コード例 #1
0
 public ICamp(GameObject GameObj, float TrainCoolDown, string Name, string IconSprite)
 {
     m_GameObject     = GameObj;
     m_TrainCoolDown  = TrainCoolDown;
     m_CommandTimer   = m_TrainCoolDown;
     m_Name           = Name;
     m_IconSpriteName = IconSprite;
     m_TrainCost      = new TrainCost();
 }
コード例 #2
0
ファイル: ICamp.cs プロジェクト: jardar/PBaseDefense_Unity3D
	public ICamp(GameObject GameObj, float TrainCoolDown,string Name,string IconSprite)
	{
		m_GameObject = GameObj;
		m_TrainCoolDown = TrainCoolDown;
		m_CommandTimer = m_TrainCoolDown;
		m_Name = Name;
		m_IconSpriteName = IconSprite;
		m_TrainCost = new TrainCost();
	}