/// <summary> /// Automatically maps and registers interfaces and concrete types into the Unity container. /// </summary> /// <param name="container">The container to be configured.</param> /// <param name="types">The array of interfaces and concretes to map up and register.</param> public static void AutomapTypes(this IUnityContainer container, params Type[] types) { Contract.Requires(container != null, "container"); Contract.Requires(types != null, "types"); container.AutomapTypes(NULL_MAPPING_OPTIONS, types); }