internal IDisplayHistoryRow CreateDisplayHistoryRow(ITrailDetails trailDetails) { IDisplayHistoryRow row = m_Factory.Create(trailDetails.Interation, trailDetails.Trail, trailDetails.Length, trailDetails.LengthDelta, trailDetails.LengthDeltaInPercent, trailDetails.Alpha, trailDetails.Beta, trailDetails.Gamma, trailDetails.Type); return row; }
internal ITrailDetails CreateTrailDetails(ColonyBestTrailMessage message) { ITrailDetails details = m_Factory.Create(message.Iteration, message.Trail, message.Length, 0.0, 0.0, message.Type, message.Alpha, message.Beta, message.Gamma); m_FirstTrailDetails = details; return details; }
internal void Started() { lock ( this ) { m_Logger.Info("Started called!"); ReleaseTrailDetails(); m_TrailDetails.Clear(); m_Dictionary.Clear(); m_FirstTrailDetails = TrailDetails.Unknown; } }
internal List <ITrailDetails> CreateTrailDetailsList(ITrailDetails[] values) { var list = new List <ITrailDetails>(); ITrailDetails firstDetails = TrailDetails.Unknown; for ( var i = 0 ; i < values.Length ; i++ ) { ITrailDetails current = values [ i ]; ITrailDetails trailDetails; if ( i == 0 ) { firstDetails = current; trailDetails = current; } else { trailDetails = CreateOtherTrailDetails(firstDetails, current); } list.Add(trailDetails); } return list; }