public void Initialization(IUiPrefabs prefabs) { Repeat = prefabs.ButtonDefault(_container); Repeat.gameObject.SetActive(true); ToMenu = prefabs.ButtonDefault(_container); ToMenu.gameObject.SetActive(true); }
public void Initialization(IUiPrefabs prefabs) { ButtonStart = prefabs.ButtonDefault(_content); ButtonStart.gameObject.SetActive(true); }