private void UpdateCardboard() { if (cardboard != null) { Vector3 baseDelta = ivr.transform.position - baseStartPoint; cardboard.transform.position = cardboardStartPoint + baseDelta; float baseAngleDelta = ivr.transform.eulerAngles.y - baseStartAngle; cardboard.transform.rotation = cardboardStartRotation * Quaternion.AngleAxis(baseAngleDelta, Vector3.up); if (cardboard.HeadPose != null) { controllerPosition = startPosition; controllerRotation = cardboard.HeadPose.Orientation * Quaternion.AngleAxis(-baseAngleDelta, Vector3.up);; tracking = true; base.UpdateController(); } #if INSTANTVR_ADVANCED if (tracking && vicoVRHead != null && vicoVRHead.isTracking()) { position = vicoVRHead.position; transform.position = position; Vector3 neckOffset = transform.rotation * controllerRotation * localNeckOffset; cardboard.transform.position = position + neckOffset; } #endif } }
private void SetHeadTargets() { if (tracking) { transform.rotation = cameraTransform.rotation; if (positionalTracking) { transform.position = cameraTransform.position + cameraTransform.rotation * -neck2eyes; } #if INSTANTVR_ADVANCED else { if (kinect2Head != null && kinect2Head.isTracking()) { transform.position = kinect2Head.position; } else if (vicoVRHead != null && vicoVRHead.isTracking()) { transform.position = vicoVRHead.position; } } #endif } }
private void SetHeadTargets() { #if UNITY_ANDROID if (cardboard.HeadPose != null) { tracking = true; transform.rotation = cameraTransform.rotation; Vector3 target2camera = transform.position + neck2eyes - cameraTransform.position; cameraRoot.transform.position += target2camera; #if INSTANTVR_ADVANCED if (vicoVRHead != null && vicoVRHead.isTracking()) { transform.position = vicoVRHead.position; } #endif } #endif }
private void UpdateRift() { tracking = true; Quaternion calibrationRotation = extension.trackerRotation * Quaternion.AngleAxis(180, Vector3.up) * Quaternion.Inverse(OVRManager.tracker.GetPose(0).orientation); Quaternion trackerOrientation = OVRManager.tracker.GetPose(0).orientation; if (OVRManager.tracker.isPositionTracked) { if (!positionTracking && lastTrackerOrientation != trackerOrientation) { headcamRoot.transform.position = ivr.transform.position + startPosition; headcamRoot.transform.rotation = ivr.transform.rotation * startRotation; Vector3 eye2trackerPosition = (calibrationRotation * -OVRManager.tracker.GetPose(0).position) + (calibrationRotation * InputTracking.GetLocalPosition(VRNode.CenterEye)); if (extension.trackerPosition.magnitude == 0 && extension.trackerEulerAngles.magnitude == 0) { extension.trackerPosition = Quaternion.Inverse(ivr.transform.rotation) * (headcam.position - ivr.transform.position) - eye2trackerPosition; extension.trackerRotation = Quaternion.identity; extension.trackerEulerAngles = extension.trackerRotation.eulerAngles; } Vector3 worldEyePosition = ivr.transform.position + ivr.transform.rotation * (extension.trackerPosition + eye2trackerPosition); calibrationRotation = extension.trackerRotation * Quaternion.AngleAxis(180, Vector3.up) * Quaternion.Inverse(OVRManager.tracker.GetPose(0).orientation); headcamRoot.transform.Translate(worldEyePosition - headcam.position, Space.World); headcamRoot.transform.rotation = ivr.transform.rotation * calibrationRotation; positionTracking = true; } lastTrackerOrientation = OVRManager.tracker.GetPose(0).orientation; } else { positionTracking = false; #if INSTANTVR_ADVANCED if (kinect2Head != null && kinect2Head.isTracking()) { transform.position = kinect2Head.position; } else if (vicoVRHead != null && vicoVRHead.isTracking()) { transform.position = vicoVRHead.position; } #endif } Quaternion inverseIvrRotation = Quaternion.Inverse(ivr.transform.rotation); Quaternion inverseTrackerRotation = Quaternion.Inverse(extension.trackerRotation); controllerRotation = inverseIvrRotation * headcam.rotation; #if IVR_DEBUG Debug.DrawRay(ivr.transform.position + ivr.transform.rotation * (extension.trackerPosition), ivr.transform.rotation * (calibrationRotation * -OVRManager.tracker.GetPose(0).position), Color.green); Debug.DrawRay(ivr.transform.position + ivr.transform.rotation * (extension.trackerPosition - (calibrationRotation * OVRManager.tracker.GetPose(0).position)), ivr.transform.rotation * (-(calibrationRotation * -InputTracking.GetLocalPosition(VRNode.Head))), Color.red); Debug.DrawRay(ivr.transform.position + ivr.transform.rotation * (extension.trackerPosition - (calibrationRotation * OVRManager.tracker.GetPose(0).position) - (calibrationRotation * -InputTracking.GetLocalPosition(VRNode.Head))), ivr.transform.rotation * (-(this.rotation * localNeckOffset)), Color.blue); #endif if (positionTracking) { Vector3 localPosition1 = inverseIvrRotation * (headcam.position - ivr.transform.position); Vector3 localNeckPosition = localPosition1 - extension.trackerRotation * controllerRotation * localNeckOffset; controllerPosition = inverseTrackerRotation * (localNeckPosition - extension.trackerPosition); Vector3 localPosition = extension.trackerPosition + extension.trackerRotation * controllerPosition; position = ivr.transform.position + ivr.transform.rotation * localPosition; if (selected) { transform.position = position; } } if (selected) { Quaternion localRotation = extension.trackerRotation * controllerRotation; transform.rotation = ivr.transform.rotation * localRotation; } }