public VoxelType(string id, bool isSolid, bool isOpaque, IVoxelSkin skin, VoxelFaceMode faceMode, VoxelInitialDataMode initialDataMode, byte?pointLightLevel = null) { Identifier = id; Skin = skin; IsSolid = isSolid; IsOpaque = isOpaque; FaceMode = faceMode; InitialDataMode = initialDataMode; PointLightLevel = pointLightLevel; }
public VoxelTypeInfo Skin(IVoxelSkin skin) { _skin = skin; return(this); }