public static void MapRotationY(IViewHandler handler, IView view) { handler.GetWrappedNativeView()?.UpdateRotationY(view); }
public static void MapAnchorY(IViewHandler handler, IView view) { handler.GetWrappedNativeView()?.UpdateAnchorY(view); }
public static void MapTranslationX(IViewHandler handler, IView view) { handler.GetWrappedNativeView()?.UpdateTranslationX(view); }
public static void MapScaleY(IViewHandler handler, IView view) { handler.GetWrappedNativeView()?.UpdateScaleY(view); }
static partial void MappingFrame(IViewHandler handler, IView view) { handler.GetWrappedNativeView()?.UpdateAnchorX(view); handler.GetWrappedNativeView()?.UpdateAnchorY(view); }
public static void MapAnchorX(IViewHandler handler, IView view) { handler.GetWrappedNativeView()?.UpdateTransformation(view); }
static partial void MappingFrame(IViewHandler handler, IView view) { // Both Clip and Shadow depend on the Control size. handler.GetWrappedNativeView()?.UpdateClip(view); handler.GetWrappedNativeView()?.UpdateShadow(view); }
internal static void UpdateTransformation(IViewHandler handler, IView view) { handler.GetWrappedNativeView()?.UpdateTransformation(view); }
static partial void MappingFrame(IViewHandler handler, IView view) { UpdateTransformation(handler, view); handler.GetWrappedNativeView()?.UpdateBackgroundLayerFrame(); }