public TumblingState(ILoggerFactory loggerFactory, ConcurrentChain chain, WalletManager walletManager, IWatchOnlyWalletManager watchOnlyWalletManager, Network network, WalletTransactionHandler walletTransactionHandler, WalletSyncManager walletSyncManager, IWalletFeePolicy walletFeePolicy, NodeSettings nodeSettings, IBroadcasterManager broadcasterManager, ConnectionManager connectionManager) { this.Logger = loggerFactory.CreateLogger(this.GetType().FullName); this.Chain = chain; this.WalletManager = walletManager; this.WatchOnlyWalletManager = watchOnlyWalletManager; this.CoinType = (CoinType)network.Consensus.CoinType; this.WalletTransactionHandler = walletTransactionHandler; this.WalletSyncManager = walletSyncManager; this.TumblerNetwork = network; this.WalletFeePolicy = walletFeePolicy; this.NodeSettings = nodeSettings; this.BroadcasterManager = broadcasterManager; this.ConnectionManager = connectionManager; }
/// <summary> /// Initializes a new instance of the <see cref="WatchOnlyWalletController"/> class. /// </summary> /// <param name="watchOnlyWalletManager">The watch-only wallet manager.</param> public WatchOnlyWalletController( ILoggerFactory loggerFactory, IWatchOnlyWalletManager watchOnlyWalletManager) { this.watchOnlyWalletManager = watchOnlyWalletManager; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); }
public void Initialize(ILoggerFactory loggerFactory, RegistrationStore registrationStore, bool isBitcoin, Network network, IWatchOnlyWalletManager watchOnlyWalletManager) { this.loggerFactory = loggerFactory; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.registrationStore = registrationStore; this.network = network; this.watchOnlyWalletManager = watchOnlyWalletManager; logger.LogInformation("Initialized RegistrationFeature"); }
public TumbleBitManager(ILoggerFactory loggerFactory, IWalletManager walletManager, IWatchOnlyWalletManager watchOnlyWalletManager, ConcurrentChain chain, Network network, Signals signals) { this.walletManager = walletManager; this.watchOnlyWalletManager = watchOnlyWalletManager; this.chain = chain; this.signals = signals; this.network = network; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.tumblingState = new TumblingState(loggerFactory, this.chain, this.walletManager, this.watchOnlyWalletManager, this.network); }
public TumblingState(ILoggerFactory loggerFactory, ConcurrentChain chain, IWalletManager walletManager, IWatchOnlyWalletManager watchOnlyWalletManager, Network network) { this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.chain = chain; this.walletManager = walletManager; this.watchOnlyWalletManager = watchOnlyWalletManager; this.coinType = (CoinType)network.Consensus.CoinType; }
#pragma warning restore 649 /// <inheritdoc /> public WatchOnlyWalleRPCController( IFullNode fullNode, IConsensusManager consensusManager, ChainIndexer chainIndexer, Network network, WalletSettings walletSettings, IWalletManager walletManager, IWatchOnlyWalletManager watchOnlyWalletManager, IBlockStore blockStore, IChainState chainState) : base(fullNode: fullNode, consensusManager: consensusManager, chainIndexer: chainIndexer, network: network) { this.fullNode = fullNode; this.chainIndexer = chainIndexer; this.network = network; this.walletSettings = walletSettings; this.walletManager = walletManager; this.watchOnlyWalletManager = watchOnlyWalletManager; this.blockStore = blockStore; this.chainState = chainState; }
public RegistrationFeature(ILoggerFactory loggerFactory, NodeSettings nodeSettings, RegistrationManager registrationManager, RegistrationStore registrationStore, ConcurrentChain chain, Signals signals, IWatchOnlyWalletManager watchOnlyWalletManager, IBlockNotification blockNotification, IWalletSyncManager walletSyncManager) { this.loggerFactory = loggerFactory; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.nodeSettings = nodeSettings; this.registrationManager = registrationManager; this.registrationStore = registrationStore; this.chain = chain; this.signals = signals; this.network = nodeSettings.Network; this.watchOnlyWalletManager = watchOnlyWalletManager; this.blockNotification = blockNotification as BlockNotification; this.walletSyncManager = walletSyncManager; if (nodeSettings.Network == Network.Main || nodeSettings.Network == Network.TestNet || nodeSettings.Network == Network.RegTest) { // Bitcoin networks - these currently only interrogate the registration store for initial masternode selection this.isBitcoin = true; } else { // Stratis networks - these write to the registration store as new registrations come in via blocks this.isBitcoin = false; // Force registration store to be kept in same folder as other node data this.registrationStore.SetStorePath(this.nodeSettings.DataDir); } }
/// <summary> /// Initializes a new instance of the <see cref="WatchOnlyWalletController"/> class. /// </summary> /// <param name="watchOnlyWalletManager">The watch-only wallet manager.</param> public WatchOnlyWalletController(IWatchOnlyWalletManager watchOnlyWalletManager) { this.watchOnlyWalletManager = watchOnlyWalletManager; }
/// <summary> /// Initializes a new instance of the <see cref="WatchOnlyWalletFeature"/> class. /// </summary> /// <param name="walletManager">The wallet manager.</param> /// <param name="signals">The signals.</param> public WatchOnlyWalletFeature(IWatchOnlyWalletManager walletManager, Signals.Signals signals) { this.walletManager = walletManager; this.signals = signals; }
public BlockObserver(IWatchOnlyWalletManager walletManager) { this.walletManager = walletManager; }
public TumbleBitManager( ILoggerFactory loggerFactory, NodeSettings nodeSettings, IWalletManager walletManager, IWatchOnlyWalletManager watchOnlyWalletManager, ConcurrentChain chain, Network network, Signals signals, IWalletTransactionHandler walletTransactionHandler, IWalletSyncManager walletSyncManager, IWalletFeePolicy walletFeePolicy, IBroadcasterManager broadcasterManager, FullNode fullNode, ConfigurationOptionWrapper <string>[] configurationOptions) { this.walletManager = walletManager as WalletManager; this.watchOnlyWalletManager = watchOnlyWalletManager; this.walletSyncManager = walletSyncManager as WalletSyncManager; this.walletTransactionHandler = walletTransactionHandler as WalletTransactionHandler; this.chain = chain; this.signals = signals; this.network = network; this.nodeSettings = nodeSettings; this.loggerFactory = loggerFactory; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.walletFeePolicy = walletFeePolicy; this.broadcasterManager = broadcasterManager; this.connectionManager = fullNode.ConnectionManager as ConnectionManager; this.fullNode = fullNode; foreach (var option in configurationOptions) { if (option.Name.Equals("RegistrationStoreDirectory")) { if (option.Value != null) { this.registrationStore = new RegistrationStore(option.Value); } else { this.registrationStore = new RegistrationStore(this.nodeSettings.DataDir); } } if (option.Name.Equals("MasterNodeUri")) { if (option.Value != null) { this.TumblerAddress = option.Value; } } } this.tumblingState = new TumblingState( this.loggerFactory, this.chain, this.walletManager, this.watchOnlyWalletManager, this.network, this.walletTransactionHandler, this.walletSyncManager, this.walletFeePolicy, this.nodeSettings, this.broadcasterManager, this.connectionManager); // Load saved state e.g. previously selected server if (File.Exists(this.tumblingState.GetStateFilePath())) { try { this.tumblingState.LoadStateFromMemory(); } catch (NullReferenceException) { // The file appears to get corrupted sometimes, not clear why // May be if the node is not shut down correctly } } this.tumblingState.Save(); // If there was a server address saved, that means we were previously // connected to it, and should try to reconnect to it by default when // the connect method is invoked by the UI if ((this.TumblerAddress == null) && (this.tumblingState.TumblerUri != null)) { this.TumblerAddress = this.tumblingState.TumblerUri.ToString(); } // Remove the progress file from previous session as it is now stale ProgressInfo.RemoveProgressFile(); }
public WatchOnlyWalletFeature(IWatchOnlyWalletManager walletManager, Signals signals, ConcurrentChain chain) { this.walletManager = walletManager; this.signals = signals; }
/// <summary> /// Initializes a new instance of the <see cref="WatchOnlyWalletFeature"/> class. /// </summary> /// <param name="walletManager">The wallet manager.</param> /// <param name="signals">The signals.</param> public WatchOnlyWalletFeature(IWatchOnlyWalletManager walletManager) { this.walletManager = walletManager; }
public TransactionObserver(IWatchOnlyWalletManager walletManager) { this.walletManager = walletManager; }
public TumbleBitManager( ILoggerFactory loggerFactory, NodeSettings nodeSettings, IWalletManager walletManager, IWatchOnlyWalletManager watchOnlyWalletManager, ConcurrentChain chain, Network network, Signals signals, IWalletTransactionHandler walletTransactionHandler, IWalletSyncManager walletSyncManager, IWalletFeePolicy walletFeePolicy, IBroadcasterManager broadcasterManager, FullNode fullNode, ConfigurationOptionWrapper <string> registrationStoreDirectory) { this.walletManager = walletManager as WalletManager; this.watchOnlyWalletManager = watchOnlyWalletManager; this.walletSyncManager = walletSyncManager as WalletSyncManager; this.walletTransactionHandler = walletTransactionHandler as WalletTransactionHandler; this.chain = chain; this.signals = signals; this.network = network; this.nodeSettings = nodeSettings; this.loggerFactory = loggerFactory; this.logger = loggerFactory.CreateLogger(this.GetType().FullName); this.walletFeePolicy = walletFeePolicy; this.broadcasterManager = broadcasterManager; this.fullNode = fullNode; if (registrationStoreDirectory.Value != null) { this.registrationStore = new RegistrationStore(registrationStoreDirectory.Value); } else { this.registrationStore = new RegistrationStore(this.nodeSettings.DataDir); } this.tumblingState = new TumblingState( this.loggerFactory, this.chain, this.walletManager, this.watchOnlyWalletManager, this.network, this.walletTransactionHandler, this.walletSyncManager, this.walletFeePolicy, this.nodeSettings, this.broadcasterManager); // Load saved state e.g. previously selected server if (File.Exists(this.tumblingState.GetStateFilePath())) { try { this.tumblingState.LoadStateFromMemory(); } catch (NullReferenceException) { // The file appears to get corrupted sometimes, not clear why // May be if the node is not shut down correctly } } this.tumblingState.Save(); // Remove the progress file from previous session as it is now stale ProgressInfo.RemoveProgressFile(); }