コード例 #1
0
ファイル: Vidja.cs プロジェクト: kjpluck/Vidja
        public static void Generate(IVidja vidja, string outputFilename = "vidja.mp4", int startAt = 0)
        {
            _outputFilename = outputFilename;
            _startAt = startAt;
            _vidja = vidja;

            CheckForFfMpegExe();

            if (OutputIsAGif(outputFilename))
            {
                // The default gif palette used by FFMpeg makes mediocre gifs
                // but it can accept a custom palette which FFMpeg can also generate (which is nice)
                // First we run all the frames through FFMpeg to generate this palette which is simply a png saved in the temp directory
                ExtractPalette();

                // Then create the gif using that palette.
                // TODO cache the generated frames from above
                CreateGifAnimation();

                DeletePalette();
            }
            else
            {
                CreateAnimation();
            }
        }
コード例 #2
0
ファイル: Vidja.cs プロジェクト: kjpluck/Vidja
        public static void Generate(IVidja vidja, string outputFilename = "vidja.mp4", int startAt = 0)
        {
            _outputFilename = outputFilename;
            _startAt        = startAt;
            _vidja          = vidja;

            CheckForFfMpegExe();

            if (OutputIsAGif(outputFilename))
            {
                // The default gif palette used by FFMpeg makes mediocre gifs
                // but it can accept a custom palette which FFMpeg can also generate (which is nice)
                // First we run all the frames through FFMpeg to generate this palette which is simply a png saved in the temp directory
                ExtractPalette();

                // Then create the gif using that palette.
                // TODO cache the generated frames from above
                CreateGifAnimation();

                DeletePalette();
            }
            else
            {
                CreateAnimation();
            }
        }