatcherTimer_Wizard(IPlayer player, IWizard wizard, NotificationTimerEnum notificationTimer) { Image wizardImage = wizard.EnemyImage; if (wizardImage != null) { if (notificationTimer == NotificationTimerEnum.TimerON) { wizard.Move(wizard.MovementDirection); EnemyStrikeHero(wizard, player); SetWeaponNextStrike(wizard); } } }