private void DrawBorder(SpriteBatch spriteBatch, Point size) { // edges const int EDGE_SIZE = 5; spriteBatch.Draw(_uiContentStorage.GetContextualMenuBorderTexture(), new Rectangle(_position, new Point(EDGE_SIZE, EDGE_SIZE)), new Rectangle(0, 0, EDGE_SIZE, EDGE_SIZE), Color.White); spriteBatch.Draw(_uiContentStorage.GetContextualMenuBorderTexture(), new Rectangle(new Point(_position.X + size.X - EDGE_SIZE, _position.Y), new Point(EDGE_SIZE, EDGE_SIZE)), new Rectangle(7, 0, EDGE_SIZE, EDGE_SIZE), Color.White); spriteBatch.Draw(_uiContentStorage.GetContextualMenuBorderTexture(), new Rectangle(new Point(_position.X, _position.Y + size.Y - EDGE_SIZE), new Point(EDGE_SIZE, EDGE_SIZE)), new Rectangle(0, 7, EDGE_SIZE, EDGE_SIZE), Color.White); spriteBatch.Draw(_uiContentStorage.GetContextualMenuBorderTexture(), new Rectangle(new Point(_position.X + size.X - EDGE_SIZE, _position.Y + size.Y - EDGE_SIZE), new Point(EDGE_SIZE, EDGE_SIZE)), new Rectangle(7, 7, EDGE_SIZE, EDGE_SIZE), Color.White); // sides spriteBatch.Draw(_uiContentStorage.GetContextualMenuBorderTexture(), new Rectangle(new Point(_position.X + EDGE_SIZE, _position.Y), new Point(size.X - (EDGE_SIZE * 2), 6)), new Rectangle(EDGE_SIZE, 0, 2, 6), Color.White); spriteBatch.Draw(_uiContentStorage.GetContextualMenuBorderTexture(), new Rectangle(new Point(_position.X + EDGE_SIZE, _position.Y + size.Y - EDGE_SIZE), new Point(size.X - (EDGE_SIZE * 2), 6)), new Rectangle(EDGE_SIZE, 7, 2, 6), Color.White); }