/// <summary> /// Creates an undoable action to toggle the prize section and sends it to the undo/redo manager. /// </summary> private void TogglePrize() { _undoRedoManager.NewAction(_undoableFactory.GetTogglePrize(_section, true)); }
/// <summary> /// Creates an undoable action to toggle the prize section and sends it to the undo/redo manager. /// </summary> /// <param name="force"> /// A boolean representing whether the logic should be ignored. /// </param> private void TogglePrize(bool force = false) { _undoRedoManager.NewAction(_undoableFactory.GetTogglePrize(_section, force)); }