public void MouseRight(MouseEventArgs e) { this.Focus(); IUIInput uIInputControl = this.GetUIInputControl(e); if (uIInputControl != null) { uIInputControl.IsMouseDown = false; uIInputControl.IsMouseActive = false; uIInputControl.IsKeyDown = false; uIInputControl.IsKeyActive = false; uIInputControl.MouseRight(e); } this.ControlBase.UIInvalidate(this); }