protected override void Context() { base.Context(); _nodeToAdd = new TestNode("toto", "toto"); _childNode = new TestNode("tutu", "tutu"); _nodeToAdd.AddChildren(_childNode); }
protected override void Context() { base.Context(); _parentNode = new TestNode("Parent"); _childNode1 = new TestNode("Child1"); _childNode2 = new TestNode("Child2"); _childWithChildrenNode1 = new TestNode("ChildWithChildren1"); _childNode3 = new TestNode("Child3"); _parentNode.AddChildren(_childNode1, _childNode2, _childWithChildrenNode1); _childWithChildrenNode1.AddChildren(_childNode3); sut.AddNode(_parentNode); }
private static void AddTreeNode(ITreeNode node, IList <ITreeNode> nodes) { var children = nodes.Where(x => x.Parent == node).ToList(); node.AddChildren(children); RemoveAssignedChildren(node, nodes); for (var i = 0; i < children.Count; i++) { AddTreeNode(children[i], nodes); if (nodes.Count == 0) { break; } } }