public IdleHeroesSchema(Func <Type, GraphType> resolveType, IUpgradeService upgradeService) : base(resolveType) { Query = (IdleHeroesQuery)resolveType(typeof(IdleHeroesQuery)); RegisterTypes(new FactionGraphType(), new RoleGraphType(), new HeroDataGraphType(), new HeroGraphType(upgradeService), new FactionDetailsGraphType(), new RoleDetailsGraphType()); }
/// <summary> /// Get latest version of client. /// </summary> /// <param name="serverIP">server ip</param> /// <param name="serverPort">server port</param> public static int GetLatestVersion(string serverIP, int serverPort) { IUpgradeService upgradeService = (IUpgradeService)Activator.GetObject(typeof(IUpgradeService), string.Format("tcp://{0}:{1}/UpgradeCenter", serverIP, serverPort + 2)); return(upgradeService.GetLatestVersion()); }
public ContentPickerController( IUpgradeService upgradeService, IOrchardServices orchardServices, IFeatureManager featureManager) { _upgradeService = upgradeService; _orchardServices = orchardServices; _featureManager = featureManager; }
public MessagingController( IUpgradeService upgradeService, IOrchardServices orchardServices, IRepository<ActivityRecord> repository) { _upgradeService = upgradeService; _orchardServices = orchardServices; _repository = repository; }
public TaxonomyController( IUpgradeService upgradeService, IOrchardServices orchardServices, IFeatureManager featureManager) { _upgradeService = upgradeService; _orchardServices = orchardServices; _featureManager = featureManager; }
public MessagingController( IUpgradeService upgradeService, IOrchardServices orchardServices, IRepository <ActivityRecord> repository) { _upgradeService = upgradeService; _orchardServices = orchardServices; _repository = repository; }
public IndexModel(IDataService dataService, SignInManager <RemotelyUser> signInManager, IUpgradeService upgradeService, IApplicationConfig appConfig) { _dataService = dataService; _signInManager = signInManager; _appConfig = appConfig; _upgradeService = upgradeService; }
private new void Awake() { base.Awake(); Material = GetComponentInChildren <Renderer>().material; _seeker = GetComponent <Seeker>(); _levelData = GameManager.Instance.LevelData; _gameState = GameManager.Instance.Game; _upgradeService = GameManager.Instance.UpgradeService; }
public UpdateCheckController( IUpgradeService upgradeService, IUmbracoVersion umbracoVersion, ICookieManager cookieManager, IBackOfficeSecurityAccessor backofficeSecurityAccessor, IOptionsSnapshot <GlobalSettings> globalSettings) { _upgradeService = upgradeService ?? throw new ArgumentNullException(nameof(upgradeService)); _umbracoVersion = umbracoVersion ?? throw new ArgumentNullException(nameof(umbracoVersion)); _cookieManager = cookieManager ?? throw new ArgumentNullException(nameof(cookieManager)); _backofficeSecurityAccessor = backofficeSecurityAccessor ?? throw new ArgumentNullException(nameof(backofficeSecurityAccessor)); _globalSettings = globalSettings.Value ?? throw new ArgumentNullException(nameof(globalSettings)); }
public InfosetController( IOrchardServices orchardServices, IUpgradeService upgradeService, IRepository<ContentItemRecord> contentItemRecord, IRepository<ContentItemVersionRecord> contentItemVersionRecord, ISignals signals) { _orchardServices = orchardServices; _upgradeService = upgradeService; _signals = signals; _contentItemVersionRecord = contentItemVersionRecord; _contentItemRecord = contentItemRecord; Logger = NullLogger.Instance; }
public DataManager( ILogger logger, IEncryptionProvider encryptionProvider, ISerializationProvider serializationProvider, IRemoteSynchronizationService remoteSynchronizationService, IUpgradeService migrationService) { _logger = Arguments.NotNull(logger, nameof(logger)); _encryptionProvider = Arguments.NotNull(encryptionProvider, nameof(encryptionProvider)); _serializationProvider = Arguments.NotNull(serializationProvider, nameof(serializationProvider)); _remoteSynchronizationService = Arguments.NotNull(remoteSynchronizationService, nameof(remoteSynchronizationService)); _upgradeService = Arguments.NotNull(migrationService, nameof(migrationService)); _remoteSynchronizationService.SynchronizationCompleted += RemoteSynchronizationService_SynchronizationCompleted; }
public InfosetController( IOrchardServices orchardServices, IUpgradeService upgradeService, IRepository <ContentItemRecord> contentItemRecord, IRepository <ContentItemVersionRecord> contentItemVersionRecord, ISignals signals) { _orchardServices = orchardServices; _upgradeService = upgradeService; _signals = signals; _contentItemVersionRecord = contentItemVersionRecord; _contentItemRecord = contentItemRecord; Logger = NullLogger.Instance; }
/// <summary> /// 由Updater升级前调用,尝试创建升级服务对象,如果不能从启动程序中获取到启动配置参数则创建失败。 /// </summary> /// <param name="upgradeService"></param> /// <returns>是否成功创建了升级服务</returns> public static bool TryResolveUpgradeService(out IUpgradeService upgradeService) { upgradeService = null; var runArgs = Environment.GetCommandLineArgs().ToList(); runArgs.RemoveAt(0); if (runArgs.Count == 0) { return(false); } try { byte[] argData = Convert.FromBase64String(runArgs[0]); _upgradeCmdArg = XmlSerializer.ToObject <UpgradeCmdArg>(argData); upgradeService = new UpgradeService(_upgradeCmdArg.Config); return(true); } catch (Exception exc) { return(false); } }
private void Setup() { itemList.Setup(itemPrefab, layout, (data, view) => view.Setup(data), (data1, data2) => data1.Id == data2.Id, (data1, data2) => { IUpgradeService serv = Services.UpgradeService; bool isAllowBuyFirst = serv.IsAllowBuy(data1); bool isAllowBuySecond = serv.IsAllowBuy(data2); if (isAllowBuyFirst && !isAllowBuySecond) { return(-1); } if (!isAllowBuyFirst && isAllowBuySecond) { return(1); } return(data1.Price(() => { return BosUtils.GetUpgradePriceMult(Planets.CurrentPlanet.Data, data1); }).CompareTo(data2.Price(() => { return BosUtils.GetUpgradePriceMult(Planets.CurrentPlanet.Data, data2); }))); }); itemList.UpdateViews(DataSource); }
public UpdateCheckController(IUpgradeService upgradeService) { _upgradeService = upgradeService; }
private void ConfigureServices() { _levelService = new JsonLevelService(_configuration.LevelFolder); _upgradeService = new UpgradeService(_configuration.UpgradeCharacterValue); _saveService = new BinarySaveService(_configuration.SaveGameDataFilename); }
public UpgradeController(IUpgradeService upgradeService) { this._upgradeService = upgradeService; }
public HeroGraphType(IUpgradeService upgradeCostService) { Name = "Hero"; Description = "An instance of a hero with a specified number of stars and upgrade costs."; Field(x => x.Name).Description("The name of the hero."); Field(x => x.Stars).Description("The number of stars for the current hero."); Field(x => x.FactionId).Description("Internal Id for hero faction."); Field(x => x.RoleId).Description("Internal Id for hero faction."); Field(x => x.Faction, type: typeof(FactionGraphType)).Description("The hero's faction."); Field(x => x.Role, type: typeof(RoleGraphType)).Description("The hero's role."); Field <BooleanGraphType>( "isFusion", "Returns true if the current level is evolved to in the creation circle.", resolve: context => upgradeCostService.GetCosts(context.Source)?.IsFusion ); Field <IntGraphType>( "minSpirit", "The minimum amount of spirit to spend going to star's min level this from previous star min level (ex: from 6 to 7).", resolve: context => upgradeCostService.GetCosts(context.Source)?.MinSpirit ); Field <IntGraphType>( "maxSpirit", "The full amount of spirit to spend going to star's max level from the previous star's max level.", resolve: context => upgradeCostService.GetCosts(context.Source)?.MaxSpirit ); Field <IntGraphType>( "minGold", "The minimum amount of gold to spend going to star's min level this from previous star min level (ex: from 6 to 7).", resolve: context => upgradeCostService.GetCosts(context.Source)?.MinGold ); Field <IntGraphType>( "maxGold", "The full amount of gold to spend going to star's max level from the previous star's max level.", resolve: context => upgradeCostService.GetCosts(context.Source)?.MaxGold ); Field <IntGraphType>( "minStones", "The minimum amount of stones to spend going to star's min level this from previous star min level (ex: from 6 to 7).", resolve: context => upgradeCostService.GetCosts(context.Source)?.MinStones ); Field <IntGraphType>( "maxStones", "The full amount of stones to spend going to star's max level from the previous star's max level.", resolve: context => upgradeCostService.GetCosts(context.Source)?.MaxStones ); Field <ListGraphType <HeroGraphType> >( "fodder", "All of the fodder heroes required to upgrade.", resolve: context => upgradeCostService.GetCosts(context.Source)?.Fodder ); Field <StringGraphType>( "url", "The url for the hero's wiki entry.", resolve: context => context.Source.GetUrl() ); Field <StringGraphType>( "img", "The url for the current hero's image.", resolve: context => context.Source.GetImg() ); }
public MigrateViewModel(IUpgradeService upgradeService) { Ensure.NotNull(upgradeService, "upgradeService"); this.upgradeService = upgradeService; }
public UpgradeController(IUpgradeService upgradeService) { _upgradeService = upgradeService; }
public UpgradeMigrations(IContentManager contentManager, IUpgradeService upgradeService) { _contentManager = contentManager; _upgradeService = upgradeService; }
public UpgradeMigrations(IUpgradeService upgradeService, ISiteService siteService) { _upgradeService = upgradeService; _siteService = siteService; }
public static void AddRange(this IUpgradeService @this, IEnumerable <IUpgradeTask> tasks) { tasks.ForEach(@this.Add); }
public UpgradeServiceController(IUpgradeService _upgradeSerciceRepo) { this.upgradeSerciceRepo = _upgradeSerciceRepo; }