public override void Connect()
    {
        _connectionState = ConnectionState.Connecting;

        var endPoint = RemoteEndPoints.First();

        _webSocketClient.ConnectToServer(endPoint.Address, endPoint.Port);
    }
コード例 #2
0
    public override void Connect()
    {
        _connectionState = ConnectionState.Connecting;

        SubscribeToWebSocketCallbacks();

        _webSocketClient.ConnectToServer(_address, _port, _isUsingSecureConnection);
    }