public static Vector2 GetValue(this ITween c, Vector2 a, Vector2 b, float t) { return(new Vector2( c.GetValue(a.X, b.X, t), c.GetValue(a.Y, b.Y, t) )); }
public static Vector3 GetValue(this ITween c, Vector3 a, Vector3 b, float t) { return(new Vector3( c.GetValue(a.X, b.X, t), c.GetValue(a.Y, b.Y, t), c.GetValue(a.Z, b.Z, t) )); }
public static Vector4 GetValue(this ITween c, Vector4 a, Vector4 b, float t) { return(new Vector4( c.GetValue(a.X, b.X, t), c.GetValue(a.Y, b.Y, t), c.GetValue(a.Z, b.Z, t), c.GetValue(a.W, b.W, t) )); }